
A Tropical Open-World adventure. Climb, glide, swim, and sail your boat around a beautiful archipelago in this physics-driven sandbox. Take control of any animal or object you can find, and Jam on your fully playable Ukulele.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tchia é um jogo indie de exploração com um mundo belíssimo. O objetivo do jogo com certeza é apresentar a cultura da Nova Caledônia, e não peca em momento algum ao mostrar esse cenário maravilhoso. É um excelente jogo para desestressar. Em termos de combate, com certeza foi 100% falho. Não tem quase nada de combate, e o pouco que tem são os acampamentos de Maano, com mecânicas repetidas. O jogo conta com dezenas de mecânicas divertidas, desde tocar músicas, se transformar em animais, navegar pelo oceano, nadar entre os peixes e desvendar os mistérios do fundo do mar, explorar florestas e etc. Também possui diversos minigames divertidos de corrida, nado, voo e outros. O jogo tem uma história curta, mas bonita. Aborda temas como resgate, luto e superação, mostra um pouco da cultura da Nova Caledônia e aprofunda a conexão com a natureza e a culinária. Mas nem tudo são flores. O jogo conta com alguns problemas não resolvidos que atrapalham muito a experiência final. Pontos negativos: - Não tem combate, e o pouco que tem é repetitivo e tedioso. - A mecânica envolvendo tocar músicas é divertida, mas apresenta um grave problema de delay. Depois da primeira música com a Louise, todas as demais músicas apresentam problemas, travam muito, fazendo perder as notas. Além disso, a cena dos personagens cantando corta e volta repetindo. - O pulo é terrível, por mais que o jogo conte com a mecânica de se transformar em animais ou objetos para facilitar subir nas coisas, em muitas situações dependo de pular e, quando vamos utilizar isso, ele é falho, agarra nas coisas ou simplesmente não pula. - Falta polimento, agarramos em árvores, objetos que estão no chão e etc. - Tchia tem uma dificuldade enorme em levantar depois que cai ou esbarra em algo, e isso é estressante. - Não temos a opção de correr, então é mais vantajoso se transformar em uma pedra, pois a velocidade aumenta consideravelmente. A habilidade de agachar nem faz sentido, já que usamos ela pouquíssimas vezes, dá para contar nos dedos, deveria ser substituída pela corrida. Enfim, o jogo é lindo e, sem dúvidas, merece uma nota 7/10. Eu esperava uma história maior. O jogo é tão bonito que com certeza merecia mais missões entre os personagens, deve ter menos de 15 missões com os NPCs.
I feel a bit conflicted about Tchia. It’s a solid indie game with a beautiful world. The graphics are nice, and the music stands out in a good way. It clearly takes inspiration from the culture of New Caledonia, and that comes through strongly in the setting, the sound, and even the language, which is spoken in a local dialect as well as French. That cultural identity gives the game a lot of charm. The world is filled with things to explore, but personally I wasn’t very inclined to go out of my way to see everything. I mostly followed the main story, which was oke but not really wow either. I did really enjoy sailing around with the boat while the main theme was playing, which created an immersive feeling. That said, there is quite a bit of traveling from point A to point B, often involving long stretches of sailing or walking, which weren't really interesting apart from seeing the environment (which is in itself beautiful to be immersed in) Maybe this game is meant to be played at your own pace, playing on and off. Doing some side things, randomly exploring things. Maybe I did 'rush' it a bit, and that's why I feel conflicted. Interestingly, the more action-focused gameplay only really shows up toward the end. It was a nice change of pace, but at the same time, the game probably would have been just fine without much combat at all. Overall, I did enjoy my time with Tchia, but I don’t think I would have wanted to spend twice as long in it. It’s a good experience, just not one that fully pulled me into exploring everything it had to offer.
If you would like a more cozy, relaxing and pacifist version of Wind Waker, this is it. Don't expect action, just sit back, relax and enjoy. At first I was a bit disappointed - the world felt bare, I didn't see why soul jumping was relevant and there wasn't much to do. I just walked around, explored and avoided the small soldier camps because I needed more stamina. I went in thinking it was a short game, and thought I was right after playing for a while, but I was proven so wrong! Fast forward to me getting more stamina and finally continuing with the actual plot, and suddenly there were SO many things to do. I had so much fun! As someone who loves exploring, finding collectables and side quests/games, this was right up my alley. The story was cute, nothing special, but I liked the hints of both humor and something more serious. All elements of the game seemed really thought out, as in, I could see, hear and feel the 'New Caledonia' inspiration throughout the game. As I played through the game I just got more and more positively surprised, it was such a good gaming experience, and when I got to the end, I had hoped there would be more quests, because I was not ready for it to be over. And I think that explains it well "I expected a short and small game, got positively surprised, and when I reached the end all I wanted was to continue playing because it was so good".
Wasted potential because of technical issues 1. Sound seems to stutter, gets broken and some weird noise appears at random moments 2. The interactive elements while playing guitar are lagging, they teleport forward and backward, not always but it starts after moment I wish the game would have much better technical state, because other parts of the game bought me, sadly had to return it as it's not playable for me Btw. I have high end PC, no issues in other games
A Beautiful, Heartwarming, and Soulful Tropical Adventure Tchia is a wonderful and charming open-world game that feels like a love letter to New Caledonia's culture. It’s a cozy, beautiful journey filled with music, exploration, and a unique sense of freedom. The Soul-Jumping Mechanic: This is the best part of the game! Being able to possess and control over 30 types of animals and inanimate objects (like birds, sharks, or even rocks) makes traversal incredibly fun and creative. Beautiful Cultural Representation: The music, the fully voiced native language, and the local folklore give this game a distinct, authentic, and heartwarming personality. The ukelele rhythm mini-games are a lovely touch. Gorgeous Art and Atmosphere: The tropical archipelago is beautiful to look at. Sailing on your raft, gliding through the air, and watching the sunset feels incredibly relaxing. Pure Freedom: The game doesn't hold your hand. It encourages you to explore at your own pace, climb anything, and just enjoy the sandbox world. Final Verdict: Tchia is a heartwarming, magical, and culturally rich adventure. If you are looking for a relaxing, beautiful open-world game with Wind Waker or Breath of the Wild vibes but with its own unique soul, this is definitely worth playing!
I was looking forward to play it since I loved playing botw for the first time, it was such a joy to traverse hyrule without any guideline. I was expecting something similar in tchia and on paper it is something similar. But idk, in tchia everything takes so much time, I feel like the main character moves so slow and it shows when you transform into a fast animal like a bird; the world is not that big which equals endless backtracking and running back and forth; that world is packed with activities and they come in three types: there are simple collectibles — you click the use button and that’s it, there are minigames like shooting range or rhythm minigame or mask carving — they’re cool but incredibly easy and get repetitive really fast, and there are side quests which in majority are just fetch quests — you talk to a person, you go somewhere and get clay or crab or whatever, you come back to a person the same way. Overall the game starts to feel really boring really fast and I don’t think there’s much more for me to see that could change my mind. I really like the fact that developers take so much from New Caledonian culture — it’s great to hear these people’s language and music. It’s just such a shame tchia doesn’t shine that much at gameplay…
Я долго думал, что написать об этой игре. И, кажется, понял. Я не рекомендую ее, потому что она тебя по-своему развлекает, но не дает повеселиться. Потом игра делает что-то душевное и вдохновляешься, но следом что-то портит впечатление: непонятная задача, досадный баг... к сожалению, на этих эмоциональных горках мне спуски ощущались сильнее подъемов. Я вижу, что игра сделана от души и, что самое главное, с душой. Но я закончил ее с ощущением, что мне этого мало. Наверняка найдутся те, кто будет удовлетворен этой историей, но я скорее расстроен, а потому не рекомендую к покупке.
탐험보다 빙의랑 토속적인게 더 메인인 느낌. 연주(춤)와 대화부분이 생각보다 많습니다. 배타는 부분도 빙의로 충분히 때울만한 부분이라 배가 그렇게 중요한거 같지는 않습니다. 빙의 안해도 물에서도 딱히 숨막히는거 같지도 않고. 여러 동물들과 교감(쓰다듬기)를 할수 있지만 동작은 다 똑같은거 같습니다. 그냥저냥 배경보며 빙의하고 쓰다듬는거 정도만으로도 어느정도 할만한거 같지만 엄청난 대양여행을 기대하신다면 실망하실수도 있습니다.
不愉快で退屈なゲーム プレイスタイルのベースは、劣化ブレスオブザワイルド。 リスペクトというより不快なパクリに近い印象を受ける。 (ブサイクなおっさんのスネ毛すら剃らない女装や、 中国人が日本人のふりをして経営する寿司レストランのそれのような不快感) 独自要素もあるが、だからなに?というレベル。 犬か鳥に乗り移るんだが、はっきり言って、移動に一手間かかって面倒なだけである。 退屈なストーリーとカットシーン 人食いの邪悪な独裁者を倒すストーリーと、 牧歌的な演出のチグハグ感が、マイナスの相乗効果で、どちらも楽しめない。 そしてなぜ、牧歌的かつ、攫われた父を救おうとする主人公の少女を、 途中からいきなりレズビアンにして 友人の同年代の少女とのキスシーンを入れる必要があるのか。 邪悪なキチガイポリコレのクソったれにゲームを支配されているので、 ゲーム内の独裁者を倒すという意欲がなくなる。 真に打倒し抹殺すべきは、現実に存在する、このゲームのシナリオ担当だろう。 ゼルダ真似オナニーなゲーム性と、 質の低い、邪悪な人間が作った「善良な」ストーリーしか無いこのゲームに、 わざわざ購入してプレイする価値は無いと言える。
I find Tchia a relaxing quirky game, with a nice landscape to explore, and things to do and find, that I use to unwind. Only dislike (minor) found so far is that sometimes the game locks up or crashed such that I have to restart to continue playing.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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