
Discover the epic conclusion of the long-time clan warfare between members of the Mishima family. Powered by Unreal Engine 4, the legendary fighting game franchise fights back with stunning story-driven cinematic battles and intense duels that can be enjoyed with friends and rivals.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 3 → 9/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 95.5Kreviews | 84% | — | $64.7M |
| $49.99 | 40.6Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1169 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
es buen juego a pesar de los años lo tome en descuento y me gusto mucho
не заходите в онлайн в 3 часа ночи против топов мира
4 часа кастомизировал Нину, часик поиграл
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
怪不得TEKKEN 7凉了 新手进去匹配半天匹配到一个 要么就是无线连你的老手 要吗就是玩下EDDY下腿无限连你的 匹配到的人压根就没有新手 好不容易结束了下一把匹配的依旧是上把暴打你的同样角色 就这谁还玩这游戏 当你学会几个连招后你面对的全是会拆招打断无限连接大招无伤把你秒了的老手 你想联手和真人对打练技术 结果匹配到的全是碾压型的选手 打人机又练不出来 人机调最高难度还是跟智障一样 完全没有真人的灵活 打真人你就只能遇到无限连的老手 这游戏赶紧凉吧
best game ever made
G,O.A.T
Eu sou suspeito pra dizer, o jogo me faz imaginar a cada vez que eu entro uma nova experiência, sempre é uma nova disposição, as animações seguem um sistema de inteligência artifícial que fogem dos sentidos. O carísma e a personalidade do jogo só teima com a dificuldade e entra bem em todos os acessos em trabalhar com a garantia de um bom jogo e um bom investimento, mas não inclui os jogos anteriores ao 8 que já esta no caminho. E o que se refere reclama muito do ponto de vista de sua propriedade a dificuldade do controle impede muito o acesso, mas logo se convence que é uma coisa necessária e completamente viável assim como o mouse não tem muito a incluir! Funciona muito bem e acalma os sentidos assim como customiza a experiência de acordo com a minha própria relação! On-Line ainda é uma coisa que se perdeu no tempo, mas me lembro que foi algo bem interessante e empolgante que deixou tudo sem sentido e fora de órbita!
Happy to See My Favorite Fighter Again I played Tekken in the past, although I honestly don't remember which Tekken game it was. 😂 Tekken 7 is the first Tekken game I've actually bought, so it was pretty cool finally getting one for myself. The story mode is a little short for me, but I still enjoyed it. The fighting is where this game really shines. The combat is really fun, there are lots of characters to try, and every character feels different. I'm not a competitive Tekken player, so I'm mostly here to have fun, learn some moves, and enjoy the fights. And of course, I was really happy to see Alisa Bosconovitch. She was my favorite character when I played Tekken in the past, and one of the characters I remember using the most. I didn't really know much about her story back then — I mostly just knew she was a robot/android and thought she was really cool. 😂 So seeing her again in Tekken 7 and getting some moments with her in the story was honestly a nice surprise. I'm still getting used to playing Tekken on PC with a controller, but I'm having a great time with it. I don't know everything about Tekken's story or every character, but I don't really need to. I can just enjoy the fights and play the characters I like. but still im happy to discover the other characters as well slowly...
-.-
Bir tekken oynayalım dedim press any button dedikten sonra ekran siyah oluyor bir türlü çözemedim chat gpt bile çözemedi o yüzden iade :/
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.4M | 76.9K | 90% | $9.59 | |
| $7.4M | 11.1K | 94% | $29.99 | |
| $2M | 3.9K | 94% | $24.99 | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $18.9M | 58.4K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.5M | 129.9K | 96% | $24.99 | |
| $64.4M | 21.2K | 83% | $49.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $65.4M | 140.8K | 72% | $39.99 | |
| $65.5M | 88.4K | 88% | $29.99 | |
| $63.8M | 46.7K | 91% | $63.99 |