
Lead an elite fighting team battling for freedom from the sinister forces of the Earth Hegemony. Engage in combat on the bloody battlefields of four unique worlds. Encased in your Powered Battle Armour (PBA) you are an unstoppable fighting force.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 119reviews | 94% | — | $25.4K |
| $5.99 | 189ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There is a cool game here. The music is great and the gameplay is fun. The cutscenes are classic 90's fmv. The controls will need to be setup, there are community control schemes to download. I think a modern TerraNova would sell well, it's a neat idea for a game.
Me encantó este juego en 1997 con mi "poderosa" Compaq Presario 2100, es una pena que nunca tuvo un remaster o remake, pero igual es un juego que precedió muchas mecanicas que damos por sentado en muchos FPS.
i honestly love this game , i played it back when it came out , it still is one of the best story driven "MECH" games ever created in my opinion and i honestly hope someone creates a remake of it definitly play it , i even bought it again on steam
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good
Man I loved this game when I was younger and just getting into PC gaming. I played the crap out of this game. I was so excited to see NightDive studios tackle this and bring it back on modern systems. However I was so disappointed to see that there wasn't much done in the way of remastering it. No improved graphics or updated resolutions to enhance your experience. It's basically the same old game running on dosbox on modern systems. Still if you have never played it it's worth a romp.
I have fond memories playing Terra Nova on my Pentium II PC. This game was in a class by itself and so much fun to play that most todays games only dream of being. Sound & graphics "for the time" were top notch and a compelling story to boot. I place game in top 5 of my all time PC games.
норм
Is this game good? Yes. Is this game dated? Also yes. The fact that it still feels so good to play now is a testament to just how good Looking Glass Technologies was at their craft. Yes, the controls are a little outdated and janky, but the rest of the game is remarkably modern in its presentation.
Yes.
super cool retro power armor simulator. the controls are wonky but work pretty well once you get used to them, the cursor click HUD interface is fun imo, and the amount of control you have is pretty cool. there are sub-displays that can show comms, a map, and weapon systems, or can be switched to show 3 camera views, both sides and rear, in addition to the larger main view which faces forward (and can be rotated right and left with Q and E keys). in terms of gameplay, its kind of like a ghost recon style game, you drop in an open map with a squad of NPCs and some objectives to accomplish. the campaign has fun FMV cutscenes between missions, and theres a random mission editor mode also for infinite power armor combat. there are only a handful of complaints on my end. one, no subtitles whatsoever. thankfully mission briefings offer a text briefing after the video, but mid-mission updates can be difficult to notice in the heat of combat. plus, since the soundtrack is retro MIDI style music, turning the volume up high enough to hear the dialogue WILL annoy everyone you live with. two, i don't vibe with the weapon designs on the power armors in this game. the armor itself is cool, i like the classic curves in the armor, very star wars or world war 2 vibes, but the way the weapons are all mounted onto the wrists of the suits arms almost like a wristwatch is not very cool in my opinion. I would personally have designed a suit with interchangeable handheld weapons that can be quickly swapped, or otherwise i would have incorporated larger weapons into arm or chassis mounts, either replacing one of the robotic hands of the suit (keeping one of misc. battlefield tasks) with a larger weapons unit, or building weapons into shoulder or back mounts on the torso somehow. as it is currently, the weapons seem a bit too small relative to the size of the armor. None of this comes up much in gameplay, as you don't have first person hands, its just a personal disagreement with a small aspect the visual design. other than those small gripes, this is one of my favorite retro mech-adjacent games. you so rarely get games that are specifically about using this kind of bulky, fully enclosed power armor, with a kind of a vehicle sim feel to the gameplay. This game is up there with Kileak and Space Griffon VF-9 and Amored Core as one of the retro games that has inspired my personal taste in sci fi gaming the most. Someday i hope to make a mech game of my own with controls along the lines of this game.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 5.6K | 74% | $29.99 | |
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| $806.1K | 857 | 85% | $17.49 | |
| $553.6K | 4K | 95% | $4.99 | |
| $422.4K | 1.8K | 91% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.4K | 229 | 85% | $6.99 | |
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| $25.4K | 107 | 38% | $9.99 | |
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