
Temple of the Apsara is a VR exploration adventure puzzle experience unlike any other for the HTC VIVE.From the breathtaking mountainside to the depths of the ancient ruins, Temple of the Apsara is a journey unlike any other you’ve ever been on.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Juddery and unplayable on my 1080 GTX! Beautiful visuals mean nothing if you can't play the game.
you are paying for a demo and not even a good one. [spoiler]you throw a pear at a key and then you find a crystal and put it in a slot to open a door.[/spoiler] and then it ends before it even started.
リプレイ性は皆無だけど非常にワクワクドキドキの経験ができます。 良い所 雰囲気が良いです。Tomb Raiderとか好きならおすすめです。 悪い所 なし。
A few pretty scenes, but: - The game has terrible performance, even on a good machine. It made me feel sick - The one "puzzle" is frustrating due to bad physics or controls - The game is very short and apparently unfinished.
As VR experiences go, this is a decent one given the price. The temple is interesting, if a bit basic, graphically, and the controls are standard real movement + teleport (my preferred method). However, I was unable to complete the game due to a warning that should be present on all VR games in the future with a particular feature, which is: CONTAINS SPIDERS Seriously, if you are an arachnophobe, it might be best skipping this. I played through A Chair In the Room and loved but, it giant spiders make me nope out of VR immediately. Could not complete for that reason, and likely won't play it again. So, so long as you don't mind big ass spiders, give it a whirl.
Cool idea, but isnt a game... barely an intro. And is very poorly optimized at this time. To generate interest the Dev should have made this free. A full, optimized game might be worth paying for, but not this.
From my experience this game is extremely buggy. In my 17 minutes of play, I: Crashed 9 times Had all the interactive items disappear twice. Had to restart the game 3 times to get it to recognize and use the controllers. While the visuals and audio are outstanding, and the price tag is low, that doesn't help if the game is unplayable.
Brilliant. THough those are some of the heaviest, highest friction coefficient apples in the world. Stops just as it gets interesting, but unlike the other title that I refunded because of that, this made it plain upfront that it was unfinished - and didn't rush me £15 for it. Good effort, I look forward to this being made a full game. Make the puzzles harder though...
短いが雰囲気をよく作りこんであって、かなりドキドキしながら進行することができる。 少しの時間だけれど冒険家の気分になれました。
Why did the game stop and say "to be continued" after I put the crystal in and pulled the handle? The only option was to quit or restart. Is that all there is to this game?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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