
Experience the intricate dioramas and connections of your life, and the ripples we all make, in this award-winning narrative puzzle game about death, loss, and mental health.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Dutch
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h2] 不管Emily 有沒有憂鬱症,我玩完快都要憂鬱症了 [/h2] 哪怕一百個人眼中就有一百個哈姆雷特,我還是覺得這遊戲太隱晦了 確定的要素很多,但是究竟是怎樣的故事卻沒有一個定調 製作組或許覺得這是給玩家更多想像的空間,但連故事主軸都沒確定並不是優秀的留白 可能這就是Emily 內心的世界(或是夢?或是死後世界?),錯亂與不願意面對..吧? 關於遊戲主打的3D 立體回環視角,遊戲中非常少利用到,基本等於虛設 並且因為回環視角讓玩家需要更多的操作,花費很多不必要的時間來點擊 且很多成就都是需要在特定場景掛機還要二刷,我懷疑製作組想刷遊戲遊玩時數 整體而言不到糟糕,算是及格線剛好下去一點點,但還是不推薦
画风音乐设计满分,解谜很麻烦大部分为了难而难,连蒙带猜加抄攻略三小时通关,有一半的成就都毫无必要,但是史低挺值的
Quite short game but very very fun to play, I adored the story and artstyle, plus the puzzles were so fun to solve : -]
评分:7 / 10 【点击式解谜 唯美】 点击式解谜游戏,碎片化叙事,内核黑暗创伤,画面精致,解谜深度不高,重复游玩性低,游戏流程1.5小时。 骨折推荐!
解密很有意思,不会很困难,非常容易上手,基本上每个小物品都有提示这里发生了什么,越玩越有趣
A decent compact point and click puzzler to dive into for a couple of hours. It has unique visuals, great atmospheric soundtrack, and an intriguing story that doesn't take the center stage (gameplay does), which is both a pro and a con of the game, depending what you want from it. Graphics are simplistic and puzzles are straight forward which makes it hard to recommend it for desk PC sessions. Playing if on mobile or handheld feels way more organic.
i was scared and on edge thanks
时隔五年又打通关了一次,美术风格和讲述的故事我很喜欢,地图设计的各种巧思非常好,像是一件陈年的礼物,拆开之后才发现已经腐烂。建筑会承载记忆,也会承载苦痛。因建筑而起的故事,最后也由那间小木屋为结局。 虽然打的时候苦不堪言,但还是坦言,最喜欢的地图设计是医院,因为真的很有意境与氛围,具有破坏感的解密也像是Emliy想要打碎那些痛苦的宣泄;但同样也是对玩家的一场折磨,解密的重复性太高,地图显示也很烦人,每次换一个场景都会迷路,而医院的解密简直堪称噩梦。如果是作为看客只看游戏表达的故事会觉得非常有意思。(打完之后发现我的存档好像是用了以前的,于是二周目也没有解锁成就看来我还得再打个三周目……)
Not bad for a puzzle game. I'm just to dumb to comprehend the hints
La pureté visuelle et la détente que ça procure au cerveau, tout en nous permettant de rester focus. Ce n'est pas juste un jeu pour s'évader ; Loin d'être passif, le joueur est sollicité de telle sorte qu'à l'extérieur du jeu, il soit mieux centré sur ses tâches. Je trouve que c'est un bon jeu, non pas pour se détendre, pour se montrer efficace à sa suite.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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