
Welcome to Technotopia, a city-builder card game. Take on the role of an AI designed to build a perfect city. Build districts, meet the needs of diverse communities and maintain the delicate balance between factions vying for control over you!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 1.6/day in the week after.
About
Social and economic conflicts have rocked the world. There is just one metropolis that can boast stability, but even this city only has enough resources to maintain a precarious balance of power. The authorities decided to create an algorithm that could build a perfect city for all segments of the population. This project gave birth to Iris, an artificial intelligence designed for building a utopia. Welcome to Technotopia!
You will have a deck of cards with buildings at your disposal. Build skyscrapers, parks, residential districts and transport highways. It's up to you to decide what the ideal metropolis should look like.

Four factions are fighting for control of the city: capitalists, aristocrats, politicians, and the common people. They will do anything to bend the others to their will, and every decision you make tips the scales. Play the role of arbiter, meeting everyone's needs equally.

A city is a living organism, where something is always happening that requires your attention. Where do you put up fire victims? What do you do with the gang that has taken control of some districts? Factions will offer their solutions, but it's up to you whether to follow them or advance your own agenda.

The city is home to a variety of characters. Hackers, oligarchs, criminals and inventors — communicate with the cream of the crop and provide them with services in exchange for their help in maintaining order. A perfect city is built for people, with the help of people!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−70% | 706reviews | 85% | — | $23.9K |
| $1.49−70% | 47ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a puzzle game and not a city builder game. The main storyline can be finished in just a few hours, but the mechanics are simple enough that a player can pick it up pretty quickly. Decisions you make will have both an immediate effect and then a random consequence later on, so there is always some unpredictability
主线是非常好玩的,故事新颖,过起来也很有意思。制作上音乐和美术没话说;乌托邦和dark deco元素运用的非常精细。但是主线过后可玩性几乎为零......每局平均活不过11周就死了感觉游戏平衡性还是很有问题;而且游戏貌似也不再更新了。建议折扣期间入
It's not a game, it's an art
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.63/day in the week to Aug 3 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese
| $4.99 |
| 16ratings |
| 80% |
| — |
| not modelled |
| $7.99 | — | — | — | not modelled |
| $4.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сюжет прошел за час, закрыл 100% достижений за 3,5 часа. Нууууууу такое.
A light puzzle game with a very nice aesthetic and charming jazz soundtrack. Most achievements are easy to get, except for one that is notoriously luck-based. A good distraction for short sessions, quick to start and quick to close. Very cheap, worth the money, especially on a sale.
Хорошая игра, чтобы отдохнуть и расслабиться. Мне очень понравился стиль графики. Единственное, чего бы хотелось, это кастомный режим с настройками сложности и колоды
Estava de olho nesse jogo há muito tempo, e superou MUITO minhas expectativas!!
Fun little game if you have a few hours to kill
Yet another cozy city builder, based on the draw of cards, except on a larger scale than something like Sky Settlers, for example. You draw three cards at a time, each of which represents a building for a faction you can build. Make certain arrangements of the same building and you get extra points. These point tallies are then subtracted from at the end of each week until one of them reach zero - and the run is over. The story and goals are fairly engaging and a lot more interesting than the "sandbox" mode that follows after you finish the main story. My few minor problems I have with the game stem from this. There doesn't seem to be a way to prematurely end a run. You either have to play it out to the end, or delete your profile and start afresh. And that really isn't a shortcut since you have to play the story mode over again. Also, the addition of a free play mode would be nice, where the pressure to meet the weekly quotas would be absent. Oddly enough I stumbled in to such a free mode when the game glitched and started giving me a positive cost at the end of each cycle. Unfortunately, this also made it crash to the desktop each time it did it, but since it saves often, I loaded it right back up and continued. All-in-all, I say it's a great time-filler. The graphics and style are charming, and the gameplay is fun.
If Erte was an architecht, this would be his dream. The gameplay is simple yet difficult, the music is decent - quiet piano. There won't be a lot of coming back for more to Techotopia, but it's worth what I paid for it.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $32.3K | 89 | 82% | $11.99 | |
| $1.6K | 33 | 76% | $1.99 | |
| $15.3K | 39 | 90% | $8.99 | |
| $332 | 3 | 33% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.9K | 216 | 64% | $3.99 | |
| $23.9K | 187 | 75% | $4.99 | |
| $23.9K | 54 | 67% | $14.99 | |
| $23.9K | 97 | 40% | $9.99 | |
| $23.9K | 168 | 82% | $5.99 | |
| $23.9K | 81 | 54% | $8.99 |