
An abandoned amusement park, a tangled memory, a family shattered by the Great War… Discover an intense story in this redirected-walking VR adventure in which every step counts.
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About

The Amusement is a narrative VR adventure game in which you play as Samantha Burkhart. Sent by her mother to check her late-father’s abandoned amusement park, she is quickly facing complex childhood memories, as she uncovers and solves mysteries hidden in the park. Your exploration of the park uses redirected-walking techniques translating every real-life step into the game, creating an intense and fully immersive adventure.

Following her mother’s wishes, Samantha visits the old amusement park left behind by her father for one final inspection: a magnificent maze, the ruins of Atlantis… and of course, a Roller Coaster! Each attraction becomes an opportunity for Samantha to recall fragments of her childhood, marked by the turbulent relationship between her parents, Bridget and Hans. The latter died in the Great War, but still haunts Samantha’s thoughts. The park is heavily inspired by Luna Parks from a 1920s post-war period, providing both the setting and aesthetic of a game in which sorrow and nostalgia are tightly intertwined.

The Amusement is a VR adventure in which you fully embody Samantha, exploring the park as if you were truly there. Interact with the environment and dive into Samantha’s memories to uncover her story. The game uses redirected-walking techniques, translating every real-life step into in-game movement, adding an immersive and intense dimension to the experience.
In addition to walking, The Amusement also offers a variety of locomotion techniques including climbing, swinging, or riding carts. You can climb to dizzying heights or lose yourself in a twisting labyrinth, turning a routine inspection into a multisensory adventure.
A standard 2x2 meter playspace is all you need to walk around freely and explore the game's environments without controller-based movements. Players with smaller playspaces also have the option to explore the park with teleportation or smooth locomotion.

To explore the park and Samantha’s memories, you’ll have to solve various puzzles scattered throughout the attractions. You can pick up and manipulate many objects to search for clues and trigger intricate mechanisms to unlock new paths through the park.
Exciting puzzles, mysteries, and tasks are waiting to be solved — all by elevating the most engaging and fun interactions that VR has to offer.
A vast amusement park filled with richly varied environments
Redirected-walking techniques for an immersive multisensory exploration
A deep and complex story about family relationships
Vintage settings, drawing from 1920s Luna Parks
Interactive puzzles based on holistic thinking and engaging object manipulation

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Short game with decent graphics and good story. What really shines it the roomscale locomotion which makes it one of the most immersive VR games.
An excerpt from my UploadVR dot com review: [i]The Amusement's affecting story about a broken family is some of the finest storytelling I've experienced in a VR game. The redirected roomscale movement, once properly understood and embraced, adds a sense of immersion and presence few other games can match. Unfortunately, even with a short runtime, its limited number of environmental puzzle mechanics hold it back from being truly exceptional. It still remains an excellent entry into any VR puzzle lover's library.[/i] You can read the full review [url=https://www.uploadvr.com/the-amusement-review-a-poignant-story-wrapped-in-thin-roomscale-puzzles/]here.[/url]
best game ever!
[h1]Experienced on the Meta Quest 3[/h1] You can view my full VR review here: https://youtu.be/PS457nLph6A This is a very good game. It's not in the top tier of puzzle adventure games for VR like Red Matter or Ghost Town, but it's just a slight notch below. There's high production values here. It has nice voice acting, a solid musical soundtrack, a lovely art-style, and solid level design. However, keep in mind, this is meant as a room-scale experience. You have redirected walking (which means you walk in circles in a 2x2 meter room-scale), so it's not for everyone. You do have full locomotion or teleportation available as well, but you will miss out on the intended experience! It is a pretty short game though. I beat the game in about 4 hours, I think most people will take 3-4 hours. I also didn't personally connect with the story, but it's certainly not a bad story. You're basically exploring your old abandoned family-owned amusement park. There's some family conflict as well. There's a tie-in to WW1 history as well, but it kind of felt shoe-horned in to me. I guess that's why I didn't connect with the story. The puzzles are of casual difficulty. You just have to carefully observe the environment and you'll probably figure out what you need to do. Unfortunately, there's this forced hint system where you're automatically given a hint. I never found it useful. I never got a hint when I actually needed one too! There's a lot of climbing involved as well. You'll be using your yo-yo, magnetic wand, and grappling hook gun pretty often as well. Game is running on the Unity Engine. On my RTX 5090, with graphical settings to the max, I was getting a solid 90 fps early on in the game. However, towards the latter half of the game, performance dropped and kept getting worse. Although 60 fps on max isn't awful. I did notice the later areas were more open and had more verticality so maybe that explains the performance issues. As mentioned, you don't need to play room-scale, you can play comfortably seated as you have both teleportation and smooth locomotion available. You also have smooth and snap turning available. See my video for a more detailed review. [b]Rate 7.5/10.[/b] [quote]I bought this game! If you enjoyed my review, please consider joining my Steam Curator group [url=https://steamcommunity.com/groups/Oculus_WMR]Oculus Rift Reviews.[/url][/quote]
Good little Room scale VR puzzle adventure! The Amusement is a narrative puzzle game, where you play a a girl post WWI who goes to audit her families amusement park in order to sell it along the way she discovers more about her families past. Visuall I really liked the game is stylized and original looking very good. THe puzzles are fairly straight forward but engaging, the game take use of Roomscale something I thought kinda dead since the early VR days, enviroments are built around a certain play space size and can be walked in entirely. its pretty great if you have the space. thankfully the devs did add teleport and smooth locamotion for those with smaller spaces to still enjoy the game. I did find some minor bugs mostly with the smooth locomotion mostly due to recentering but they were fairly minor. Sometimes it is a little easy to accidently progress a little too fast and cut off prior dialogue without realizing you would trigger the next scene so take the game slow if you can. play time is probably about 3 hours. my play time is misleading becasue my Demo save carried over and I play a little fast expect 3-4 hours of game.
There are certain games that don’t just entertain—they make a case for an entire medium. This VR title is exactly that kind of experience. Playing it, I couldn’t help but feel a bit of pity for anyone who still doubts what virtual reality can offer. It’s not something you can fully grasp through trailers or descriptions; it has to be lived. The sense of presence, the way the world surrounds you and responds to your movements, creates a level of immersion that traditional gaming simply can’t replicate. This is the kind of game that turns skepticism into understanding—it shows, rather than tells, what VR is capable of. Any gamer, regardless of their usual preferences, owes it to themselves to try something like this at least once.
Ein spannendes und liebevoll gestaltetes Setting mit unterhaltsamen Rätseln uns ein völlig neuer Eindruck von Bewegung in VR durch "Redirected Walking" - ein empfehlenswertes Rätselerlebnis für VR-Fans.
Another Quest port, but many textures are nicely high-res. As usual there are no settings for graphics, but you can super-sample. Like in most other Quest ports, you can run this game using a potato. With an RTX 3090, I got solid 80 fps using Index res 500% - that's 45 million pixels per frame combining both eyes - thus an utterly insane resolution. I would much rather have had some proper lighting and dynamic shadows - and much longer view distance. The game is made for room scale and real-world turning, but that will twist tethered hmds a lot - and risk damaging the cable. Using Index, I cannot recommend this way of playing the game. My Index cable quickly got severely twisted. Using teleport or hmd directed movement, much is lost, and you really notice the phoneVR graphics restrictions. Physics are very limited. Polygon (geometry) levels are restricted to what extremely slow phone gpus can handle - instead of proper 3D npcs, we get 2D animations on a wall. The gameplay felt like early 2016 VR games, puzzles are too easy for VR veterans. Games like The Room VR and even a 2D port like Riven VR are way better than The Amusement - and other Quest ports like The 7th Guest VR show how to properly enhance the Quest garbage to work acceptably for highest-end VR users. All in all, The Amusement did not amuse me in any way, and I ended up refunding.
Ребят, вот честно, этой игре кроме 5 баллов другой оценки не будет, ну это моё мнение, я когда в демку сыграл я понял что я хочу эту игру , купил сегодня не задумываясь в день выхода, это очевидно круто, прикольно, погружает на 200%, всем рекомендую, никаких багов от слова совсем, очень круто интересно захватывающе!!!
That game is preeeeeeeeetty goooood.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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