
Set in a universe parodying poorly managed MMORPGs, even the inventory sort feature has stopped working. It's now up to you to organize the players' messy bags and handle their occasional complaints.
Modeled estimate, not a reported figure. How we estimate →
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About
The Auto Sort is Broken, and it's now up to you to take on the task of organizing players' inventories.
The objective is simple: group identical items to organize the inventories and earn your reward!
Now that players are coming to your shop, you'll hear plenty of stories about the struggles of typical RPG/MMORPG players, such as pay-to-win mechanics, unbalanced classes, and much more.
Organizing inventories may seem like an easy task, but as players progress through the world, increasingly chaotic bags find their way into your shop—along with impatient adventurers.
The coins you earn from organizing inventories can be spent on secret achievements that unveil the story of the RPG/MMORPG world—a place where the developers seem to care only about profit.
Over 80 handcrafted inventories waiting to be organized.
Relaxing music and custom sound effects designed exclusively for the game.
Sharpen your spatial skills to find the optimal organization for each inventory.
Enjoy the humor as players vent about the typical issues of MMORPG games.
Follow the story of an MMORPG dying due to the greed of its developers.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Portuguese - Brazil
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A simple tile-organizer puzzle game set in a failing MMO. What you see is what you get. Bare bones story, if you can call it that, but it's okay enough for 3$ that I don't want to review against it.
Good game. Only complaint would be the placement when you drop the item in, sometimes it didn't do what I expected, but still a fun game though.
Clunky and buggy with bare bones interface and options, quite a lazy made game honestly.
É um jogo bem simples e com vários comentários engraçados dos NPCs. Lembra bastante as peças do Tetris. Porém, ao invés de as peças caírem e você perder se não for rápido o suficiente, você já sabe quais peças você terá de organizar.
short, but good to chill with for 90 minutes
I was excited to play this game, but sadly the game is so simplistic is gets boring after a few minutes! The game's options are lacking, and the scaling is weird; going fullscreen makes the graphics blur a bit, even though I'm using a standard 16:9 ratio. You'll sort the bags of a number of NPCs; each one gives you a few bland lines about MMOs. I feel this game under delivered on the premise its built upon.
Esse jogo é adorável. Me deu uma nostalgia dos mmorpg online que eu joguei, e acho que traz uma mensagem importante, apesar de ser um jogo de quebra cabeça: Não venda seu carro pra comprar cash no jogo, pois os servidores podem fechar a qualquer momento kkkk
Fun little organizer game but sadly the skip chat function doesnt work. Resolution is a bit meh, massive black bars instead of moving up in size.
I am changing this from not recommended to recommended, but leaving the old review below [strike]struck out.[/strike] This is a simple puzzle game where you put tetris pieces into a grid. It's a pretty simple concept. First, the bad. Where the pieces drop needs to be calibrated. More often then not, the piece will snap into the wrong spot and you have to move it. This is annoying, and is really bad on the timed puzzles. I came into this wanting more, which was the wrong approach. I like this to be a mechanic of a larger game, than the game itself. However, revisiting the game knowing it was just a puzzler made it a lot better. The beginning is slow and repetitive, but about halfway through you will start getting some that will challenge you. This is when the game really comes online. The dialogue works and really shows the dev's appreciation for gaming as a medium and their stance on predatory business practices, especially when it comes to microtransactions. Even the achievements are only earned by "buying" them with the gold you get for completing levels. Without spoiling anything, the ending of the game is cute. Get this if you like puzzle and know you'll get a max of 2-3 hours out of the whole game. I was watching TV while playing so I expect my playtime would be shorter if I just locked in instead. [strike]Inventory management is one of my favorites, but this isn't it. You are tasked with fitting tetris pieces into a grid with no leftover space. More often than not, the piece will not place in the spot you are trying for, and be off by one. Some items I think have "gravity" in that they always drop as low as they can go, or it's this bug, and I honestly can't tell. This would be 'just okay' if it weren't also for the fact that some of the puzzles are timed, and you'll be lucky if you complete it due to this bug. Even IF that bug weren't here, the game is very repetitive. You'll likely enjoy the first 20 minutes or so, but after that it's really more of the same. To be fair, I don't know what I was expecting. I've been looking for games like this so I've been playing Dredge and Backpack Hero, so maybe the fact that this game is only the inventory management aspect and nothing else is on me. The good about the game though is that it's clear the devs have a passion for gaming. "Players" (you're the NPC) have little lines of dialogue that air out the frustrations we see in games all too often. The pixel art looks good, and the music sets the vibe. if I were a game dev, it's more than likely I would make something similar to this game, as least as a starting point. I also think the achievements are implemented in a really fun way. Rather than "do this thing" you have to buy the achievement from a shop, and it's only available after said event happens. It's only a button press away, and definitely has artistic merit about the futility of achievement hunting and the cycle of violence of predatory game development practices. I'll probably finish the game, and don't plan on asking for a refund. It was only a couple dollars. If you like the tetris piece inventory management and NOTHING else, you'll like this game. if you want that to only be one element of the game, play something else like the aforementioned Dredge or Backpack Hero.[/strike]
Auf den ersten Blick total toll, aber auf Dauer sehr nervig und langweilig. Nur ein Schauplatz, keine Sonderfertigkeiten, Puzzles lassen sich nicht überspringen, oder suboptimal lösen. Man muss so lange rummachen, bis man die perfekte Lösung hat. Man könnte ja für weniger Belohnung, alles einfach passend da reinstopfen, aber nein, es müssen perfekt angrenzende Blöcke gebildet werden. Wobei die Belohnung eh unnötig ist, weil man dafür ja nichts kaufen kann. Es gibt zwar einen "Achievement Shop", aber da gibts nur lustigen Quatsch. Ansonsten gibt es nur eine Stadtansicht, und die Sprüche wiederholen sich leider auch sehr schnell. Die erste halbe Stunde ist sensationell gut, aber dann kommt nichts mehr dazu und irgendwann nerven die immer gleichen Puzzles nur noch. Ich hatte jedenfalls für weniger als 3 EUR schon mehr bzw. länger Spaß. Leider keine Empfehlung.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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