
An abandoned amusement park, a tangled memory, a family shattered by the Great War… Discover an intense story in this redirected-walking VR adventure in which every step counts.
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About

The Amusement is a narrative VR adventure game in which you play as Samantha Burkhart. Sent by her mother to check her late-father’s abandoned amusement park, she is quickly facing complex childhood memories, as she uncovers and solves mysteries hidden in the park. Your exploration of the park uses redirected-walking techniques translating every real-life step into the game, creating an intense and fully immersive adventure.

Following her mother’s wishes, Samantha visits the old amusement park left behind by her father for one final inspection: a magnificent maze, the ruins of Atlantis… and of course, a Roller Coaster! Each attraction becomes an opportunity for Samantha to recall fragments of her childhood, marked by the turbulent relationship between her parents, Bridget and Hans. The latter died in the Great War, but still haunts Samantha’s thoughts. The park is heavily inspired by Luna Parks from a 1920s post-war period, providing both the setting and aesthetic of a game in which sorrow and nostalgia are tightly intertwined.

The Amusement is a VR adventure in which you fully embody Samantha, exploring the park as if you were truly there. Interact with the environment and dive into Samantha’s memories to uncover her story. The game uses redirected-walking techniques, translating every real-life step into in-game movement, adding an immersive and intense dimension to the experience.
In addition to walking, The Amusement also offers a variety of locomotion techniques including climbing, swinging, or riding carts. You can climb to dizzying heights or lose yourself in a twisting labyrinth, turning a routine inspection into a multisensory adventure.
A standard 2x2 meter playspace is all you need to walk around freely and explore the game's environments without controller-based movements. Players with smaller playspaces also have the option to explore the park with teleportation or smooth locomotion.

To explore the park and Samantha’s memories, you’ll have to solve various puzzles scattered throughout the attractions. You can pick up and manipulate many objects to search for clues and trigger intricate mechanisms to unlock new paths through the park.
Exciting puzzles, mysteries, and tasks are waiting to be solved — all by elevating the most engaging and fun interactions that VR has to offer.
A vast amusement park filled with richly varied environments
Redirected-walking techniques for an immersive multisensory exploration
A deep and complex story about family relationships
Vintage settings, drawing from 1920s Luna Parks
Interactive puzzles based on holistic thinking and engaging object manipulation

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
That game is preeeeeeeeetty goooood.
This one caught me off guard. Great puzzles, really cool art style and top notch VR mechanics. This one's a keeper. Go get it, it's absolutely worth your time and money. Big plus: Runs very well on ChachyOS through WiVRn. CPU: Ryzen 7 9800X3D Memory: 32 GiB of RAM GPU: NVIDIA GeForce RTX 4080 MB: B850M GAMING X WIFI6E Operating System: CachyOS Linux KDE Plasma Version: 6.4.5 KDE Frameworks Version: 6.19.0 Qt Version: 6.10.0 Kernel Version: 6.17.3-3-cachyos (64-bit) Graphics Platform: Wayland
Very enjoyable VR-game! I had the chance to play The Amusement a little bit before the launch, and I fell for the detailed world which was obviously made with both love and skill. For me, a quite unexpirienced VR-gamer, it was easy to follow the storyline and pick up the abilities needed for playing. The remarkable story and the worldbuilding around it fit perfectly together making it a complete success. The game constantly plays with your curiousity without being overwhelming, and I loved that. The gameplay was smooth, the sound was pleasant, overall it was a lovely experience for me. Thank you Curvature Games for creating this game! :)
Beautiful and well executed game. Wish there were more settings such as music control ( they're too loud ) and graphics controls.
Una maravilla de juego. Gráficos mejorados con respecto a Quest, diseño artístico espectacular, buena ambientación, escenarios originales, puzzles basados en la narrativa y el movimiento por escenarios, y una buena historia. Un juego muy recomendado si os gustan los juegos narrativos o la VR de calidad con un buen diseño artístico.
Nice, solid VR game overall. The graphics look great, the voice acting is strong, the story interesting, the sound effects underwhelming. At times, the gameplay feels more like “press a button to trigger an action” than truly interacting with the environment. The puzzles also tend to become repetitive after a while. That said, I still had a good time with the game until... One puzzle in particular, guiding a metal ball through a labyrinth, really stood out in a negative way. It’s not difficult, just tedious, and you’re required to repeat it multiple times to solve the "puzzle". I was relieved when it was finally over. Unfortunately, a slightly altered version of the same puzzle appears again later. That was the point where I nearly quit and considered refunding the game. It’s hard to imagine that anyone of the developers thought that replaying such a dull sequence was intended to be enjoyable. I played through but it diminished my overall enjoyment of the game.
An absolutely positive experience, good graphics and story (funded by ARTE, which is an indication for quality over here in Germany/France), without encountering any bugs as mentioned by others. The most notable fun feature of this game is that it allows you to use room scale locomotion with redirected walking (no stick movement), which ups the immersion pretty well, to use it you need a 2m x 2m playspace.
The Amusement hat mich wirklich positiv überrascht. Besonders genial fand ich das Room Scaling bzw. dieses echte Laufen durch die Spielwelt. Dadurch fühlt sich die Erkundung des verlassenen Freizeitparks deutlich immersiver an als bei vielen anderen VR-Spielen. Man steht nicht einfach nur da und teleportiert sich von Punkt zu Punkt, sondern hat wirklich das Gefühl, selbst vor Ort zu sein. Die Rätsel sind schön gemacht, nicht zu überladen und passen sehr gut zur Atmosphäre. Auch die Grafik hat mir gut gefallen: Der Freizeitpark wirkt stimmungsvoll, leicht unheimlich und passt perfekt zur erzählten Geschichte. Ein großer Pluspunkt sind außerdem die deutschen Untertitel, wodurch man der Story sehr gut folgen kann. Die Geschichte wird ruhig, aber schön erzählt und bekommt zum Schluss noch eine überraschende Wendung, die dem Ganzen nochmal mehr Gewicht gibt. Genau dieser Mix aus Story, Atmosphäre und VR-Interaktion macht The Amusement für mich zu einem tollen Titel. Das Einzige, was ich negativ beurteilen kann, ist die doch überraschend kurze Spielzeit. Ich habe ca. 2,5 Stunden gebraucht, um es einmal durchzuspielen. Aber trotzdem: Wer narrative VR-Abenteuer, Rätsel und immersive Roomscale-Erlebnisse mag, sollte sich The Amusement auf jeden Fall anschauen. Mein komplettes Full Gameplay / Walkthrough / No Commentary Video findet ihr hier: https://youtu.be/veuYuPAA3co Falls ihr euch selbst einen Eindruck vom Spiel machen wollt.
I just completed the final stage and really enjoyed through entire play. The story was beautiful and the puzzles and physical interactions were almost perfect. Though it can be played in standing or sitting mode, I strongly recommend to play in room scale mode if you have more than 2mX2m space to play. This is made for room scale play and it will be greatly immersive.
yessssssss Room Scale! The Amusement will force you to tidy your room and find some floor space.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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