
The Bell Echoes is a story-driven tactical roguelite. Fight alongside a cast of distinctive companions as you venture deeper into the Corrupted Lands, defeat powerful foes, collect Echoes and memory fragments, and uncover the truth behind the characters and the world.
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About
Throughout your journey, you will meet a cast of distinctive companions and venture deeper together.
New regions will open, new allies will join your party, and new storylines will unfold.
With every step forward, you draw closer to their pasts—and to the hidden side of this world.
Each character has a rich and versatile skill set, letting you freely plan an entire turn around your resources and chain multiple abilities together.
When your three party members link their actions together, a single battle becomes a layered, coordinated offensive of your own making.
Height, cover, displacement, knockbacks, collisions, and battlefield objects and terrain all have a real impact on combat.
Slam enemies into obstacles, trigger chain reactions through objects, and use terrain to reshape both offense and defense.
Even a seemingly limited battlefield can keep opening up new tactical solutions.
As you push deeper, your characters continue to grow in new directions.
Skill Insights can change how abilities function, while talents, equipment, gems, and other upgrades can push the same character toward completely different builds and playstyles.
Defeat powerful enemies and obtain precious Echoes to advance the story and unlock deeper regions.
But that is only the beginning.
Keep venturing deeper and collect Chapter Memory Fragments to uncover each character’s hidden past—and the deeper secrets of the world itself.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
第一次玩这种只能走一格的战棋,不过后面角色构筑起来之后挺爽的。
剧情比我想象中认真很多。 缺点是有些台词偶尔会比较直给,但至少人物都站得住。 EA到这里断章真的有点难受。黑刃出来那段刚燃起来就没了,制作组你们最好快点更。
偏硬核的肉鸽战棋。比起前作勇者之书有进步。
宝藏游戏
只能移动一格有点折磨了,经常出现啥也干不了的情况
很有潜力的EA作品,如果后续能够出一个挑战模式就更好了。目前角色的技能特点和玩法已经是一个非常横行的框架了。
看到说下个版本就要更新弓手了,狠狠期待!制作组加油
[h1]棋盘上的硬核肉鸽战旗,地形很重要[/h1] [h2]前言:[/h2] 平时的剧情模式类似于八方旅人,是2.5d的像素风移动,战斗模式则是在8*8的棋盘格子范围内和敌人战斗,有肉鸽升级技能环节和回合制战棋要素。 机制比较多,入门学习相对较复杂,里面地形起到了很关键的作用,在8*8的小地方如何利用、创造地形来阻挠、进攻敌人是游戏的关键。 [h2]剧情: [/h2] 牧歌牧诗两兄弟在永铃花的指引下在被污染的土地上寻找父亲的故事,旅途中遇到了各种伙伴,圣光修道院则变成了大本营,要做的就是带上伙伴去探索地图。 [h2]玩法: [/h2] 每次出战可以携带最多三人出战,战斗前的位置有时是固定的,有时可以在一定范围内微调。 地图是8*8的正方棋盘格,要在这个范围内利用地形和距离来打败对手。 每个人有行动点数,只要行动点数没用完就可以继续行动,可以交替使用不同人来行动以此达成连携配合。每个人还有个必杀槽,槽位满了就可以使用必杀技。 在地图内探索是点击式前进,会刷新出各种事件和宝箱。在战斗中会随机触发技能领悟,可以肉鸽三选一升级一个技能效果。 场上的物体可以当作掩体,受到攻击方如果在物体旁边一格就会触发掩体效果,人物头上也会显示掩体图标。可以用走到高处打低处敌人的方法来破解,自己也可以主动释放一些掩体来群体掩护抵挡伤害。这点非常关键,后面可以利用娅的很多地形技能来各种改变地形和推拉。 [h2]游玩感想: [/h2] 当选择快速跳过剧情的时候,系统会自动给你总结这一段剧情的大概内容,对于那些喜欢跳过的玩家来说是个好消息,可以节约时间还能不至于一头雾水。 由于战斗的地图是8*8,人物移动的距离是一次一格,这就导致如果不用一些技能搭配赶路,如果开局距离很远的话有好几个回合都在移动中度过。 可以改变地形和召唤出障碍物体这一点很有意思,还有污染机制、技能升级的领悟机制,这些组合起来就会发现可能本来看起来没什么用的一个技能,配合别人的强制位移或者大范围上状态技能,就可以造成很强的群伤效果。 每个人的七个技能数量很多,玩起来的时候也总是会侧重于使用某几个,但人物多了之后还是会导致出战前进入选择困难症,虽然娅的那几个能力基本是必选项(太好用了毕竟)。 不同机制的存在导致上手难度还是有点高,对于入门新手来说要同时照顾好污染状态、地方距离、碰撞受击等等地方还是太手忙脚乱了。 [h2]总结: [/h2] 像素风的肉鸽战旗游戏,探索地图遇到敌人就会进入战斗,在一块8*8的棋盘格子上通过移动、技能来进行,其中地形和高低差在这里起到了关键作用,使用地形或者一些技能效果可以形成掩护作用降低伤害,强制位移配合地形改变也可以让敌人难以接近队友,当然污染也要注意别累计到一定程度。每次战斗可以进入3个人,和敌人轮流回合制行动,每个角色有一定的行动点数,可以选择角色来交替行动,形成技能的配合连携。 [quote]欢迎关注三真万法鉴赏组:https://store.steampowered.com/curator/45742107/ 欢迎加入三真万法鉴赏组:https://steamcommunity.com/groups/szwf [/quote]
缺点:教程可以更好,前期失败有点懵。 优点:一旦理解规则,脑子会自动开始想“这回合能不能整一波大的”。 我觉得这就是好战斗系统该有的感觉。
方向是对的,战斗系统真有东西,希望后面更新别鸽
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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