
Text Wormhole is a dodge game of bullet hell generated by the roguelike way dynamically based on the theme of letters, which adopts the minimalist design style. The unprecedented visual spectacle will give you an extraordinary game experience.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
居然是变速的,而且是突变同时变之前还没有任何提示,有人为设置障碍的嫌疑;还有子弹太快,在屏幕上都有残影了,1和I实在分不清
很魔性的小游戏,本来打算看看玩法什么样就睡觉,结果不知不觉全成就了_(:з」∠)_ P.S:35分钟全成就……坚持30分钟和坚持60分钟两个成就解锁时间只隔了9分钟,所以开发者你们知道这一定是有bug的…… 总之对这价格来说是个很棒的游戏,玩法也很有潜力,希望制作组能再打磨一下 P.P.S:每局开头的玩法介绍能不能去掉一下?这样玩起来更流畅啊~ An extremely addictive game, at first I planned to check the game mechanics in few minutes before going to bed, and now I'm sitting here writing this, with all achievements unlocked_(:з」∠)_ P.S: I spend 35 minutes to unlock all achievements, while there is one named "Unparalleled", which got a description says:"You need to stick to 60 minutes.", and I unlock this only 9 minutes later than another one which need you to stick 30 minutes, so there's at least one elephant in the room now, lol. Anyway, it's a good game with this price, also potential on game mechanics, and will be a even better one after being polished. P.P.S: Could you get rid off the instruction that shows up every single round? I think the gaming experience will be much better without that.
[h1] Text Wormhole – цікавий, але порожній проєкт від Elknight [/h1] Цей розробник уперше з’явився в Steam саме з виходом цієї гри 2 листопада 2017 року, а пізніше випустив No Clue VR – але про це вже в іншому огляді. [list] [*] Ми граємо за літеру англійського алфавіту, яка змінюється з кожним рівнем у порядку A→Z. Уся суть гри полягає в тому, щоб ухилятися від «куль-букв», які не відповідають вашій поточній літері, й дістатися до такої самої літери, як ви, щоб перейти на наступний рівень. На словах усе просто, але вже після літери F стає відчутно важче. У грі є й таблиця лідерів, що дає змогу змагатися з іншими гравцями з усього світу. [/list] Вердикт: [i]непогана гра, але всього лише на годину, максимум дві. Вона надто одноманітна й не пропонує нічого, окрім стандартного режиму, що зрештою псує загальні враження.[/i] Оцінка:[b] 5.9/10.[/b] No Man’s Sky в альфі вміщала в собі більше контенту. [u](P.S. Оцінки іграм виставляються залежно від їхнього жанру. Якщо гра позиціонує себе як платформер, тоді її оцінка залежатиме від факторів, притаманних саме платформерам. Якщо гра добре реалізована у своєму жанрі – вона отримає високу оцінку, якщо прохідна або відверто слабка – низьку).[/u] Обзор був складений Ci8, головним куратором у [url=http://steamcommunity.com/groups/bigbadwhl]BigBadWhale Games[/url].
Hi there Dark GT Youtube here with another steam review! Today we got Text Wormhole , Neil Degrasse will tell you that this aren't no wormnole, but the idea behing the English alphabet (and some Greek and other symbols) to spin and move and such a speed...you must be Chuck Norris of the human references to get to last level (is that 26 I didn't won yet?) I really hate the Font of the letters , I also hate that there isn't more modes, also that isn't internet multilayer , I have no friends I need to play alone. Here is my gameplay : https://youtu.be/JYNibNs3pVQ
https://cowlevel.net/game/Text_Wormhole/review/2790497 首先,感谢野蔷薇及开发者给我的这次测评机会。本作属于是一款十分简洁的小游戏,内容不算丰富,但是颇有其自己的风格。 游戏内容十分简单,你是一个字母,a-z之间的一个字母,你必须触碰与你相同的字母才会得到分数,如果触碰到别的字母,只有死路一条。游戏大致分为3种模式,单人、双人、生存模式。 本作的游戏相当的有风格,仅有的黑白两种颜色构建出一种鲜明的反差。背景为白时,文字为黑;背景为黑时,文字为白,每次得到一分后,黑白便会互换一次,第一次玩时效果还是相当的惊艳的。 本作英文名为Text Wormhole,直译应为"文字的虫洞",这个“文字狱”的翻译、、、最近是Ninteen Big,望开发者们注意身体,夜深路黑的,当心脚下、、、文字虫洞的设计还是十分新颖的,所有的文字有规律的从虫洞中扩散而出,有种别样的美感。 不过游戏内容较为单调,虽然模式有3种,但是玩法只有一种。并且难度极高,玩家需要在快速运动的字母中找到与自己相同的字母,躲避并触碰,其难度堪比弹幕类游戏。另外,在生存模式中,由于所有的文字虫洞运行模式都为随机,因此想要得到什么样的分数基本靠人品,随机到的弹幕简单,就能活下去,弹幕难,就GG。 总而言之,本作是个不错的小品级游戏,颇有简约风的艺术风格,一个不错的玩法,不过缺点在于过于硬核以及单一的游戏内核。喜欢硬核系的玩家不放试一试。
[h1]Text Wormhole[/h1] Bem legal. Jogo curto e com um desafio bem interessante, também recomendo pelas conquistas, o mais díficil delas seria sobreviver pelo menos 5 ondas no modo survival mas dependendo da run que vc pega, vem umas bem fácil, então é só insistir até conseguir.
A game the requires quick reflexes to dodge letters, which means this is a hard game for me (and others as well, since not many people were able to actually win in 1 player mode). It's pretty fun for a little while, but I can definitely see this game not holding much replay value. The graphics are super simple and I liked that it offered a Survival mode, but that seemed a lot harder than the regular modes. My main issue with the game is that it doesn't offer any mouse support. So all the dodging is done with the arrow keys (and WASD), which isn't bad, but it'd definitely be easier if you could use a mouse. There is controller support, but I prefer mouse+keyboard, so it's a bit disappointing. Overall, I had a bit of fun in the game, but I don't really see myself going back to the game (it [i]was[/i] pretty hard for me). I would recommend getting this game if you like bullet hells, but the price of the game is a bit steep personally (as I didn't and won't put much time in the game), so I'd wait for a good sale.
身为stg新手,不得不表示这游戏实在是太难了…… i阶段陡增的弹速,让我一个萌新在这里扑街几十次而失去耐心……玩不来玩不来 实际上虽然游戏开头注明推荐手柄,但是实际上除非是手柄东方大佬,否则直来直去、速度稳定的键盘操作要比手柄舒服的多 +创意有趣 +弹幕多变,眼花缭乱 -UI略简陋,游戏主菜单字体和大小过度统一,如果能让选中项目出现抖动、加粗等特效会好一些 -可能是过度专注弹幕整体的变换,实际上文字本身还有很多可做,比如大小,颜色的变换,文字本身的旋转——而且中文的偏旁部首无疑也可以作为弹幕 抱歉我是那种除非是中文否则很容易忽视说明的玩家类型,尤其是游戏开篇说明放在第一关弹幕形成前,以至于在A阶段就玩了十几次才反应过来有什么不对…… 整体而言,虽然剧情约等于零,但是还是一款让人眼前一亮的stg小品游戏
AMAZING MIX OF AGILITY AND PUZZLE QUITE GOOD!
不是很推荐,玩法太单调了,而且全成就的解法也不明,生存模式有些关卡也基本不是人玩的……
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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