
The Bell Echoes is a story-driven tactical roguelite. Fight alongside a cast of distinctive companions as you venture deeper into the Corrupted Lands, defeat powerful foes, collect Echoes and memory fragments, and uncover the truth behind the characters and the world.
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About
Throughout your journey, you will meet a cast of distinctive companions and venture deeper together.
New regions will open, new allies will join your party, and new storylines will unfold.
With every step forward, you draw closer to their pasts—and to the hidden side of this world.
Each character has a rich and versatile skill set, letting you freely plan an entire turn around your resources and chain multiple abilities together.
When your three party members link their actions together, a single battle becomes a layered, coordinated offensive of your own making.
Height, cover, displacement, knockbacks, collisions, and battlefield objects and terrain all have a real impact on combat.
Slam enemies into obstacles, trigger chain reactions through objects, and use terrain to reshape both offense and defense.
Even a seemingly limited battlefield can keep opening up new tactical solutions.
As you push deeper, your characters continue to grow in new directions.
Skill Insights can change how abilities function, while talents, equipment, gems, and other upgrades can push the same character toward completely different builds and playstyles.
Defeat powerful enemies and obtain precious Echoes to advance the story and unlock deeper regions.
But that is only the beginning.
Keep venturing deeper and collect Chapter Memory Fragments to uncover each character’s hidden past—and the deeper secrets of the world itself.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩,机制有趣,体量有点小,肉鸽需要大量的内容支撑才耐玩。
宝藏游戏
很惊喜的小众战旗肉鸽,目前EA阶段能玩的东西已经很多,但惨淡的销量让我对游戏能否做完,持悲观看法。 说说优缺点吧: 先说优点: 1.很有巧思的战旗玩法。这个游戏并非传统战旗那种站桩输出的玩法,除了薇薇安这个明显被制作组偏爱的角色低难度可以莽,其他角色的技能并不能直接打出理想伤害,而是需要角色间互相配合,通过操控碰撞、位移、制造地形、利用地形落差等方式,完成战术预期。通过一系列花里胡哨的操作,达成瞬间清场效果的时候,爽感爆炸。 2.扎实的数值设定。一般糅合了肉鸽元素的游戏,因为变量太多,很容易在达成了某些要素之后,数值爆炸,之后遇到的所有场景都可以开无双。但这个游戏我玩了将近三十个小时,还没遇到过这种情况。每个角色四个通常指令,两个技能,三个大招都有至少四个分支,再加上一系列装备的加成,如此多的变量,数值也没崩坏,足以说明制作组在这方面是下了大功夫的。 3.小怪、精英、BOSS,都是机制怪,制作组脑洞也足够大,怪种类丰富,且不存在超级兵。 好吧,这个游戏的优点,基本都在游戏性上了。 再说缺点: 1.让人不忍直视的立绘和让人出戏的配乐,简直就是场灾难。像素小人还好,但是这立绘也太粗制滥造了,人物比例、透视关系、光影关系简直一塌糊涂,销量惨淡除了完全没做推广之外,这方面也是不容忽视的因素。 2.难度曲线有大问题。就目前来说,低难度对新手难度也偏高,尤其是像污染值这种全局DEBUFF竟然在难度1就出现,本来就对游戏机制不熟悉,这下压力直接拉满。而对资深玩家来说,随着对机制的熟悉和场外资源的丰富,高难度甚至比初期没有场外资源的时候,还要好打。还有就是像冰雪这张图最后的BOSS,这种计数的机制和离谱的攻防数值以及夸张的攻击范围,理应每个难度依次增加,而不是难度一,宝石就只解锁一个槽的时候就给放出来接近完全体的这玩意。 3.剧情关的战斗,根本就是在坐牢,完全没有必要存在,跟探索模式完全格格不入,需要进行精简甚至删除。 4.宝石的掉落和场外资源的获取,需要进一步优化。 优化下立绘,然后花点钱做做营销吧。游戏发售三个多月了,为啥就卖了这么一点,明明游戏做的不差呀?
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Hours played at review time, across 45 reviews with recorded playtime.
一句话:喜欢深思熟虑的人可以买。 不喜欢看技能说明、不喜欢失败重来的,谨慎。
玩进去其实挺烧脑的。。。
真心好玩,肉鸽战棋这一块是真牛B
小细节太折磨了,键盘不给移动,游戏不给倍速还巨缓慢,没有手动设置固定视角模式,各种元素太花了,改好了再来玩
我靠,竟然是有剧情的战棋肉鸽
良心制作组,为爱发电,游戏质量也是不错
每个角色都有一个污染值,这个系统会在回合结束的时候随机增长,另一个增长方式是角色进副本后赋予特性,这个特性竟然是随机的,你能想象一个坦克的负面属性是只要周围有怪就增加吗,一个刺客是只要杀了怪就增加,请问这个随机除了让玩家退出重新刷有何意义?为什么不做成每个角色固定的性格固定的负面?还有个离谱的设定,游戏内污染满了清除后会获得伤痕,这个伤痕会降低血上限,恢复方法竟然是出副本用局外成长的货币解除?(也不排除我局外养成没升满级,但是第一条特性让我懒得重新开,因为还得刷初始负面特性)而且局内玩起来也没有爽感,怪物数值机制提升很大,打一局累的要死,正反馈很低,不推荐购买。
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Players by region
Where this game's players are, estimated from review languages.
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