
The Beginner's Guide is a narrative video game from Davey Wreden, the creator of The Stanley Parable. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 10 → 15/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1068 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Aucun jeu ne m a donné plus envi de faire un jeu (+on peut bhup)
It's shorter than Mixtape but delivers a more captivating narrative
This game hit me in a way few others ever will. Coda reminds me of way I felt about game development when I tried my own hand at being an indie dev. People always invading my space, crossing my boundaries, and thus making my job harder. And because I wasn't a professional, I didn't have the resources to keep going when there were so many strangers breaking my boundaries. I felt as if none of the money I made from indie development was worth the annoyance of putting up with those bad apple individuals, they ruined the metaphorical "bunch" for me. Game spoiler here [spoiler] Coda wasn't some traumatized recluse. He was just happy to make something and sick of people invading his passion. [/spoiler] and I'd say that's the thing I felt as well.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
я в сопли хорошая игра
GREATEST GAME EVER MADE BY THE WAY
This isn't a game, it's an interactive philosophical experience that really makes you think about what goes in a developer's mind. A truly wonderful piece of art.
最经典的步行模拟器,完美的艺术品, 同时也是一部无法被评论的作品。 时隔多年再次游玩,有了不一样的感受。 诚然,你可以从这个作品表面上讲述的故事去理解它, 可以从作者 davey wreden 的创作经历和当时的状况去揣测它, 但你所做的一切始终都是,读者将自己的想法视作作者原本要表达的含义。 言语无法形容我再度游玩时所受的震撼。 就作品表面的故事而言。如果能游玩到"魔改前的版本",我更好奇我对作品的理解会是什么
basit, kafa yormayacağınız bir oyun. ben 2 saatten kısa sürede bitirince zamınında iade etmiştim. O zaman 18 tl ye almıştım ve çok pahalı geldiği için iadee etmiştim. şimdi olmuş 5 dolar
Дейви они тебя не заслуживают
пупупупупупупупупупупупупупупупу
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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