
Set in a universe parodying poorly managed MMORPGs, even the inventory sort feature has stopped working. It's now up to you to organize the players' messy bags and handle their occasional complaints.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Auto Sort is Broken, and it's now up to you to take on the task of organizing players' inventories.
The objective is simple: group identical items to organize the inventories and earn your reward!
Now that players are coming to your shop, you'll hear plenty of stories about the struggles of typical RPG/MMORPG players, such as pay-to-win mechanics, unbalanced classes, and much more.
Organizing inventories may seem like an easy task, but as players progress through the world, increasingly chaotic bags find their way into your shop—along with impatient adventurers.
The coins you earn from organizing inventories can be spent on secret achievements that unveil the story of the RPG/MMORPG world—a place where the developers seem to care only about profit.
Over 80 handcrafted inventories waiting to be organized.
Relaxing music and custom sound effects designed exclusively for the game.
Sharpen your spatial skills to find the optimal organization for each inventory.
Enjoy the humor as players vent about the typical issues of MMORPG games.
Follow the story of an MMORPG dying due to the greed of its developers.
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It cost £2, same as a McMuffin and provides equal or greater level of general reluctant amusement. Could be a bit more accurate in tracking where you drag items within an inventory, given that is literally *the entire game*, but what do you want for £2?
short, but good to chill with for 90 minutes
A pretty short organizational puzzle game. I didn't care for the time limited stages, and the game would have benefited an indicator for where the item is going to drop when you let go of the mouse (it seems to sometimes be based on where the bottom left corner is hovering, but lining that up didn't always get me the piece to drop where I wanted). I want to see more of this, maybe with some progression/abilities you can use.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Portuguese - Brazil
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Simple puzzle game, some get weirdly frustrating. But that's not why I'm downvoting it. I'm downvoting it because the one thing that you need for such a puzzle game is for it to be easy to control so you can place things easily. This is somehow beyond broken and pieces will randomly snap to someplace NOT where I put them about 30% of the time, requiring picking the piece back up and re-placing it. That alone is frustrating beyond reason, but then doing that **REPEATEDLY** on a timed puzzle and that being why it fails? The game's entire "lulz funny" vibe is that the game you're doing this for is about to be shut down. Well, if the devs who made the save room games fell this far? I can see why it's being shut down.
20 minutos nesse jogo me fez ficar mais estressado que 300 horas de CarX. Puta que pariu, não funciona em background, o botão de pular conversinha não funciona. Alem de dar alt+tab e jogo parar, ainda sou obrigado e ficar lendo histórinha
Esse jogo é adorável. Me deu uma nostalgia dos mmorpg online que eu joguei, e acho que traz uma mensagem importante, apesar de ser um jogo de quebra cabeça: Não venda seu carro pra comprar cash no jogo, pois os servidores podem fechar a qualquer momento kkkk
A fun puzzle game, just like the Save Room duology. A little short, though :( Let's hope that you have lots of similar cool ideas, in the future ;D
Auf den ersten Blick total toll, aber auf Dauer sehr nervig und langweilig. Nur ein Schauplatz, keine Sonderfertigkeiten, Puzzles lassen sich nicht überspringen, oder suboptimal lösen. Man muss so lange rummachen, bis man die perfekte Lösung hat. Man könnte ja für weniger Belohnung, alles einfach passend da reinstopfen, aber nein, es müssen perfekt angrenzende Blöcke gebildet werden. Wobei die Belohnung eh unnötig ist, weil man dafür ja nichts kaufen kann. Es gibt zwar einen "Achievement Shop", aber da gibts nur lustigen Quatsch. Ansonsten gibt es nur eine Stadtansicht, und die Sprüche wiederholen sich leider auch sehr schnell. Die erste halbe Stunde ist sensationell gut, aber dann kommt nichts mehr dazu und irgendwann nerven die immer gleichen Puzzles nur noch. Ich hatte jedenfalls für weniger als 3 EUR schon mehr bzw. länger Spaß. Leider keine Empfehlung.
Game is fun. Sadly, the dev should add the ability to fit the game to your screen in fullscreen. Glad than i found a tweak to be able to do it myself.
A cute, fairly short, quirky item‑organization game from Fractal Projects. You’re basically a paid support shop, cleaning up after an MMO held together with hope and duct tape. You organize everyone’s bags while they complain in your general direction. Simple, a little scrappy, occasionally frustrating, and honestly kind of charming. And let me say this without spoiling the unique progression system, a lot of the complaints you’ll see are legitimate. Even so, despite the frustration, I genuinely think it’s worth playing.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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