
Terminal squad: swarmites is a game with indirect control where you must erect a chain of buildings, which generate resources for construction or the combat units for destruction of an enemy.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
In general, a good game, Terminal squad: swarmites is an indirect control game where your task is to build a chain of buildings that produce resources for construction or units to destroy the enemy.
This game is unfinished, it crashes easily, and has been abandoned by the devs. I love the tower defence genre and have played some pretty crappy games. Like mobile port to pc where the only settings are turning the music and sound off or on. All that to say, take my review with a grain of salt since what's decent for me could be unplayable for you. Overall, it's a 4/10 The Gameplay It's extremely basic, with abrupt difficulty curves everywhere. You choose a path, which only affects the rewards for the level, and get some randomizers. Effects like "enemies have a chance to split in two on death" or "enemy buildings reflect 25% of the damage dealt." You have five buildings, only having 3 at the start and 4 on the next level. This makes it so many people struggle to pass the first level as with insufficient knowledge and buidlings that box you in (the abrupt difficulty curve). Room layout varies between levels, mostly random and increases in size later on. Overtime you get skills you can upgrade and use during the levels to help against the waves which cost resources. Problems The pathfinding is awful. You will find soldiers stuck on buildings or in the corner of a room walking endlessly. The UI is utter trash; icons look like they're drawn in ms paint, there's little to no information given, and the descriptions you do get have typos. People say the graphics are bad, but I personally like the style. What urks me is the music that is so trash you question if it's a placeholder that never got removed. It's like it wasn't even given a passing thought as to how annoying the same dozen notes would be over and over again. The randomized effects on levels are supposed to give it some replayability, but just determine if it's hard to beat or an absolute cakewalk. The crashes are incredibly easy to cause and often makes it so you have to restart your pc entirely. The settings are abysmal, giving only basic options for music and sound along with resolution (mobile game standards). Also, nothing is explained, they just expect you to figure it out through trial and error. No tutorials or anything of the sort. There's so many underlying issues, both simple and complex, that make it hard to enjoy the game. I say that with 20+ hours playtime, because the gameplay loop is fun. There's interesting ideas here. But it's just that. The moment I started playing the game it felt more like a proof of concept than an actual game. I still feel that way, even with the length. Get it on sale if you're interested, but most should probably avoid it (a lot of the 20+ hours is just the matches taking 15 minutes to finish and there's no fast forward button btw [and completely restarting due to crashes]).
Я люблю стратегии но это стратегия как тд. бесконечные миссии. отличается каждым разом увеличением размером карты. любит во время игры просто так зависнуть и ни туды и ни сюды. Чтобы убить всеря сойдет если подвисать будет меньше а так на фри ту плей больше похоже а не на 199р.
Бесконечная однообразная чушь..
Неплохая медитативная игра, незамысловатый тавердефенс на первый взгляд и иногда непроходимый но стоит разобраться, как работает цепь из зданий, и что влияет на производство становится жутко интересно бороться с волнами врагов и их противными случайными модификаторами. присутствуют баги и проблемы с поиском пути но разработчики вроде обещают все починить, рекомендую ибо будущие обновления все бесплатны как я понял.
Nice tower defense game. I like the rolling before each mission that gives you random effects. Gameplay for those curious: https://www.youtube.com/watch?v=-9diBVtSiLI
it is worth Recalling that Terminal squad is a whole Saga consisting of several parts of a series of games with different gameplay components. Each new part has a unique gameplay and its own chips, as well as they are United by a common universe, which implies a certain plot, albeit indirect. The most important feature of the entire series is that, regardless of the genre, each game has an obvious depth of gameplay. Which we'll talk about a bit, so make a Cup of tea or coffee, and we'll get started. Gameplay: To start the mission, you will need at least two actions, choose the type of level, of which there are two: ● Increased initial resources. ● extra coins for winning. And the second action will be to select modifiers. To perform some actions with modifiers, you need coins. These coins can be spent on improving skills or on "reroll" modifiers that we will meet on this mission. This is necessary to avoid not very successful, negative combinations of modifiers, or to get additional coins.
This game is somewhat similar to "Tower Defense" but with a more developed system for advancing the level, you can not immediately instruct buildings and wait for victory, you need to think about what and how much to build. The game forces you to think through defense and attack. It is worth mentioning the simplicity of the game itself, it can be played on a weak laptop. I advise you to try to play maybe it will tighten.
Cool game. Helps you have a good time. Not very demanding on the characteristics of the computer. There are achievements. Recommend. Nice voice acting, not difficult controls.
Графика, потенциал данной игры, неявная награда в виде крови и красивых трупов зергообразных врагов. Это то что мне в ней понравилось, есть от чего немного напрячься, но не сильно. Игра все же непрямого контроля. Не часто я говорю что-то подобное о таких "стратегиях", но эта хороша. Также поспрашивал авторов, планируются даже какие-то обновления.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| My Strange Girlfriends | $452 | 73 | 78% | $0.99 |
| Colors! Platform | $462.6 | 56 | 96% | $0.59 |
| SEARCH ALL - MUSHROOMS | $462.6 | 56 | 82% | $2.99 |
| SEARCH ALL - CACTUSES | $462.6 | 56 | 88% | $2.99 |
| Dodge Bubble | $463.1 | 51 | 69% | $0.49 |
| Furry Woof and Nya | $464.4 | 75 | 85% | $0.99 |