
Thirteen unique islands await your guiding hand in this beautiful and engrossing real-time strategy game, unlike anything you have experienced before!
Modeled estimate, not a reported figure. How we estimate →
About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
le jeu ne fonctionne pas
Excellent game for VR beginners. Highly recommend room scale for this one. Cannot comment on motion sickness because I have good VR legs.
Sadly it doesn't seem to work with the Reverb G2 and the Non-VR gameplay is very meh, leaving you stuck in pre-positioned clouds instead of being able to freely move with WASD like the displayed VR gameplay shown in one of the trailers.
A hidden gem! A small town builder at its core but with cute animals as the workers. Would probably be mediocre without VR. Definitely a buy for VR users who wanna be an overlord to furries that club slugs to death.
Good micromanagement game. I like how the levels are about 25-30 minutes each. Long enough to really get me involved, but short enough that I can actually take a break.
It's good and fun.
Очень милая и приятная стратегия для VR, коих не так уж много. Пробовал Townsmen VR до обновления, эта игра сильно лучше показалась. После обновлений Townsmen еще не играл, так что, может быть он и выиграет, если они увеличили количество контента. Управление классное, графика приятная, Пипы очень милые и забавные. Не доводите их до отчаяния! Они так грустно спрыгивают с края острова, что мне их аж жалко стало =( С одной стороны, вроде и очень простенькая RTSка на добычу ресурсов и оборону, но все это в такой милой и красивой обертке, что буду играть дальше!
Tethered is one of these games that hide their complexity. Tethered is a fully playable mature god simulation game with great graphics and well balanced game mechanics. Don't watch a video about the game and think: "another simple game for children". It has a lot of elements which can be combined in different ways in order to achieve the goal. It features: - day and night cycle: day for building, night for defending and gathering spirit - 5 basic buildings with ~3 upgrades each => 15 buildings with different features - 4 ressources - 6 weather effects with different effects on peeps / enemies and buildings leading to > 10 effects - >7 professions for peeps with different benefits Combining all these elements during day and night while catching spirit and keeping all peeps busy (and preventing their suicide) is a pretty tough task. While the tutorial is very calm, level 1 can already be challenging. My first try has led to mass suicide because I did not watch my food storage. It was empty and so some were hungry and some went over the edge. It does not have a story, but it does not need to. I am happy to have a VR game which is well developed works fine (on Quest 2/Steam/Airlink). Minor points are: - manual does not contain info on all the options available - sometimes info panels are behind the player so you must turn to read - opening build panel resets world view
Pretty cute god sim like Black & White.
As of writing, I've yet to finish all the islands, nor have I tried out the non-VR version. I bought this due to a recommendation online and compared to the other VR god games I've bought, this one stands out as unique and charming. At first the mechanics are simple enough but as the levels progress the difficulty ramps up and those same simple mechanics now need to be leveraged with more thoughtfulness. I really hope the studio that made this will continue with their work whether with this game or another god game as it's a really fun experience that I think will set apart VR from non-VR in the future of gaming experiences.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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