
Unrest brews in the city of Arcadia, and a monstrous enemy approaches.
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Languages: English, Spanish - Spain
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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A rough quest. Story: You play as Vireo. A tech elve he finds himself called by an adventure when your kingdom is attacked by an enemy which is called The Unmade Empire. Feeling the need to help your people, Vireo grabs his mother sword from the basement and sets out to defeat the enemy. That's the basic gist of the plot and overall it's incredibly mediocre. The thing is for the amount of game there is, there's quite a ton of storytelling and it's all just incredibly light and not very interesting. Every character you meet just babbles on and on and says nothing interesting. It's quite disappointing, cause there's an interesting set up with a kingdom being divided and just nothing really done with it. Graphics: Gunmetal Arcadia Zero visually goes for the classic NES style akin to The Legend of Zelda 2 and I really enjoyed the visual art style. It nails it's 8-bit aesthetic and there's genuinely cool designs for both levels and characters, but one thing I'm not too huge on is the color grading. Not to say this game doesn't have color, quite the opposite. Vireo is bright orange and there's quite a lot of nice colorful designs for both levels and enemies, however the grading itself is sort of drab, almost like it tried to emulate the feel of it being on a CRT screen, but overall I just felt that they just should have made the colors pop a bit more. Audio: Just like graphics, the audio design is made with that 8-bit limitation in mind and I quite enjoyed it, but it could have been much much better. One thing I think of NES action games is the fast paced tracks, stuff like Ninja Gaiden immediately comes to mind as one of my favorites and the music here is rather the opposite, even though I did like quite a few tracks. The sound effects are pretty good and I really enjoyed how the game felt like it could easily be an NES rom game, Don't expect anything incredibly detailed, it's all charming sound pops, like mini explosions, just not grading to ears. I think they definitely nail what they went for. Gameplay: This is where the game is an incredible mixed bag for me. I mentioned The Legend of Zelda 2 before and that is what this game reminds me off, except not as difficult. Gunmetal Arcadia Zero is basically a 2D action platformer where you side scroll, fight enemies and explore environments for items. It's very slow paced, but I quite enjoyed it, but the more I played the more issues I noticed, but let's start off with the positives. The gameplay is pretty fun, I really enjoyed the right amount of difficulty with bosses and levels themselves, never really felt like it was annoying to go through. Combat although incredibly basic works well and the hitboxes are for the most part pretty responsive. I wish it could have been a little more than just attack with a few different type of weapons like ranged and close, but I felt like it worked well for the most part. But the one thing that really made my time with the game a chore was the really stiff controls. A lot of times it felt like my character would simply lock in place and not do what I tell him, this was especially annoying during the platforming sections and some boss fights. Also the level design is incredibly bland. It just sort of feels like you're going through the same type of levels over and over and then the game just sort of ends. There is a bit variety, but not enough to make each level be a standout which is incredibly disappointing. Verdict: Personally while I didn't hate Gunmetal Arcadia Zero, I didn't love it either. It's just okay and I think I'd rate this somewhere in the middle. There's some interesting ideas and the presentation is really good, but it just sort of fails at sticking the landing. I'd only recommend this on a sale only. Final Rating: 6/10 Pros: + Really cool visual art style + Audio design matches the NES style well + Gameplay is pretty fun Cons: - Incredibly stiff controls - Story is incredibly bland - Soundtrack is rather disappointing - Level design isn't that great If you liked this review please consider joining https://steamcommunity.com/groups/completingthebacklog and https://steamcommunity.com/groups/ImperialReviews
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Hours played at review time, across 40 reviews with recorded playtime.
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[h1] Actually not bad NES like game with plenty of exploration and platforming. Many different buildings to enter and dozens of enemies to beat up. Sell coins, diamonds, rubies and buy equipment upgrades. Higher jump, bigger satchels, better ground control and plenty of weapons and other things. Each level have its own boss at the end. Stages are different and have splitting parts, despite simple visuals it's solid 8-bit experience. One question remains unsolved, if original NES would be able to run such game... Nonetheless music is nice and you gonna like it so are the sounds. Turn on some CRT filters in options and you're set. Interesting and definitely not crap. [/h1]
[h1]Follow our [url=https://store.steampowered.com/curator/36214917/]Curator Group for more reviews[/url][/h1] Gunmetal Arcadia Zero is an adventure platformer and plays similarly to Zelda II. If you enjoyed Zelda II, this is a fairly good twist on it, featuring a lot of the same combat mechanics, but with a much more forgiving in-game economy. It feels much more like an RPG than the average platformer, but the story still takes a back seat to the gameplay. Bosses are fairly underwhelming and tend to be the easiest parts of the game. The CRT graphical options are a great touch that can add a lot to the experience if you are playing for nostalgia purposes. It's clearly a game targeted towards fans of the 8-bit era, so it won't appeal to many people, but I would still recommend it to fans of this style of game. 7/10 [quote] Visit our [url=https://www.mmmreviews.com]website[/url] for more in-depth reviews and recommendations [/quote]
A short, straightforward platformer with responsive controls, in which an adventuresome city elf seeks to stop a mutant queen from birthing monsters. Nothing earth-shattering, but a great way to reopen my [b]pre-work game & tea series[/b]. Aside from tight jumping (your falls? your fault!), it is notable for a pretty dang magical CRT filter. (Actually a level-designed prequel to a roguelike, which I have but haven't played yet.)
Look, I'm sorry. I gave the game a chance, and that's all I'll give this game. I do like the "Win the Game" series from this same developer, much like some of the other reviewers here. I will also agree that this game isn't up to the same quality standards as his other works, and this is most certainly not worth the $6 price tag. It's missing some much-needed polish to make this fun to play, unlike something akin to Zelda 2, to which this game takes inspiration from. I do like Zelda 2, contrary to some, but this doesn't really fulfill the same things Zelda 2 does/did/aspired to be. I see the potential, but it is not utilized here. This does not make me want to purchase the full Gunmetal Arcadia, and I am rather disappointed in that. If the game felt more fun to play, or perhaps wasn't as uninspired, I might have a different outlook. I respect the developer for trying, but I would not recommend giving this a go. If you want to see what he can do, go play Super Win the Game. It's far superior by the same man, and your money is much better spent with that, than this.
СО МНОЙ ТАК НЕЛЬЗЯ!
Gunmetal Arcadia Zero es un juego de plataformas con estética 8 bits, bastante entretenido pero con un nivel de calidad final que no se acerca a los mejores del género. Gráficamente pixelado, tiene una estética retro aceptable, pero con un acabado claramente mejorable. Las animaciones del inicio y del final del juego tienen un nivel bastante pobre. La banda sonora, sin embargo, es de lo mejor que nos ofrece este título. Nos recordará a juegos de otros tiempos. La jugabilidad es muy buena. En un principio nos costará hacernos con los controles del personaje, en especial por la poca precisión en los saltos, pero a lo largo de la aventura podremos obtener items que nos permitirán saltar más y de forma más precisa. La dificultad es ajustada y los ataques de los enemigos denotan cierta inteligencia. Sin duda, el aspecto más destacado de este juego. Quizás el verdadero reto, en cuanto a dificultad, será conseguir el logro de hacer un Speedrun en menos de 30min, pero tampoco se antoja una taréa extremadamente complicada. Por todo ello, porque denota una gran dedicación a pesar de su ausencia de calidad en algunos aspectos, es un juego recomendable para los amantes del género. NOTA: 7/10
I enjoyed this. It's a nice little Zelda 2 clone. I know there's only a couple people who actually like Zelda 2 but if you're one of those few, I think this is worth checking out.
[h1]5/10[/h1] This is certainly a game. It's not bad, but it's not really good either. I think I got this from a humble monthly bundle way back and never played it. Honestly, I wasn't really missing out on much. It's old and nostaligic-ish, but as someone who actually grew up with the games this is trying to emulate, it just doesn't really get what made those old games special. The game very much just uses the "idea" of the NES without any of the actual game design that went into those old NES games. I really wish there was a neutral option on Steam for games specifically like this one. There just isn't really anything to say about it. For me, looking at the price tag, I'm giving this a thumbs-down. It is just not worth the $6. There are longer, better, and more "NES accurate" games out there for less and even free. itch.io is a great place to find NES-like games for $1 or free with many of them being incredible experiences if you get one suited to your tastes.
Very good, but short. Gameplay is a lot like Castlevania Rondo of Blood. The art style and the cute fake CRT is solid as ever. So if you've liked Super Win the Game this will click too for sure.
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