
Delve into grid-based tactical combat in this roguelike deckbuilder. Coordinate your heroes, modify your cards with unique runes, construct powerful item builds, and sidestep card-corrupting terrain to survive a gauntlet of befouled enemies.
Modeled estimate, not a reported figure. How we estimate →
About
“Slay the Spire Meets Into the Breach! Great New Deckbuilder Just Landed!” - Haelian
"One Of The Best Grid-Based Roguelike Deckbuilders I've Seen So Far" - Wanderbot
"AWESOME Turn-Based Tactics Roguelike Deckbuilder!!" - Retromation

Choose your heroes that will fight to rid this world of corrupted Tendryll. In order to survive, your heroes must work together and coordinate their unique abilities. You will encounter deadly enemies, dangerous traps, and perilous environmental hazards that hex your cards.


Each hero has its own move deck and draws a guaranteed move card each turn - allowing your heroes to always be in the fight. Dedicated map nodes let you swap in new move cards to maintain a balanced move deck.
Alongside their move decks, heroes also have unique attacks and skills that give them powerful ways to reposition themselves and others. You will knock enemies back into walls, teleport to random locations to gain an energy advantage, or throw allies and enemies across the battlefield - dealing heavy damage around where they land.

Double your block, gain Invisibility, or play your card twice - every card can potentially be improved with impactful runes like these.
If you’re feeling bold or desperate, shops and black markets offer risky anomalies that reward you with items for free - if you don’t pay with your life.


Survival requires difficult choices. Along your journey, your heroes will find card-altering runes, unique movement cards, and class-defining relics. Will your heroes take the greedy path to perfect their archetypes, or will they take a safer path, restoring their health with the hope of surviving another battle?

170+ cards
115+ relics
3+ heroes
3 acts
5+ bosses
35+ unique encounters
20+ combat modifiers
30+ bounties that unlock heroes, relics, and potions
14+ runes
10 ascension levels
Full Steam Deck support (pending Steam validation)

Wishlist to get updated when we release. Every wishlist helps our development of the game!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian
Engagement
Reviews
0/10 no goth girls
It is good, fairly difficult so probably not for anyone who hasn't played deck builders before. Definitely one to either buy now, play and then play again when it reaches 1.0 and leaves Early Access or put on wishlist to buy at a later stage if you like deckbuilders. Some of the later bosses are particularly challenging and you do have to plan your upgrade path if you want to win rather than just rely on luck. One of the better examples I have played in the genre and definitely recommended.
游戏还行,战棋版杀戮尖塔,但是有两个问题 1.汉化不完全,部分是英文 2.有些成就不能正常解锁,比如“替换所有初始移动” 上述的两个问题还是没有解决,中文混着英文,以及中文表述不准确。
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Hours played at review time, across 41 reviews with recorded playtime.
Great mix of Slay the Spire style mechanics with a classic auto-battler. Looking forward to seeing new content, so I can explore all the possible broken combinations!
To sum up, imagine "Fight in tight places" in "Slay the Spire" universe with "Hades" inspired graphics. I don't like to compare too much because this game has its own identity but in case you liked those games, or "Warriors of the Nile", try it. The game seems balanced, and you will quickly understand the philosophy and discover synergy. It's obviously really inspired by STS or Into the Breach but it's charming and the game has it's own little twists. Personally, I could see more "juice", for instance, when you land a big attack, having more satisfying sounds, visuals... The graphics are really good but the FX could be more. The game capsule is way below what you guys can do, please, do yourself a favor and change it :) The same music over and over drove me crazy. There's one aspect that disappointed me a little, it's the "environment effects". For instance, you push an enemy to what resembles a hole, you expect the enemy to fall but... no. I wish enemies were hit by column debris, or burned by their own magic... stuff like that.
日本語レビューがなさそうなので簡単に。 画像の通りグリッドベースのターン制の戦略ゲームで デッキ構築要素があり、行動はすべてカードで行います。 毎ターン移動カードが必ず1枚手元にくるようになっていて この移動カードを道中で強化することができます。 3種類のヒーローから2人を選んでランを開始し、それぞれデッキがあり、 またレリックという強化アイテムもそれぞれが持ち効果を発揮します。 よかったのはプレーの巻き戻しができる点。 ちょっと上手くいかなかったターンは1手ずつターンの最初まで戻れますし メニューからバトル自体の再スタートも可能でした。 プレーに緊張感が欲しければ使わないのも一つの選択かなと。 日本語はありませんが、カードやレリックの効果さえ読むことができれば プレーに支障はありませんでした。 それらも類似のデッキ構築ローグライト系をプレーしたことがあれば なんとなく理解できるかなって感じです。 まだ、早期アクセスなので今後どのようにゲームが発展していくか楽しみです。 またアプデきたら遊ぼうと思ってます。
It's a fun game, I really enjoy the extra strategy added to the deckbuilding/play experience by the board mechanics and with two heroes that are implicated with the board. There's some fun metaprogression by unlocking cards for each hero as well as relics by beating the hardcore levels. The art is nifty, it's a bit of a sci-fi and anonymous setting, I prefer medieval fantasy and humanoid lore with personality more but I managed to enjoy it. For a small dev team they've done well. I can only imagine how far it could come with more people and time, such as additional heroes, cards, settings, and more personalized music/animations/and hero aspects. For the price it's worth it and the game offers a unique experience compared to a number of card battlers.
this game is so good, everything is so well made, from the art to the gameplay. it is incredible and it has so much potential, and the content is not as low as many people say, considering a run is between 1 and 2 hours, and that you can easily play 5-10 run with every combination, lowballing it has 20 hours of fresh content, even more playtime if you want to reach ascension 10. i really love how well they meshed up into the breach and slay the spire, and for me it takes the good things from both, but also innovates, like the runes that were made 2 years before the enchantment in sts2, or the bane and augmentation. i love this game, it is so sad that the last minor update was exactly 1 year(and 2 months) ago. i hope that someday this game is finished with the nes heroes and enemy, but even if they don't i really recommend this game, it is just that good.
A truly addictive and well designed game. The art style is amazing, and the combat is challenging yet rewarding. I cannot wait to see more heroes, enemies, relics, events, etc. Keep up the great work devs!
Trop super
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