
An abandoned amusement park, a tangled memory, a family shattered by the Great War… Discover an intense story in this redirected-walking VR adventure in which every step counts.
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About

The Amusement is a narrative VR adventure game in which you play as Samantha Burkhart. Sent by her mother to check her late-father’s abandoned amusement park, she is quickly facing complex childhood memories, as she uncovers and solves mysteries hidden in the park. Your exploration of the park uses redirected-walking techniques translating every real-life step into the game, creating an intense and fully immersive adventure.

Following her mother’s wishes, Samantha visits the old amusement park left behind by her father for one final inspection: a magnificent maze, the ruins of Atlantis… and of course, a Roller Coaster! Each attraction becomes an opportunity for Samantha to recall fragments of her childhood, marked by the turbulent relationship between her parents, Bridget and Hans. The latter died in the Great War, but still haunts Samantha’s thoughts. The park is heavily inspired by Luna Parks from a 1920s post-war period, providing both the setting and aesthetic of a game in which sorrow and nostalgia are tightly intertwined.

The Amusement is a VR adventure in which you fully embody Samantha, exploring the park as if you were truly there. Interact with the environment and dive into Samantha’s memories to uncover her story. The game uses redirected-walking techniques, translating every real-life step into in-game movement, adding an immersive and intense dimension to the experience.
In addition to walking, The Amusement also offers a variety of locomotion techniques including climbing, swinging, or riding carts. You can climb to dizzying heights or lose yourself in a twisting labyrinth, turning a routine inspection into a multisensory adventure.
A standard 2x2 meter playspace is all you need to walk around freely and explore the game's environments without controller-based movements. Players with smaller playspaces also have the option to explore the park with teleportation or smooth locomotion.

To explore the park and Samantha’s memories, you’ll have to solve various puzzles scattered throughout the attractions. You can pick up and manipulate many objects to search for clues and trigger intricate mechanisms to unlock new paths through the park.
Exciting puzzles, mysteries, and tasks are waiting to be solved — all by elevating the most engaging and fun interactions that VR has to offer.
A vast amusement park filled with richly varied environments
Redirected-walking techniques for an immersive multisensory exploration
A deep and complex story about family relationships
Vintage settings, drawing from 1920s Luna Parks
Interactive puzzles based on holistic thinking and engaging object manipulation

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wonderful and beautiful little game with puzzles. We need more games like this that are written with heart. A piece of art!
A rather fun narrative driven puzzle game. It's not too long (though my time isn't accurate because I carried over my save from the demo) but it's fun for that time. The game's main selling point is the roomscale VR, where environments are designed for you to be able to physically walk around in with no artificial locomotion. Unfortunatly, I don't have a large enough space to properly experience that, but it's still really cool to see games that do that. Oh, and the game does offer teleport and thumbstick locomotion options, so you don't need to use full roomscale.
Top! Die Geschichte ist von Anfang an in einem schönen "ARTE" Stile erzählt. + Ich liebe diese Fortbewegung in VR. - manchmal ein par Probleme wenn man sich zu einem bestimmten Punkt runterhangeln muss. aber, ich glaube nach etwas mehr Spielzeit weiß man wie es gemeint ist. "Naja"... Aber ansonsten, Top Game. gespielt mit der Quest 3 über Steam VR, "Butterweich!"
yessssssss Room Scale! The Amusement will force you to tidy your room and find some floor space.
>>>>> Ich kann von einen Kauf nur dringendst abraten. Das Spiel hat Fehler die offensichtlich nicht behoben werden. Ich kann es deshalb nicht fertigspielen. https://steamcommunity.com/app/3867610/discussions/0/809101253321748724/ Auch mein Rückerstattungs Antrag wurde von Steam abgelehnt. Ich habe auch erfolglos das Spiel deinstalliert und neu installiert. Ich empfehle stattdessen Fishermans Tale 1 & 2. Die sind fertigprogrammiert und machen auch mehr Spass.
Was really liking this game up until the rollercoaster chapter, then it started throwing up bugs, when trying to climb ladders it would go black and stay black, had to go back to main menu and start again, but same thing happens, really disappointed I can't finish this, I've played more then 2 hours so that's money down the drain
I like this game! The environments are beautiful, and the gameplay, along with the room-scale movement, is original and fun. However, I have to use Steam Link because with Virtual Desktop I kept getting a message saying my play space was too small. I prefer using Virtual Desktop, so I hope the developers fix the issue.** update **Curvature Games just released a patch that also includes a new feature to setup play space in Free-Roam Mode much more flexible. You can now move and rotate your virtual play space to better match your real-world space. There is no forced minimum size anymore and it works with Virtual Desktop now.
Wirklich interessant gemacht. Grafisch gut, neue Ideen, die einen Teils an alte Filme erinnern aber frisch presentiert, das laufen ohne Controller ist ungewohnt klappt aber wirklich gut. Anfangs war ich etwas unsicher dabei. Bloss nicht mit Stick bewegen, da entgeht euch was an Flair- Es hat künstlicheren Wert, ein wenig düster- für Kinder ist es nicht gemacht . It’s really well done. Graphically impressive, featuring new ideas—some of which are reminiscent of classic films, yet presented with a fresh twist. The ability to move around without a controller feels a bit unusual at first, but it actually works really well. I was a little skeptical about it initially. Just make sure you don't use the analog stick to move—otherwise, you'll miss out on some of the atmosphere. It has genuine artistic merit and a somewhat dark tone—it definitely isn't made for children. greetings Miss Take
The Amusement hat mich wirklich positiv überrascht. Besonders genial fand ich das Room Scaling bzw. dieses echte Laufen durch die Spielwelt. Dadurch fühlt sich die Erkundung des verlassenen Freizeitparks deutlich immersiver an als bei vielen anderen VR-Spielen. Man steht nicht einfach nur da und teleportiert sich von Punkt zu Punkt, sondern hat wirklich das Gefühl, selbst vor Ort zu sein. Die Rätsel sind schön gemacht, nicht zu überladen und passen sehr gut zur Atmosphäre. Auch die Grafik hat mir gut gefallen: Der Freizeitpark wirkt stimmungsvoll, leicht unheimlich und passt perfekt zur erzählten Geschichte. Ein großer Pluspunkt sind außerdem die deutschen Untertitel, wodurch man der Story sehr gut folgen kann. Die Geschichte wird ruhig, aber schön erzählt und bekommt zum Schluss noch eine überraschende Wendung, die dem Ganzen nochmal mehr Gewicht gibt. Genau dieser Mix aus Story, Atmosphäre und VR-Interaktion macht The Amusement für mich zu einem tollen Titel. Das Einzige, was ich negativ beurteilen kann, ist die doch überraschend kurze Spielzeit. Ich habe ca. 2,5 Stunden gebraucht, um es einmal durchzuspielen. Aber trotzdem: Wer narrative VR-Abenteuer, Rätsel und immersive Roomscale-Erlebnisse mag, sollte sich The Amusement auf jeden Fall anschauen. Mein komplettes Full Gameplay / Walkthrough / No Commentary Video findet ihr hier: https://youtu.be/veuYuPAA3co Falls ihr euch selbst einen Eindruck vom Spiel machen wollt.
Good looking game with a decent story and nice voice acting. What really sets it apart is the redirected-walking locomotion. It occasionally glitched, requiring me to restart from the most recent checkpoint but it was mostly a smooth experience. Well worth it for the money.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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