
An FMV objet d'art about opening doors.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
~ English Really liked the game and pretty funny too. Hard to say something without spoiling it. ~ Deutsch Mir gefällt das Spiel sehr und war ziemlich lustig auch. Schwer etwas zu sagen ohne das Gameplay zu Spoilern.
Very enjoyable, I was smiling and laughing the whole time in both games! I especially liked that (potential spoilers for the game) [spoiler]feeling of creating fun with all the ordinary objects around you in the second game, it kind of brought back a similar feeling from my early childhood. [\spoiler]
Amazingly artsy and funny. Love it.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Recommended for game farming
I enjoyed it it's simple but well made
anglais requis Deux petits jeux courts mais très sympas. Steeve est attachant et on a envie de trouver toutes ses réactions / morts :) PS : Succès faciles mais juste trois.
Firstly, for proper experience, play the games "in order". They are not directly related plotwise, but I don't think the overall experience works quite well if you play A STRANGER COMES CALLING second. Now, given the title you wouldn't be entirely wrong in believing this to be a one joke experience, as indeed much of the experience boils down to just that: Steve has severe social anxiety and simple situations become needlessly complicated because of this. The first game in particular is a pseudo-RPG in how your objective is to try to find a way to calm Steve down enough for an eventual "stat check". Obviously along the way you enjoy all the ways in which you can fail, but this is how the gameplay loop is justified. There's a minor "wholesome game" undertone to how some of the mini-scenarios are played out, but this one's still at its core a comedy. Then comes DON'T TURN YOUR BACK ON THE OCEAN, and things change. While there's still some Henry Stickam-esque "see all the funny ways in which you can fail" aspect, this time the plot is actually fully linear and more in line with a visual novel. And then... I won't spoil it (any more than the intrinsic "well, there's a twist" spoiler), but the whole thing becomes more than just a simple silly comedy. I am not sure if this change will be entirely welcome by everyone playing, but in my experience it did manage to elevate the experience.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
🌟Strange🌟* 。 • ˚ ˚ ˛ ˚ ˛ • •。🌟Game🌟。* 。 ╔╗╔╦══╦═╦═╦╗╔╗ ⭐️⭐️⭐️ ║╚╝║══║═║═║╚╝║ ✨¸.•°*”˜˜”*°•.¸✨ ║╔╗║╔╗║╔╣╔╩╗╔╝ 🌟Playing ✨Gioany🌟 ╚╝╚╩╝╚╩╝╚╝═╚╝ 💖☃️✨⭐️✨⭐️✨☃️💖⭐️✨💖❄️
While I appreciate what the creator is trying to do here, it's not my cup of tea. There's not a lot of nuance or depth. It just drives the point home with the force of a semi truck. And for something so short, the way to succeed can still be confusing. I never really connected to the protagonist though, so when I failed it felt like it didn't matter. There are a couple legitimately funny moments, but I don't think it's worth going through everything else just to experience them.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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