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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99−65% | 7.3Kreviews | 71% | — | $1.2M |
| $6.99−65% | 68ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extremely fun game you can sink tons of time into. Every game is a puzzle and the various solo modes offered is much easier to dig into than with the physical game. That said, multiplayer play can be slow and players often cheat the time system to cause you to sit for many minutes to hours (quitting when they drop connection, freeze, or let the time die down causes you to lose points and take a loss). Waiting these people out can still cause a draw or loss and loss of points. It is almost impossible to find play at an entry level because all the games are over your level and then there's no way to earn points. My biggest complaint is the ever-increasing lag and set of bugs that seems to get worse with time, not better. We see a UI change no one asked for several times a year while the animations have become impossible to view due to lag. Nevertheless, the game is fun so I keep trying.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.56/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Swedish
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
im bugging out of the game most of the time. it is a shame u can't manage to provide a stable game - even after that many years. I played over 200 games - u always need to tremble if it works out or not. And also ladder doesnt exist anymore. Whats wrong with u guys? You guys are one of the worst software developers existing! What a shame for an actually great game like TM. Dont waste money on that company and go for BGA!
Люблю эту игру, у нее такая интересная механика, очень нравится планировать и строить стратегию. Впервые поиграла в нее в клубе настольных игр и поначалу вообще не ожидала, что она меня так зацепит. Атмосфера освоения Марса тоже цепляет. Очень рада, что эта настолка есть для пк в стиме. Можно играть быстрые партии в соло режиме, если нет особо времени играть, а не как в настолку мы 5 часов играли.
Solid game
Servers completely down, creators clearly don't care about the game. I wouldn't bother downloading - especially at the moment (Edit: game is fun when working, is a little funky working all in all but probably worth it if on sale - i do enjoy playing it with friends alot)
Do not recommend this pc version of game, it has A LOT OF BUGS. You can start a game, then be loading forever, half of the time restarting doesnt help. Some random time your actions have too much delay. In game bugs exist too. I bought this steam version a long time ago and developers DO NOT CARE AT ALL for players. Half of my games in multiplier are ruined by loading and bugs, other half of the half someone in your game suddenly becomes AFK in the mid of the game, and you will have to wait for his full timer for him to be kicked and you cant leave because the game will count you as the leaver for leaving first. IT IS TOO BAD AND I WISH I DID NOT BUY THIS GAME.
Downvoting for now as it has been offline for well over a week. Always buggy. Also they should make it so players who take no turn for 5+ minutes are booted so we don't have to sit around for most of an hour when someone just walks away and lets their time clock run down. Could be such a good implementation if not for the bugs.
Maybe I've gotten lucky, but in all the many times I've played I have never encountered the bugs people talk about. Granted I only play solo (against AI and solo mode), but it's been great.
Turning one of my favorite boardgames into a digital experience is never a bad idea. Great for those nights on which the gang can't meet in person
11 hours in and I think it's a good game. No game-breaking bugs to be seen.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.3K | 89% | $29.99 | |
| $1.2M | 2.3K | 93% | $24.99 | |
| $1.2M | 2K | 72% | $19.99 | |
| $1.2M | 1.6K | 77% | $11.99 | |
| $1.2M | 2.8K | 70% | $19.99 | |
| $1.2M | 1.5K | 73% | $24.99 |