
Teamfight Manager returns with more detailed tactics and management, a new MOBA-style match format, and a Deathmatch mode reminiscent of the previous title. Take charge of a fictional esports team, build the strongest roster, and become the best manager!
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About
Teamfight Manager returns with more detailed tactics and management, along with a new MOBA-style match format. Take charge of a fictional esports team, build the strongest roster, and become the best manager!
Strategically utilize dozens of newly introduced champions alongside the original champions from Teamfight Manager. Many skills of existing champions have also changed, so careful review will be essential for victory.
The match map and rules have been changed. Matches now take place on a MOBA-style map, where you must properly combine top, jungle, mid, bot, and support to destroy the enemy Relic first and claim victory. Show your ability as a manager through more detailed Team Tactics and Personal Tactics.
A new game mode, Deathmatch, has been added. On a small map with no minions and no objectives, matches are decided purely through combat, without recalls or healing. The team with more kills within the time limit wins, and with laning and macro play removed, players' raw fighting ability and champion composition directly determine the outcome. Set the match time and player count (2 vs 2 to 5 vs 5) as you like, and enjoy fast, explosive matches reminiscent of the teamfights from the previous title.
Keep a close eye on Solo Rank and matches between other teams, and recruit outstanding players. Each player has highly varied attributes that have a major impact on matches. Unlike the previous title, player attributes do not affect numerical values such as actual damage, but instead influence decision-making and control through AI differentiation. This allows players to feel more like real professional athletes. If you recruit strong players at a low cost through negotiation, you will be able to operate your team efficiently.
Create and enjoy a wide variety of content through the Steam Workshop, including new champions, teams, players, and even maps and tournaments. Every season can feel fresh.
In addition, various content and improvements are prepared to help you immerse yourself as the manager of an esports team.
Throughout Early Access, we will continue providing updates with new champions and new content shaped by your feedback, making the game even better over time.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
진짜 AI 수준 개 발암 한타위주로 지시내려도 한명씩 가서 뒤져주질 않나 팀원 바로 옆에서 처맞고 있는데 라인 먹으러가거나 와리가리 스텝밟다가 팀원 죽고 나서 가서 뒤져주기 ㅋㅋㅋ 다 이긴거 말도 안되게 처박아서 지네 ㅋㅋㅋ
优化ai快
10/10 execution of what this game is, highly recommend to anyone who thinks they might be into it
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, German, Japanese, Simplified Chinese, Traditional Chinese, French, Spanish - Spain, Dutch, Portuguese - Brazil, Russian, Turkish +4 more
Hours played at review time, across 266 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
strašná bomba
I like it. Compared to others i have not had a single crash during my hours of playtime. The AI is fine, you need to find tha comps and tactics that works, e.g dont alwasys go ADC/Support bottom, do bruiser + bruiser, ban champs that AI seems to be less willing to engage against such as the MONK.
Ich als alter Lol suchti finde dieses Game absolut nice und habe ne menge spaß daran mich mit allen möglichen Optionen die man hat auseinander zu setzen und sich ein perfektes Team und Kombies zu erstellen. Problematisch wird es wenn es zu Sache geht den Ingame kann man halt absolut nichts mehr machen, ist halt ein Simulator klar aber es bringt kaum was sich mit allem außerhalb auseinander zu setzen, wenn die Spieler ingame, halt trotz vorher eingestellten Taktiken und verhalten, sich dann meistens anders entscheiden und Random scheiße machen. Die Idee ist super und macht spaß aber ja da fehlt noch was...
I've seen some really harsh reviews so thought I'd chuck my 2 pence in. A very quick backround for me. I have thousands of hours in Football manager and I've own every version of the game for well over a decade. I also run a League amateur org. With that out the way. The game is fun. Straight up it's fun. I'm on my first save starting in div2 EU and I'm having fun. The manager bits are a bit basic and lack alot of data (will get into that later). But overall you can load this game up skip the tutorial and your good to go. The drafting which was the main draw for me is fun however. really does lack feedback. The champions are cool and when you do fearless you do get to see some odd champs pop up now and then. The management bit like I said is simple and covers everything you want it to cover. I can see myself well putting over a 100 hours into this game. The scouting and player growth is simplistic and easy to manage. Transfers seem pretty straight forward. What I'm trying to say is this reminds me of early sports manager sims. But I like it. There is nothing worse when a game gives you too much too soon. I just hope the depth this game deservers comes later. Issue with this game and it's a reasonable reason to not buy it. Is the complete lack of feedback around it's biggest draw in my opinion and that's the draft. You have no idea if what your picking is correct. You have no real knowledge on if what your picking suits the player or suits the comp. Also the recommended lanes for champs just do not impact the game enough. A match review screen to go over draft, to go over player proficiency on selected champ would be super useful and helpful. Being also able to get your player to practice things in solo Q as well as the draft and in match screen having more visual help would be really good. The manager part of this game is just a little bit bare. It would be really good if you could go and fund raise. Hold fan meetings etc. Give you more ways to raise funds and be more proactive with fans. For me I bought this game at full price and I do not regret it at all. If you like Moba's and you don't like the people. This is your wet dream as far as I'm concerns. Mods are a must. Have real league player names is massive for me.
Helped me quite my league addiction👍
VERY GOOD
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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