
A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99−25% | 2.4Kreviews | 80% | — | $2.9M |
| $59.99 | 3Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 947 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Solid new old school game with the right QoL tools to make 100% rather enjoyable, +++ Story is good and not too long Dialogues are not too lengthy Hard is the way to play: not too difficult, just enough to keep it entertaining --- Swimming is a chore The random items gathered to improve weapons are only good for charged attacks, it would have been nice to have basic alterations I wish I could kill the fairy and her annoying voice More of this please,
[h1]The Adventures of Eliott Review[/h1] [b]Playtime:[/b] 40.1 Hours [b]Completion:[/b] 100% Achievements [h2]Game Pros[/h2] [list] [*]Charming world filled with memorable characters, beautiful environments, and an enjoyable sense of adventure from beginning to end. [*]A heartfelt story that balances humor, emotional moments, mystery, and character growth exceptionally well. I found myself genuinely invested in Eliott's journey and wanted to see every side quest and story beat through to completion. [*]Exploration is rewarding. The game does a great job encouraging you to search every corner of the world, and there are plenty of secrets, collectibles, and optional content that make going off the beaten path worthwhile. [*]Excellent pacing. New mechanics, areas, enemies, and story developments are introduced frequently enough that the game rarely feels repetitive despite its length. [*]Combat remains engaging throughout the adventure. Encounters require enough attention to stay entertaining without becoming frustrating, and progression feels satisfying as your abilities continue to expand. [*]The soundtrack deserves special recognition. Many tracks perfectly complement the atmosphere of each location, making exploration and major story moments even more memorable. [*]Pixel art and environmental design are fantastic. Every area has its own personality, and it's obvious a lot of care went into creating a world that feels alive. [*]Achievement hunters will have a great time here. Reaching 100% completion felt rewarding rather than artificially padded, and most achievements naturally encourage players to experience everything the game has to offer. [*]The game clearly has a lot of heart behind it. From the dialogue to the world-building, it feels like a project made by developers who genuinely cared about creating an enjoyable RPG experience. [/list] [h2]Game Cons[/h2] [list] [*]Your companion has a tendency to explain nearly everything. While this is undoubtedly helpful for newer RPG players, there were several moments where I wished the game trusted the player to figure things out independently. A little more subtlety would have made exploration and puzzle solving feel even more rewarding. [*]Even with the reduced speaking option enabled, companion voice lines can become repetitive over the course of a full playthrough. This isn't a major issue, but after 40 hours I found myself wishing there was an even quieter setting or additional variety in the dialogue. EDIT July 10, 2026: The game has been updated to address, allowing you to completely turn off companion voices, nice! [*]Some objectives can feel a bit overly directed because of the constant reminders. Players who enjoy discovering solutions on their own may occasionally feel like the game is holding their hand more than necessary. [/list] [h2]Relatable Games[/h2] [list] [*][url=https://store.steampowered.com/app/1244090/Sea_of_Stars/]Sea of Stars[/url] [*][url=https://store.steampowered.com/app/1229240/Chained_Echoes/]Chained Echoes[/url] [*][url=https://store.steampowered.com/app/368340/CrossCode/]CrossCode[/url] [*]The Legend of Zelda: A Link to the Past [/list] [h2]Conclusion[/h2] I walked into [i]The Adventures of Eliott[/i] expecting a fun indie RPG and finished it having completed every achievement after [b]40.1 hours[/b]. That's usually a good sign that a game managed to keep my attention from beginning to end. What impressed me the most was how consistently enjoyable the experience remained. The world is inviting, the characters are likable, exploration constantly rewards curiosity, and the story does a great job keeping you invested without overstaying its welcome. There was always another secret to uncover, another area to explore, or another quest that made me want to keep playing "just a little longer." My only real criticisms revolve around the companion system. The game occasionally leans a little too heavily into explaining mechanics, objectives, and puzzles, and even with reduced dialogue enabled, the repeated voice lines eventually become noticeable. Fortunately, these are relatively minor issues in an otherwise excellent adventure. If you're looking for a charming RPG that respects your time, offers meaningful exploration, and provides dozens of hours of quality content, I can confidently recommend [i]The Adventures of Eliott[/i]. It has plenty of personality, a wonderful sense of adventure, and was absolutely worth the journey to 100% completion. [h2]Overall Score: 85/100[/h2] [hr][/hr] Thank you for reading! If you've played [i]The Adventures of Eliott[/i], I'd love to hear what you thought. Did you also go for 100% completion, or did you simply enjoy the adventure? Feel free to leave a comment and share your experience. Happy adventuring!
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 5.5K | 76% | $39.99 | |
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| $2.9M | 3.2K | 84% | $31.99 | |
| $2.9M | 7.4K | 91% | $19.99 | |
| $2.9M | 8.6K | 95% | $24.99 | |
| $2.9M | 7.9K | 89% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $10.4M | 15.5K | 88% | $34.99 | |
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| $5.5K | 61 | 98% | $4.99 | |
| $10.7K | 22 | 95% | $24.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 951 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最后结局太感动了,人类和喵族放下芥蒂一起对抗毁灭龙,不死鸟和毁灭龙的空战有FF16的感觉,不愧是SE,总体来说还是能给到好评
Inspired by Zelda: Ocarina of Time and Elden Ring. Good 20-30 hrs plus lots of optional grinding. Poor story. I enjoyed the time travel mechanics, but in reality it was an easy way to reuse assets over and over.
冒險家艾略特的千年奇譚 全成就GET破關紀念 總遊玩時數約30小時 經典的王道作品 劇情感動 音樂好聽 人設很棒 男主帥 女角美 伊菲很可愛 遊玩過程舒服 迷宮大多只有一條路 而且直接標示了有多少寶箱 對想全收集玩家很方便 唯一缺點是怪物有點少 我就愛這種玩得開心的作品 給個9分 讚!
J'ai aimé
great game would recomend like action rpg
This feels like a kid game. Difficulty is very forgiving (even on harder levels) and puzzle complexity is low. Agree with most that the price tag is not worth it, somewhere 20-40€ would be better. But, I am having fun with a relaxing game and that is what I wanted.
不赖,剧情超过我预期了
mielou
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.