
Lead an elite fighting team battling for freedom from the sinister forces of the Earth Hegemony. Engage in combat on the bloody battlefields of four unique worlds. Encased in your Powered Battle Armour (PBA) you are an unstoppable fighting force.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I ended up really surprised by how well this game still played. The controls definitely are still weird compared to most control schemes, but it's surprisingly ok to get used to. The mission and environment variety were decent. They gave a variety of weapons, but I only really found half of them to be useful, same with the ASFs (Like a special ability). The screen is pretty cramp between your visor and your displays, but I found that it actually ended up working pretty well. I think this game could do with a remake of some sort. Not changing much about the game, but potentially just further exploring the base mechanics with the access to much better hardware. Pretty fun overall. About the best experience I've had that really gives power armor the gravitas that it typically holds in sci-fi stories.
super cool retro power armor simulator. the controls are wonky but work pretty well once you get used to them, the cursor click HUD interface is fun imo, and the amount of control you have is pretty cool. there are sub-displays that can show comms, a map, and weapon systems, or can be switched to show 3 camera views, both sides and rear, in addition to the larger main view which faces forward (and can be rotated right and left with Q and E keys). in terms of gameplay, its kind of like a ghost recon style game, you drop in an open map with a squad of NPCs and some objectives to accomplish. the campaign has fun FMV cutscenes between missions, and theres a random mission editor mode also for infinite power armor combat. there are only a handful of complaints on my end. one, no subtitles whatsoever. thankfully mission briefings offer a text briefing after the video, but mid-mission updates can be difficult to notice in the heat of combat. plus, since the soundtrack is retro MIDI style music, turning the volume up high enough to hear the dialogue WILL annoy everyone you live with. two, i don't vibe with the weapon designs on the power armors in this game. the armor itself is cool, i like the classic curves in the armor, very star wars or world war 2 vibes, but the way the weapons are all mounted onto the wrists of the suits arms almost like a wristwatch is not very cool in my opinion. I would personally have designed a suit with interchangeable handheld weapons that can be quickly swapped, or otherwise i would have incorporated larger weapons into arm or chassis mounts, either replacing one of the robotic hands of the suit (keeping one of misc. battlefield tasks) with a larger weapons unit, or building weapons into shoulder or back mounts on the torso somehow. as it is currently, the weapons seem a bit too small relative to the size of the armor. None of this comes up much in gameplay, as you don't have first person hands, its just a personal disagreement with a small aspect the visual design. other than those small gripes, this is one of my favorite retro mech-adjacent games. you so rarely get games that are specifically about using this kind of bulky, fully enclosed power armor, with a kind of a vehicle sim feel to the gameplay. This game is up there with Kileak and Space Griffon VF-9 and Amored Core as one of the retro games that has inspired my personal taste in sci fi gaming the most. Someday i hope to make a mech game of my own with controls along the lines of this game.
A story-focused mech game with fun short missions. There's a great selection of weapons and tools at your disposal with enough freedom to let you decide which of them fit your playstyle the best. The background lore is thoroughly explained in your terminal in lore dumps, which is not the best way to introduce the world but it's there and it's well put together should you be interested. The key takeaway is that humanity is divided between Terrans and Centaurians. The missions have mandatory goals and optional goals and are mostly what you expect. A couple of gameplay tips for new players is to try zooming into areas where you expect enemies to be, to see them before they see you. The second is to not waste jumpjet fuel because it's limited. Now get there and drive away the weird class-tiered socialist cultist Terrans.
i honestly love this game , i played it back when it came out , it still is one of the best story driven "MECH" games ever created in my opinion and i honestly hope someone creates a remake of it definitly play it , i even bought it again on steam
I have fond memories playing Terra Nova on my Pentium II PC. This game was in a class by itself and so much fun to play that most todays games only dream of being. Sound & graphics "for the time" were top notch and a compelling story to boot. I place game in top 5 of my all time PC games.
Good
除了分辨率都是优点的团队战术射击游戏,沉浸式模拟鼻祖续作(甚至音效都懒得换) 具体设定应该是参照海德曼永世之战
Yes.
There is a cool game here. The music is great and the gameplay is fun. The cutscenes are classic 90's fmv. The controls will need to be setup, there are community control schemes to download. I think a modern TerraNova would sell well, it's a neat idea for a game.
this was fun as hell and a definite recommendation , controls abit strange but just look at the keycard that comes with the game and you'll get your bearings. it's got good squad management and also predates rainbow six, i love the designs and this definitely needs the treatment nightdive did to systemshock. this game is now one of my favorites.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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