
Put your truck driving skills to the test in Trucks & Trailers! Complete basic training and set on the way to master the wide variety of challenges that lie ahead.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +9 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] THE MOST ANNOYING, NOT FUN, FRUSTRATING GAME EVER [/h1] [b] Majority of gold medals are on impossible level. U have to be faster atleast twice than Max Verstappen, changing gears perfectly, going with trailer in narrow corners that truck barely fits, while reversing in blind-zone on max speed just to miss out gold medal by 0.050 seconds... WHO CREATED THESE TIMES [/b] And don't get me wrong, its not about complexity of the challenges (especially bonus trucking ones) but about gold times only. Some tasks have fair gold times, especially races. But majority don't. Some reviews say "realistic handling and physics". I know its over decade old game but truck takes like a 5 work days to start moving, while going high speed u have to turn wheel like 180 degress to even barely turn (irl u would flip 100 times already), so yeah half of your gold time is to even start moving, not to mention sometimes gears/clutch doesn't work so u have to press it multiple times. "Realistic" LOL Invisible collisions are frequently present in this game. Who needs proper collisions in "Parking Truck in Narrow Places" game? As cherry on top, game time achievements are crazy bugged. First of all your real game time (doing a level) can be 10 hours, on level timer it will show 8.5h, and the achievement will count like 6 hours. Sometimes it won't even count at all (I had to spent like 25 hours to do 9 hour achievement lol) [b] Verdict: I would rather watch paint dry than launch this game ever again. I was never this mad at any game than this one while doing 100% completion/achievements. You should not even think about buying this game, for your own sanity. [/b]
Let me get straight to the point, dont buy this even for the $0.99. there are so many other option that you can buy that are wayyy better. BUT if you got a full rig shifter, clutch and so on, then you could try this out because it is very challenging. But oh boy these gold medals are sooo ridiculous, you gotta be the max verstappen of truck driving holy mother Maria. ONLY 30 SECONDS to shift into first drive up and line up in this stupidly tight spot spam reverse because if wont go in, wait 5 seconds before your going and then get it in without hitting anything. Don't get me wrong, IT IS possible but these times for these medals is crazy work. If you'd tell a real life truck driver to do that they'd have to go padel to the metal (wich you cant even do in this game, or I might not have been possible for some reason) instead of just taking the time and making sure it goes right. gold medal should have been an accuracy meter off the parking job not a 25-30 sec timer. So after all that nonsense the final verdict: If you don't care about getting the gold medals and being a "professional" truck driver and you just want to test your skills then yes, this is a great game to test your skills because like almost all of the other reviews say, this game is very challenging.
Игра, где нужно парковать прицепы в тесном пространстве, причем на время. Внешне больше напоминает первый евротрак, чем второй. Из лицензированных грузовиков только Скания. Поиграть можно, но стоит понимать, что это продукт своего времени, который был создан, чтобы набрать денег на разработку второго евротрака.
в реальной жизни парковка легче, чем здесь
Trucks & Trailers is a focused driving simulation developed and published by SCS Software that deliberately narrows its scope to one of the most demanding aspects of trucking: precise control of a truck and trailer in confined spaces. Unlike the studio’s more expansive transport simulators, this title strips away long-distance driving, economic systems, and open-road exploration in favor of a concentrated set of skill-based challenges. The result is a game that feels less like a traditional simulator and more like a technical training ground, designed to test patience, spatial awareness, and mastery of vehicle articulation. The structure of the game is built around a series of short, self-contained challenges, each presenting a specific maneuvering task such as reversing into tight loading bays, navigating obstacle-filled yards, or parking a trailer within strict boundaries. These scenarios may look simple at first glance, but they quickly reveal how unforgiving trailer physics can be when mistakes compound. Small errors in steering angle or speed often require full resets, encouraging players to slow down, plan ahead, and think several moves in advance. The medal system, which rewards precision and speed, adds an extra layer of pressure that pushes players to refine their technique rather than merely scrape through each task. One of the game’s strengths lies in how it introduces complexity gradually. Early challenges serve as practical tutorials, allowing players to get comfortable with throttle control, steering sensitivity, and the behavior of the trailer as it pivots behind the cab. As the game progresses, camera restrictions and tighter environments force greater reliance on mirrors and first-person viewpoints, closely mirroring the real-world difficulty of reversing a trailer without external aids. This escalation feels deliberate and educational, transforming what could have been a simple puzzle game into a genuine test of driving discipline. Controls are straightforward and familiar to anyone with experience in truck simulators, but the difficulty doesn’t come from complexity in inputs—it comes from the physics themselves. Trailer sway, turning radius, and momentum are modeled in a way that feels grounded and consistent, rewarding careful, deliberate driving. There is a tangible sense of satisfaction in successfully lining up a trailer after several failed attempts, and the game thrives on this moment-to-moment tension between control and chaos. Visually, Trucks & Trailers reflects its era and modest ambitions. Environments are functional rather than scenic, serving primarily as backdrops for challenges rather than destinations in their own right. Truck models are recognizable and serviceable, but they lack the detail and polish seen in later SCS titles. This simplicity, however, rarely detracts from the experience, as the player’s attention is almost always fixed on mirrors, angles, and spatial positioning rather than visual spectacle. The game’s pacing makes it especially suitable for short play sessions. Individual challenges can often be attempted in just a few minutes, making it easy to jump in, tackle a task, and step away. At the same time, this structure limits long-term variety. Once all challenges are completed and medals earned, there is little incentive to return unless the player enjoys self-imposed perfectionism. This reinforces the idea that Trucks & Trailers is best viewed as a focused skill exercise rather than a long-term simulation hobby. Community reception reflects this narrow focus. Players who approach the game expecting a compact, demanding test of truck handling tend to appreciate its clarity of purpose, while those hoping for a broader trucking experience often find it lacking. In many ways, it feels like a conceptual bridge between arcade-style driving challenges and the more expansive simulators SCS would later perfect, showcasing the studio’s deep understanding of vehicle physics even within a constrained format. Ultimately, Trucks & Trailers succeeds by committing fully to its premise. It does not try to be everything at once; instead, it isolates one of the most difficult elements of trucking and builds an entire experience around mastering it. For players who enjoy technical challenges, precision driving, and the quiet satisfaction of incremental improvement, it offers a uniquely rewarding experience. While its scope is limited, its focus is sharp, making it a memorable and instructive entry in SCS Software’s catalog rather than a mere curiosity. Rating: 6/10
В общем говоря игра моему отцу ну так себе зашла , он до этого пробовал в реальности и понял что в реальности куда проще , возможно это связано с управлением на клавиатуре ( для пк это че то на програмистоком) так что да ээээээээ ну типо (6,5/10 парковак)
Takie demo technologiczne ETSa, przynajmniej dla mnie niezbyt ciekawe.
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schön gemacht
I went in the game thinking I’d relive the glory days of Euro Truck Simulator and early ETS2. Short missions, great challenges... Nostalgia written all over it. What I got instead: Physics? What physics? Trucks handle like oversized toy cars on ice. I’ve had more realistic driving experiences in shopping carts. Totally unrealistic. Wheel support: Tried my Logitech G923 and uhhh... if you’ve ever wanted to wrestle with your wheel and pretend it's a concrete block then congratulations, this is your game. Force feedback is locked in and unadjustable, so every turn is a battle. Game feels like this: Barebones, unfinished, more like a tech demo than a proper game. It could have been fun while learning your truck, but instead it’s just frustrating. I wanted to enjoy it. But now I just feel nostalgic… for a game I didn’t play, because this one can’t deliver. It's spiritual successor is the Driving Academy in Euro Truck Simulator 2, the one and only major difference being that this one is unplayable, while teh Driving Academy is great, and does what it offers. Score: 2/10 – A missed opportunity, but at least it teaches patience (and maybe anger management(or in my case, anger issues)). I wouldn't recommend.
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