
Temtem is an online creature-collection adventure. Tame 165 unique creatures across 7 vibrant islands, battle other tamers, tackle mythical Lairs, chase Luma & Umbra variants, and breed your favorite Tems - with friends by your side! Dive into a colorful monster catching adventure, so Temtem up!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−80% | 39.3Kreviews | 81% | — | $6.4M |
| $44.99 | 2.6Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El juego es muy entretenido pero no lo recomiendo porque los desarrolladores lo han abandonado para trabajar en otros proyectos lo cual es una lastima.
Devs do not take feedback.
I've asked for a refund. I couldn't even play the game. It wouldn't connect to the server. My connection is fine as I can play all my other online games. I did all the recommended tricks to try to get it to connect. Nothing. I'm very disappointed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, Traditional Chinese
| $44.99 |
| 237ratings |
| 78% |
| — |
| not modelled |
| $44.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Years older than the slop of the name Z-A and still 100x better so far.
Alors c'est énormément copié de la licence Pokémon, mais en mieux (et pas qu'un peu). [b][u]Scénario et personnages[/u][/b] Le début est quasiment du Pokémon, avec une rivalité et un prof, mais l'histoire est plus travaillée et originale que les pokémons. C'est pas exceptionnel non plus mais ça mérite bien un 13 ou 14/20. Les personnages sont variés et plutôt pas mal construits, une bonne surprise. J'ai notamment apprécié que les [b]méchants ne soient pas juste "méchants"[/b]. Même les sbires équivalents de la team rocket ont des petites histoires et ne sont pas de bêtes marionnettes énervées, franchement c'est agréable. [b][u]Gameplay[/u][/b] Dans l'ensemble classique et quasiment copié à la licence Pokémon. Leur [b]système de combat à 2v2[/b] est bien plus intéressant et stratégique par contre. Des innovations en fin de jeu et du côté du [b]multi-joueur[/b]. Même si pour finir le scénario on peut totalement ignorer cet aspect, ça reste fun de croiser d'autres personnes. Je le trouve aussi bien [b]mieux équilibré[/b] que les pokémons, on ne peut pas rouler sur tout le jeu juste en prenant des levels d'avance, car le leveling est très long contre des temtems plus faibles, et les ennemis ont aussi accès au level maximum. Le [b]end game est un peu difficile[/b] quand on n'a pas capturé tous les temtems, car on ne peut qu'essayer de deviner les types des ennemis (et le système de faiblesse est capital). Les faiblesses et résistances des types peuvent être un peu troublantes au début car ça ne fonctionne pas tout à fait comme ce dont on a l'habitude avec la licence Pokémon. [b][u]Graphismes[/u][/b] Propres et colorés. J'aime particulièrement les [b]effets spéciaux[/b] des attaques, dont certains sont très plaisants. [b][u]BO[/u][/b] Bonne, ça correspond à la situation sans être entêtant, je n'ai pas grand chose à dire dessus. [b][u]Durée de vie[/u][/b] En 80h et en faisant les quêtes annexes accessibles, je n'ai pas encore terminé le scénario et à peine commencé le endgame. [b][u]Easter eggs[/u][/b] Y'en a plein et ça couvre plusieurs générations. Franchement j'ai bien aimé croiser tout un tas de références, et j'en ai certainement loupé. [b][u]Traduction FR[/u][/b] Excellente. C'est fluide et j'ai remarqué peut-être 3 erreurs mineures sur tout le jeu (dont une d'encodage), c'est vraiment peanuts. [h3]En conclusion :[/h3] Si vous aimez les pokémon-like, [b]il vaut le coup[/b]. Y'a encore pas mal de monde dessus (avril 2026), quasiment 4 ans après sa sortie, je pense que rien que ça c'est assez parlant. C'est juste dommage qu'ils n'aient pas prévu d'y faire de mises à jour, car il va finir par se dépeupler et le end game se base sur la coopération entre joueurs.
Game is trash. Pokemon knock off
It's a bit like an off brand pokemon or digimon. Pretty fun. Not bad so far, but barely getting started on it.
There is nothing wrong with the game per se, but it just didn't grip me. I was just finding myself being kinda bored with the game. I am sure it is enjoyable for a lot of people, I am just not one of them.
I HAD to choose a pronoun. That's a no-go for me. I accept every human being as they are. But I abolutely dislike the idea of being forced to choose something I don't care about. It wouldn't be a problem for me if it was optional. Respect goes both ways. I expect being respected for the fact that I will never in my life will choose a pronoun. thanks!
overly expensive, the designs are mediocre and uninspired. i couldn't get into the game and it's been rotting in my library for YEARS. as a pokemon fan... i can't recommend either pokemon or temtem. devs have to stop trying to create the new "monster catching" fad if they don't even enjoy the genre in the first place... (this is like the visual novel problem all over again, where devs try to "explore" the depths of the genre just for the sake of it)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
| $6.5M | 11.5K | 92% | $29.99 | |
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