
The Awakener: Forgotten Oath is a rogue-like action game with a highly flexible combat system. ACT and Rogue-like lovers will embark on a thrilling adventure in a magical world called Sylvalond.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Playing through the game and and succeeded in beating the floor 30 boss. while the game has a great design and the gameplay is fun and smooth, especially when you get the enemies attack down and can keep counterattacking them, there was a couple major issues i ran into. 1. Game had a few crashes and all it would tell me was "fatal error" even though my pc specs are above the recommended specs shown on steam, i lowered the graphic settings in game but it would still crash my game after about 7 or so levels (thankfully this game saves the floor you were on and i could hop right back into where i was but still frustrating nonetheless) 2. For some unknown reason(likely a bug) whenever i would complete one of the major bosses 10,20,30 my basic attacks would reset to the default beginning moves and would be level 1. I assume this isnt supposed to happen since you get a choice to alter your moves at the end of a major boss fight. There was also the issue that if the game crashed and closed it would reset my moves there as well so i was stuck with the bare minimum with basic attacks. Thankfully there is a plethora of cool artifact abilities to use which was the only reason i could beat the 30 levels as my normal damage was quite poor at that stage. Nonetheless i beleive this is a hella cool game being a hack and slash fantasy setting rogue like with combat that kind of reminded me of god of war. Should the bugs mentioned be fixed in the future id love to come back to this game and see what new types of builds i can make.
Game could be fun if it wasn't bugged and poorly balanced with damage sponge bosses.
游戏本身的画面很不错,技能特效也算是中上,动作和操作一开始可能会觉得生硬,但是适应了之后也还好比较流畅,闪避加速跳跃按照个人习惯改一下键之后会比较好用。但是bug还是挺多很影响游玩,第一,商店界面的普攻动作界面不能正常显示,第二,初始大厅提示可以更换小技能,但是更换之后在大厅还好,只要进入游戏就会变成初始配置,不知道是游戏特色还是bug。第三,每次第十关boss打完之后学习的技能就会被初始化但是又不是全部,法器和属性到时能继承带入接下来的关卡,既然不能带入下一大关那么设置属性里技能满级会加入属性伤害的这一条根本没办法触发,十个关卡技能升不到顶就重置了怎么玩?其他后续发现在说吧,暂时想起来就这些,还有其他问题但是想不起来了
I only recommend this game to people who don't mind poor AI enemies (but the Bosses are overpowered). I had a lot of fun paying the game and I figured out how to finally get to the final boss but my problem with a lot of certain games is after playing Black Myth WuKong and achieving NG+4, I played it a lot. 400 plus hours and a lot of trying to figure out what to do, a lot of myth and lore. This game, gives you 3 cards with choices of combat or powers, but you have to reach and kill the main boss (who has 2 life cycles) and all you get is 4 health viles plus 1 additional one before you enter the Boss if you choose the Red Book on the left. The game is fun and the demons, skeletons, armored bad guys are ok. But you have essentially 8 levels to fight through with the options to fight elites now and then. The camera angles are horribly wonky and the visuals are basic, it is a $15 game. Now, if rapid camera angles and fast spinning and wonky controls don't bother you, repetitive play, literally, if you get to the boss and die you have to play the entire 8 levels completely over again. Than this is your game. And if you die, you lose everything. So, unless you beat the boss you can never level up. Too many great games out there with fantastic visuals, mechanics, leveling, gameplay and overall fun BUT this game is $15 and $8 on sale.. so I put yes, it is a buy because I encountered zero crashes or any problems with the game wen I played it. It just isn't for me. I have a TBI and I can't handle the camera movement and I will never be able to progress. Good Luck. (I got a refund because of what I stated above)
Kinda short took me 6 hrs to beat with the default character but had loads of fun, gonna play with the other 4 classes and up all the meta progression. Worth my money.
动作系统还行
这游戏的钱不知道怎么用的,打玩一个房间,抽到那些垃圾法器,垃圾技能,垃圾魔导器,就不能花钱刷新?!还要很多是2个一模一样的,还不如直接不给免得恶心人!看看人家禁忌试炼,做得好多了,而且上一次战斗得的任何东西也没法带回总部,好歹禁忌试炼还能刷套装提升自己。这游戏的强化选项有啥?!多得点垃圾金币!就不能来个提升防御力,增加暴击率,增加攻击动作速度,增加弹反成功的判定时间这些有用的选项?!开局多几个金币,多得几个垃圾金币,这是啥垃圾选项?!好的武器没法解锁,唯一女角色的皮肤没法解锁,解锁需要那些材料就不能在商店买?!他妈的跟个给材料的NPC对话两句直接跑了?!制作组的脑里面装着屎吗?!挑战精英怪不掉落解锁物品,那精英怪有啥卵用?!还有敌人强盗离谱,杂兵无限红光技能。boss霸体超高攻速超大攻击范围,还能无限召唤小弟,玩个毛线啊?!魔导器永远不出杀敌人能回血,一百次才有机会随机到一次什么意思?!
Clunky Souls Like
游戏性价比挺不错的,基本素质还行,希望能多出一些妹子的皮肤,还有就是游戏宣发没怎么做吗?我是看到这游戏登陆ps平台的新闻才知道这款游戏的
fun on low difficulty and has a good concept but the current stat of the game in endgame is unfinished and unpolished. skill balancing does not exist. most relics are trash at level 5 difficulty. ice parry is OP. i personally would have preferred that the game would change the block to include perfect parry not a skill on some characters or a specific relic. needs better movement, it feels clunky. animation lock is a death sentence considering you need to doge / get in and out of attack range consistently the doge is to short distance as well as not responsive and by that i mean after dodging, long cool down before can doge again. combos and relic upgrades dont explain what the upgrade actually does from level 1-3 are unexplained at all damge per level and efects. not to mention skill upgrade is just bad. how is it i can roll the same skill 3 times. in all good game needs more fine tuning
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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