
Temtem is an online creature-collection adventure. Tame 165 unique creatures across 7 vibrant islands, battle other tamers, tackle mythical Lairs, chase Luma & Umbra variants, and breed your favorite Tems - with friends by your side! Dive into a colorful monster catching adventure, so Temtem up!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−80% | 39.3Kreviews | 81% | — | $6.4M |
| $44.99 | 2.6Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can't create my character, game is stuck before it even begins, smh
MAX is So badly designed. SUCK!!!!
Devs do not take feedback.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Portuguese - Brazil, Traditional Chinese
| $44.99 |
| 237ratings |
| 78% |
| — |
| not modelled |
| $44.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Vous allez perdre votre temps et votre argent
There are WAAAAAAYY too many wild encounters and it is turned up to a ridiculous degree. Tried to play on multiple attempts, tried with a friend even, but the frequency with which you walk through the grass and get an encounter is turned up way too much. It's insane! I can't make any progress half the damn time cause of how many fights you get into. Things like scents/repel exist but they don't last nearly long enough to make a difference. It's just frustrating honestly.
overly expensive, the designs are mediocre and uninspired. i couldn't get into the game and it's been rotting in my library for YEARS. as a pokemon fan... i can't recommend either pokemon or temtem. devs have to stop trying to create the new "monster catching" fad if they don't even enjoy the genre in the first place... (this is like the visual novel problem all over again, where devs try to "explore" the depths of the genre just for the sake of it)
Years older than the slop of the name Z-A and still 100x better so far.
El juego es muy entretenido pero no lo recomiendo porque los desarrolladores lo han abandonado para trabajar en otros proyectos lo cual es una lastima.
Temtem est super fun, coloré et plein de charme. Le système de combat à deux est original, l’univers est vivant et l’aspect multijoueur apporte une vraie dimension communautaire. Un jeu parfait pour les fans de Pokémon et d’aventure !
I've asked for a refund. I couldn't even play the game. It wouldn't connect to the server. My connection is fine as I can play all my other online games. I did all the recommended tricks to try to get it to connect. Nothing. I'm very disappointed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.4M | 8.1K | 84% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $49.2K | 69 | 83% | $19.99 | |
| $18.5K | 210 | 71% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5M | 11.5K | 92% | $29.99 | |
| $6.4M | 13.8K | 72% | $13.99 | |
| $6.4M | 26.1K | 94% | $9.99 | |
| $6.5M | 9.4K | 89% | $24.99 | |
| $6.5M | 10.9K | 72% | $29.99 | |
| $6.4M | 9K | 84% | $29.99 |