
Deconstruction Simulator is the ultimate demolition simulator, offering you complete freedom of action and a wide array of contracts to complete. Get ready for spectacular destruction.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 7 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 143 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have encountered a bug which is just game breaking, I keep putting stuff in the warehouse on the shelves, and on the pallets, but as soon as I leave, I come back to an empty warehouse, I have deleted all save data from the appdata file, I have tried over and over again but still the same issue, I am hoping there is an easy fix as I won't play again until it is fixed.
So I don't usually go for these kinds of games, but I ended up really enjoying it. Tearing down houses, looting and packing a van, it's actually pretty fun. The only thing that I wish the developers would look at is this really cute bunny plush in a red polka dot dress. This plush is both my favorite animal and we have matching dresses so naturally I made sure to save her and a teddy bear who somehow survived the whole house demo. (He was a fighter so I brought him too.) After arriving to the warehouse, I set them on the desk so I could have some friends join me at the computer in the warehouse. To avoid penalties at loose items, I would move them to the inside of a spare van right before the end of the day and this worked pretty well for a bit. I loved having the little guys to return to, and it was cute seeing them in the otherwise construction-y setting. Then heartbreak, I accidentally ended a day at a jobsite before I could move them to my spare van and they were confiscated as loose items.... I understand warehouse cleanliness but they were my company mascots.... I actually put the game down for a day when I lost them to grieve. It makes me pretty sad there is no way to make them a decoration in the office. So developers, if you read this, I would love to be able to set that cute Bunny plush in the warehouse office. It would mean the world to me. ^,^
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 148 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The recent updates have completely broken the gameplay. Disassembling proper objectives causes penalties that don't actually happen, such as being penalised for 'breaking' a window that's already ben safely packed away, 'stealing' a window that's supposed to be collected from a specific wall, or completely damningly randomly penalising HUNDREDS of dollars for the crime of loading a save - in my case claiming I had 'destroyed' a bed, multiple chairs, and more besides. Put simply, I purchased a game that worked, and have had that stolen out from underneath me and replaced with a game that does not, to the point of unfairness and unplayability. If at any point the developers fix these gaping wounds in both the game's code and my trust in them, I will reassess my review.
Took a year to actually include half the game, it's buggy as hell, and the recent major update introduced multiple bugs making the game literally unplayable. (Got softlocked twice trying to complete the tutorial and no inventory is being saved in my warehouse making progression impossible)
Bugs atm items keep going missing once in warehouse after update
Impossible to play in current state. Items collected in Warehouse keeps disappearing, so you can't sell stock to complete bulk orders. Glad I wasted 4 hours.
DO NOT WASTE YOUR MONEY ON THIS. Game has been getting more unstable with each update, you lose your warehouse inventory each time, most recent update doesn't keep new stuff added making it unplayable.
the game was fine in the beginning but now the devs are changing it into something else and making it more tedious rather than entertaining with new building contract types instead of deconstruction and you are forced to do these contracts you get no options to only do tear down contracts i attempted to present my concerns with the devs but they blew me off by just saying skip the day i think this game will go the way of many others that the devs just cant stop meddling with it until they ruin it frankly if i could i would take a refund and every time i go to build a wall or something the material's vanish without being added to the wall or door etc
Trying to complete the tutorial, at the point where I am told to buy a screwdriver the game does not advance upon buying the item causing the game to be stuck at that point. Restarted and tried the same step of the tutorial at least 5 times for it to get stuck in the same place every time.
Absolut keine Kaufempfehlung! Leute haltet die Finger von dem Spiel fern. Ja, es macht Spaß das zerstören der Häuser. Prinzipiell ist es gut gemacht, detailreich gestaltet und gut durchdacht. ABER: Nach über 30h Gameplay merkt man halt einfach wo es hackt. Im Diskussionsforum gibt es einen angehefteten Beitrag für Fehlermeldungen. Der wird von den Nutzern auch aktuell regelmäßig (und damit meine ich täglich) genutzt. Aber da kommt einfach keine Antwort von den Entwicklern. Es sind wirklich Tiefgreifende Bugs, die das Gameplay einfach schrotten. Es macht keinen Spaß wenn man aufgrund von Bugs keine 100% für einen Auftrag erhält. Und der letzte Eintrag eines anderen Spielers war, dass er 15K für ein Auto bezahlt hat, das despawnd ist und somit unwideruflich weg. 15K zu verdienen, dafür sitzt du schon einige Stunden am Computer. Wenn ich eine Mutmaßung anstellen müsste, würde ich behaupten dass die Publisher den Geldhahn zugedreht haben, weswegen die Devs jetzt nicht mehr reagieren. Nur so kann ich es mir vorstellen. Das ist nicht das erste Spiel dieses Publishers wo mir solche Dinge auffallen, aber es ist das erste mal bei diesen Entwicklern. Und genauso ging es mir auch bei anderen Spielen dieses Publishers. Es scheint so wie ich vermutlich Mutmaßen würde - Geldhahn zu, Entwickler sind die Hände gebunden. Aber das ändert nichts daran, dass die Vollversion diese Fehler aufweist und nichts unternommen wird geschweigedenn geantwortet. Das ist einfach ein NOGO
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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