
The Battle of Sol is an intense space action game where you participate in epic capital ship battles, thrilling dogfights, space station raids, and much more as you liberate humanity's solar system from enemies determined to bring us to its fiery end.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After playing "SOL: Exodus" of the same developers I decided to give this game a chance. And I don´t reject this decision! The storyline is quite different from the one in "Exodus" and more fleshed out. The best thing is that you don´t basically fly alone anymore, even if the wingmen are not very useful. It gives the whole game a bit more feeling of really fighting a war. Apart from that, it is pretty obvious that this is no AAA production, but the voice acting is good, the flight model is okay. What I really miss is the possibility to choose different weapons. I seem to only have one gun and one type of rocket. Again, this is no AAA production, but a bit "more" would have been good for the game. Also some missions are quite difficult and near to just unfair, even in Easy Mode. Would have been great if the developers would have reviewed those missions. Overall, when you want to play a nice space action game, you are at the right place.
I realised I have 1100+ games in my Steam library and I was going to die before I played them all. So thought I'd spend a bit of time on each one, a new one every night, and leave a short initial review. This is quite a good basic space shoot em up - I like the fact that there is no trading, just missions and shooting. Everything is serviceable and if you have ever played anything like it before, you will get the hang of it. The problem for me is I have Elite Dangerous which I have spent hundreds of hours in in VR and this isn't that - nothing is - but if it runs on my Steam Deck I would probably play it on that. If you want something cheap, not too deep and easy to run/play, you can do worse than this. it would be a good entry point into the world of pew pew if you pick it up in a sale for a good price. Fun, but I have to move on. Recommended.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"The Battle of Sol" is a spaceship game with no open world or RPG features - it´s a sequence of missions where you must do what you´re told with the gear you´ve been given. Right off the bat I liked how the devs tried to input personality into the characters, especially with humor in the dialogues - I have heard pretty dull dialogues in other games lately. I loved the fighter takeoff, it really gives you a sense of speed. I also liked the sound effects of the engine and of the lasers. The cockpit instruments and indicators are great, also. I like the overall graphics, I don´t know why other reviews disliked or "meh" them. But the ship controls are so different from what I am currently playing that I will have to finish my current, ongoing space sims before hopping into this one, so that I don´t get confused. Good thing is that you can remap the key bindings, which I will do eventually. I like to match ship controls throughout all the games as much as I can. There is a feature called "slide", where you essencially turn off the engine and drift in space. I think this is the substitute for the strafe, which is non-existent - actually, you don´t use WASD to pilot, which is very very weird. So "slide" is mouse right-button, while "missile" is F. Looks like this slide thing is important. And "enemy target" is 2. Why? Because R, T and G are used as a means of allocating energy to after-burners, weapons or hull integrity. This is a big deal, too. The energy gets depleted quite fast, so you have to manage the allocation in-battle. I don´t think I´ll remap the keys after all... And I got to play for the other side, too! At least once, as far as I know. The enemy - a kind of Oriental/Middle-East/religious people in red-lighted ships - can hack systems; you have to memorize a series of letters that appear and then input them to hack. I imagine that doing this mid-battle will be hard. Anyway, it is different, it is promising. Five missions in, I like it so far. UPDATE: ten missions in, + or -. You keep switching between two different ships, with two different characteristics, so you never have time to get really good in neither of them. And now I´m at a mission where I have to: 1) scan and destroy like a dozen of APD (stationary radar transmitters or something like it); 2) fight an old foe, who´s in a huge gunship; 3) fight off several waves of fighters pestering you. Detail: the gunship has, like, fifteen turrets, and you can only do damage to the gunship if you destroy each turret, and you can only destroy a turret if it´s locked on your targeting system, even if you´re face to face to it, super-close; (and when you try yo lock on one turret, all turrets stay highlighted at the same time, so it´s super hard to know which one you locked on, and even if it´s on the side facing you or the other side) and the gunship keeps moving frantically, so you´r always facing the rear engines of it and, since THERE´S NO STRAFE in the game, it´s almost impossible to circumvent the ship and position yourself better. Detail 2: the fighters pestering you appear out of nowhere, always behind you, and: a) they have missiles; b) you don´t have any missile, ever. So it´s super hard to the level of unfairness. * * * I´m still marking it as "recommend" because I´ll give it another try later, maybe tomorrow, but I´m almost rage quitting it. So I´m about to change the position of my thumb. And don´t "git gud" me. Games are supposed to be fun, not annoying, not irritating. I´ve been performing well in this game. I´ve already completed 19 games this year. I simply don´t want to play the same level over and over again just because the game was designed for children who can spend a whole afternoon playing one level. This game is not even that engaging. chances are the only memory I´ll have of this game is this moment where I´m mad when I was supposed to be happy. UPDATE 2 AND FINAL: Just as I found the strategy to beat the big gunship, the game started cheating by means of bugs. Bug 1 - the ship disappeared when its hull was at 50% and never returned. I spent more than half an hour going to and fro, to no avail.I had to start all over. Bug 2- this happened four times: every time I was about to destroy the ship, a message of "warning: you are leaving the mission area" appeared and in some of the times, I was very near the NPC ship, so the ship can leave the mission area while I cannot? Anyway, no matter which direction I went to avoid this, I ended up being destroyed, losing the mission. * * * Sorry, I cannot recommend a game that prevents you to progress by being impossible to play.
for the price not a bad game at all not sure about all the complaints i seen so far been decent game
Симулятор космического дальнобойщика
Унылая более чем полностью, графика просто жуть какая.
I like it.
Lacklustre in every area. if you really want to give this sort of thing a try go grab Freespace which you can surely find somewhere for a dollar after over 20 years.
It's perfectly serviceable....until it's not. Things go downhill fast the closer you get to end of the campaign.
Sadly can't recommend it since the controls are a complete mess both on KB/M and Controller.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $156.4M | 419.2K | 85% | $23.99 | |
| $11.2M | 14.6K | 90% | $24.99 | |
| $6.3M | 5.6K | 75% | $23.99 | |
| $6M | 8.4K | 85% | $19.99 | |
| $5.1M | 4.1K | 70% | $34.99 | |
| $4.8M | 11.5K | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6K | 223 | 75% | $4.99 | |
| $38.6K | 311 | 93% | $9.99 | |
| $38.6K | 145 | 92% | $6.99 | |
| $38.7K | 77 | 60% | $19.99 | |
| $38.7K | 170 | 80% | $11.99 | |
| $38.7K | 73 | 79% | $14.99 |