
TDUSC is a lifestyle and social experience that redefines what an open-world racing game can be. Explore a fully recreated Hong Kong Island. Take to the road behind the wheel of exceptional cars and live the ultimate life of luxury.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish, Russian, Portuguese - Brazil, Turkish, Vietnamese, Simplified Chinese* +4 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 607 reviews with recorded playtime.
Reviews
Themes across 607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Do not buy this game. Unfortunately the developers have not learned from the 30+ other better selling games in the genre. If you can pick this up for less than $10, fine. But if you have to pay more than that, expect an unfinished, unpolished, annoying mess. If you have played any of the the best selling racing games within the last 5 years, assume that this won’t have any of the quality of life features that make the game literally less annoying and frustrating. If you want a slow progressing, money pit, with poor driving mechanics, and faulty gameplay, this is the game for you. It’s extremely sad to watch this company destroy a game we were all so nostalgic about. RIP TDU. Good luck coming back from this flop.
本来以为原价是屎,二折总能吃了把,我真是多虑了,屎就是屎,我他妈昨天打了4个小时还冲了通行证今天一上号一看我号没了
I honestly regret buying this game. The graphic is terrible. Even on the highest settings, it looks like a game from 2010. The world feels lifeless, the visuals are outdated, and overall it just doesn't look like a modern racing game. The driving is even worse. The cars feel strange to control and the handling simply isn't enjoyable. After an hour, I found myself frustrated rather than having fun. What disappoints me the most is that this game doesn't feel like Test Drive Unlimited at all. I grew up playing TDU1 and TDU2, and those games had a unique atmosphere, freedom, and charm. Solar Crown feels like it completely lost the identity of the series. For me, this game is not worth the money. As a longtime Test Drive Unlimited fan, I expected so much more.
This is not that bad of a game. Buy it on sale and enjoy it for what it is. Plenty of room for improvement. I do wish the world felt a tad more alive. The game play is nice though and the game is smooth. I do wish it had more older cars but the selection of vehicles is very wide. Everyone knocking the game is like 99% of the people destroying smaller game studios and the same ones killing off older games. They cant be pleased. If you are asking for a refund on a 15 dollar game maybe you should get to working harder instead of crying over 15 bucks on a video game. GIVE THE GAME A CHANCE
Eu tentei jogar, eu juro que tentei jogar de mente aberta. Eu sou muito fã de Driver unlimited 2, eu lembro que na época eu tinha comprado o original para pc. Toda a vibe do jogo, o que vc podia fazer, o clima que o jogo passava, ainda hoje é algo muito bom, ainda jogo de vez em quando. Então estava bem ansioso para esse jogo, comprei na pré venda e bora... Que decepção. É basicamente um jogo de corrida genérico, entediante, não tem nada do que vc poderia fazer nos outros jogos. Não tem modo estória, tem um modo online e só, nada que te prenda. Jogo basicamente vazio, sem vida, os NPC´s tem o carisma de uma porta de uma casa caindo aos pedaços. Você faz a mesma corrida várias vezes, com uma leve mudança, mas é basicamente a mesma corrida. Vá para do ponto A para o ponto B, blz, nessa nova corrida vá do ponto B para o A, ótimo, agora nessa corrida, vá do A para o B e depois termine no C, agora vá do C para o B, porém com umas leves mudanças até o B... Em fim o jogo é chato, passa uma vibe chata, na verdade da até sono.
Bon. je vais être honnête j'avais prévu d'aller jusqu'au niveau 50 avant de donner mon avis mais je peux plus, le jeu m'ennuie. Je suis niveau 19. J'avais vu les avis négatifs avant d'acheter le jeu. Mais étant grand fan de TDU2 j'ai craqué 2 ans après sa sortie en me disant que la plupart des points négatifs ont étés corrigés. MAIS QUELLE ERREUR... Déjà le jeu est lent et super mou, on progresse lentement, c'est pas amusant on ne débloque que très peu de courses et autres. Ensuite depuis que je suis allé sur Ibiza au niveau 17 les missions principales ont disparues, aucun moyen de continuer à progresser. Bah super. Oh et puis Ibiza parlons en justement. La map est ridicule vraiment. Elle est toute petite c'est n'importe quoi, tu sens que vraiment ils ont eu la flemme. Ensuite les missions annexes et les contrats, pourquoi est-ce qu'ils réapparaissent aléatoirement même si on les a déjà complétés ? Faites en des nouveaux enfin bossez sur le jeu jcp quoi un minimum... Enfin même le côté Forza Like est râté. Et puis parlons un peu de la technique pcq elle est à la ramasse... Ils y a des freezes quasi tout le temps quand vous entrez ou sortez d'une zone un peu intense comme la ville, le jeu n'est pas du tout optimisé et en plus, hormis les voitures qui sont elles très bien faites, il est pas spécialement beau. Et pour couronner le tout, les temps de chargement sont super longs. Pour ce qui de l'aspect "TDU" maintenant. Bon déjà quelques points positifs, on peut se balader à pied tranquillement dans les lieux type concessionnaires etc. Je trouve que les personnages sont pour le coup réussi, ils me rappellent l'ambiance des premiers jeux et surtout du 2. Maintenant où sont les maisons ou on peut se balader tranquillement, visiter nos garages, rentrer et sortir de nos voitures etc ? Où sont les coiffeurs et les magasins de vêtements ? Pourquoi les concessionnaires sont tous les mêmes avec 3 voitures différentes qui se battent en duel ? Les licences à obtenir ? Les vendeurs d'occasion ? Vraiment je n'ai carrément pas l'impression de jouer à TDU. Il y a peut-être des points que j'ai cité qui sont corrigés ou qui arrivent si on continue à jouer mais la technique aux fraises, le bug des missions principales (ou peut être que c'est fait exprès mais c'est nul, ça rendrai la progression encore plus lente) et le manque d'aspect de l'univers TDU me donne juste pas envie de continuer le jeu. Bref n'achetez pas, le jeu même si ça me fait mal de le dire, est réellement mauvais.
It's... actually okay? Definitely skip if you are a series fan though. TDUSC fails to deliver on two major expectations: the social feature is barebone and MP is nothing but wasteland (and regionally segregated. WTF?) It's "Mostly Negative" for good reason. That being said, it's not bad at all if you shift your expectation and accept it for what it is: a SP AA not-Forza with a big things-to-do checklist. Progression is there and you will eventually unlock 250+ various activities - circuit, point-to-point, both on and off road with good verticality, navigation (fun,) taxi, car delivery, tailing (cursed...) The amount of stuff is nothing to scoff at. KT Racing is good at making interesting map and catchy simcade physics and their skill is on full display. AI drivers have some rubber-band which is kind of fun to mess with. [strike]At least they don't warp nor divebomb like in FH.[/strike] Graphics are meh and optimization is a** but the game works with optiscaler so it won't be as bad if you are willing to make some compromise on mid-tier PC or better. (My rig is chilling at ~90 FPS with 50~60% CPU/GPU load with medium setting & FSR4 performance @ 1080p. It's much worse in the cockpit view, though.) It sure is a harder recommend what with the current Nacon situation. I just wanted to say there is a lot of fun to be had here in spite of all buts and ifs. Pick up Gold edition (that comes with decent cars and one-time use Solar pass) on deep discount at retailers and you would be golden. The in-game monetization can be safely ignored if you don't insist on acquiring everything. (BTW the offline mode is on the roadmap but I wouldn't hold breath for that, considering.)
The trailer features a Range Rover Sport SVR, for which the game was bought, but it turns out that the player gets this car only by purchasing an expanded edition, which costs five times more than the game itself. This is cheating the players and falsifying the facts, and therefore I have submitted a request for a refund. At the time of the refund, only 10 minutes were spent in the game, and another 14 hours before that were played about six months ago in the trial version of the game and therefore should not be taken into account, but Steam refuses to refund me. What possible solutions can there be to this problem, created not by me, but by a lying game studio and dastardly platform that sells games? As for the game itself, the graphics are not only worse than the 2011 version, but even compared to the 2006 version – just look at the cardboard skyscrapers with glowing strips attached at night (like window lights, but it looks worse than in Minecraft). Just compare the night city in Watch Dogs (2014) or GTA 5 (2015) and how it looks in Solar Crown (2024). However, unlike Solar Crown, WD and GTA have a world and life beyond the player's car... by the way, about cars – any action-adventure has more brands of cars than a game that has nothing but cars, but even It are fatally few! And Solar Crown is like that in every way: few cars, few clothes and accessories, a small island (in comparison with the previous parts, definitely), a small number of races and activities, minimalistic graphics, worse than the original, which is almost 20 years older. Players simply have nothing to do in an empty game, where there is nothing to do except look at graphically imperfect objects (I have all the settings at maximum ultra quality on the SSD, but the game looks too terrible even in comparison with the 2006 version) in this gray lifeless world, where there is a shortage of everything and even colors, as if the game was filmed by Nolan with his cold color filters which seems completely absurd when applied to sunny tropical Hong Kong The image, concept, and very essence of this series were completely lost after the release of Solar Crown - Test Drive Unlimited wasn't just a game about racing, but about a reckless and dashing lifestyle, where there was just so much of everything: lots of cars, clothes, and accessories on gigantic, large-scale, sun-drenched expanse, and it was just magnificent. The only racing game in history (Test Drive Unlimited 1 and 2) offered an unlimited level of freedom and enjoyment, with the ability to do anything and enjoy the process in a beautiful world devoid of gray tones; even the rain was accompanied by rays of the sun. Where is this feeling in a game called Solar Crown, where there are dark gray nights and light gray days due to constant rain? Where is the spirit of freedom inherent in the Test Drive Unlimited series in this game, given that in Solar Crown, everything is in short supply, especially cars. This game is stillborn because it was made by people who didn't understand the concept of this series (freedom, scale, variety, lifestyle) and therefore failed to tune players into the spirit that defines this series. This game is the product of greedy marketers, who for this very reason failed, wanting to profit from something they don't understand, but something that inspires love and trust from players, when the game was developed by those who envisioned it as a large and beautiful project, where variety is absolute and therefore everything is possible, where a multitude of activities previously unseen in racing games are at stake. But when the responsibility for raising a child is not taken on by those who gave birth to it, not those who loved it, and not those who understood it, the result is exactly like Solar Crown
Critics on the game are heavier than they need to be. Yes, the game has terrible optimization, so don't get it if you don't have above-average hardware. Yes, there are some bugs or disconnections here and there and the latency performance is subpar. Yes there are some microtransactions but don't act like it's 2010, also they are not terrible. And yes, this game currently doesn't resemble original TDUs in all aspects, but it's slowly getting there, support has been active and the roadmap have been fullfilled until now. However this game gets what most racing games lately don't: the driving. Driving in TDU:SC is fun. It may not be realistic, but it's intuitive and challenging enough to drag you into it. Every car feels actually different. Competitors, even AAA titles, may have more cars than TDU:SC, but given the amount they can't really focus on each one of them: cars feel soulless, and so does the entire driving experience, resulting in it being usually closer to a simulator rather than a fun experience. TDU:SC shines in this department. One clear evidence of this is that cars are treated very nicely and come with specific and unique features you don't see anywhere else, at least not at this level of polish. Given the current price around third party stores, if your hardware can afford it, you really should give it a try.
Giving it a positive, does not make sense to push it down further. Everyone can find something to pick on, rather to see why it would worth a shot... Not the most polished racing game, but has its charm definitely. I played TDU on PS2, later PC, then TDU2, i had a blast, i also had high hopes for this installment. I see some resemblance, and have nostalgic feeling even. Missions and races are fun, handling is predictable and not too arcadey. The most lacking department is game performance. i have to play on medium to not crash the gpu driver after 5 mins, that's problematic. The slower progression is definitely why it works, decisions matter. If someone wants to jump in and after 2 hours get the fastest car... not gonna happen. TDU was never about this. AI is not that bad, on the highest level with a decent car, pretty enjoyable to race, of course they do stupid things sometimes. After around a 10k hours on all Forza and GT games + some AC, i know what i want from a car enthusiast game. Could have been way better? For sure yes, hope in a couple of years it will evolve further. We need more cars too. Hope the devs do not abandon it. Update after ~30h, close to lv50 I still stand by it, but there are game breaking bugs which i was not aware of, race events, and missions, which cannot be completed at all... after 2+ years, teasing bikes and stuff and not even complete all races are just nonsense. I get the hate, i don't stand by, but false advertising while the game is a mess is not it. Still some posisitves: Car selling is top tier solution, 10-15% cut from the full price of the car + tunes, not a lot of games allows this high resell value, even changing up cars worth it, compared to you got barely nothing in a lot of games. At least the leaderboards are 100% legit, and possible to get top 10-50 with decent runs and feels good that the top time is not a 0:03:11 in a 3minute race... As for collecting all cars, yeah, this game is not made for that if you don't pay maybe if you grind, and by griding i mean playing the game doing races, which are fun, but not 1000 hour fun, And for some reason 4 of the same FORD GT was needed in the game, which makes the collecting part laughable. Still, get it on a sale, and don't spend real money on cars.
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
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