
Embark on a psychedelic 30 minute VR journey into a mysterious universe of alien architecture, populated by humanoid clones and cryptic symbols.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
A lot better than I thought it would be! Yeah I'll be honest, I was looking for a trippy VR app to space out to whilst under the influence - and from the screenshots I thought "this will do". But actually - the sound design, the physics collisions, the way it ran.. overall it totally exceeded my expectations, had my synapses firing all over the shop with thoughts / memories and ideas. Highly recommended - if you enjoy this would also suggest Art Plunge, Air Car, Ayahuasca, Conscious Existence and Sheaf Together
Terminus is a short, but very interesting experience. It's not in any way a game, but five unique journeys through various psychedelic landscapes. The repeating patterns and fractal feeling architecture you encounter could absolutely be enhanced with the proper snacks beforehand, and I think that is likely a good portion of what it's made for. Overall, a lot of fun seeing what the devs put together and sliding through their vision. I do wish the graphics were a bit more polished, and I wish the worlds were a bit more realized. I felt like there was mythology to be discovered in the 5 worlds that would have been more apparent with a bit more elbow grease applied. There is a lot going on, in each environment, but I also feel that much of it was business rather than meaningful content. I enjoyed this a lot, and I hope to see more experiences in this genre. I'm giving this one a recommendation, as there's just not much else like it out there. I do have to say that $8 is a bit steep for what you get, but if you're in the mood for something really bizarre, this one won't let you down.
There's no exact shortage of scenic / on-rails surreal-oriented VR titles but this one easily stands out with its massive environments combined with a color palette that looks like the Art Director of The Electric Company huffed a bag of gold paint. What Terminus does with its sense of scale is really incredible from miles-long tunnels and impossible geometry. There's even fleshy nude expressionless human drones doing chin ups off of impossibly high ledges. Oh and sand worms. There's a consistency to the themes of the 5 episodes and I'm pretty sure the developers could tell me the story behind it, but with chapter titles like "Scumm Engine" and "Gog and Magog" I'm ok to just hang on for the ride. And don't let the lack of interactivity fool you, as there's so much to look and get lost in and honestly, user input would have been overkill. Can't wait to see what these devs put out next and if it involves smooth locomotion, my body is ready.
Brilliant audio design. Some truly weird and entertaining dream-like scenes. No interaction or hand presence. Since the scenes are connected I with it could run in a full loop.
Just awesome.....we need more creative VR content like this! Supurb!
I'm new to vr but when the crescendo happens in tumble wych my mouth was agape and didn't stop being agape until it ended. Completely enraptured by it. Beautiful.
Falls flat on execution but also concept. The minor graphical glitches and poor models can be looked past if there's something engaging underneath them, but there isn't any kind of story or messaging at all that you can dig into or think seriously about. To use a metaphor, I kept waiting for the band to stop tuning their instruments and actually play something, but it never happened.
yuh
Kennt jemand Museum of other Realities? Ist im gleichen Jahr wie dieses "Spiel" hier erschienen. Dort geht man per VR durch ein Museum mit zahlreichen ungewöhnlichen 3D-Erlebnissen, die diverse Künstler und Künstlerinnen beigesteuert haben. Das ist abwechslungsreich, teilweise interaktiv und man kann vor allem sein eigenes Tempo bestimmen. Bei Terminus gibt es das alles nicht. Es stehen fünf recht ähnliche Filmchen zur Verfügung, die man sich anschauen kann. Alle sehen aus wie aus einem alten 3D-Renderprogramm. Ja, das 3D ist in Echtzeit, aber man bewegt sich im Schneckentempo durch die Landschaften und ist zum Nichtstun verdammt. Wenn mich was nicht interessiert, kann ich nicht vorspulen oder einfach ins Menü wechseln, ich müsste das Programm hart beenden. Hat mich null abgeholt, die Atmosphäre gibt mir nichts und die fehlende Interaktivität ärgert nur.
This is the most Trippy VR experience out there right now.... Excellent space face melting music... Better than I expected... Worth it and I want to do it again....
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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