
Open your own local game store. Stock shelves with the latest booster packs, or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
TCG Card Shop Simulator is a trading card shop simulation where you sell card booster packs to earn money and build your card shop business.
Manage Your Shop:
Design your own TCG shop. Organize shelves and card packs to make the customer shopping experience smooth and easy.
Card Collection:
Open the booster packs yourself and collect the cards. Find rare cards and sell them to make a fortune, or keep them to complete your card collection.
Host Game:
Set your card game format and fee, invite players to play card games in your shop. Be sure to keep your store clean and hygienic for the players or they might leave!
Order Products:
Stock up on different booster card packs and card game products. Keep track of popular trends and adjust your inventory to cater to the ever-changing demands of your customers.
Expand Your Business:
Earn profits to reinvest in your shop. Expand your space, unlock new card sets, and upgrade your facilities to attract even more customers and increase revenue.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99−15% | 49.8Kreviews | 96% | #73 | $39.2M |
| $19.99 | — | — | #97 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1720 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun store manager, I loved opening the packs as well.
Fajn hra, kde řídíte vlastní obchod s kartičkami. Objednáváte zboží, balíčky, plyšáky, spreje a další příslušenství. Máte i vlastní album kde kartičky sbíráte. Ano balíčky jdou otvírat a můžete tak narazit na Rare drahé karty které můžete vystavit do vitríny, prodat a nebo třeba vyměnit s jedním z návštěvníků. Můžete ve svém obchodě pořádat herní turnaje. Hra bude bavit především sběratele pokémoních karet. Protože příšerky na kartách a celkový styl sortimentu je jimi hodně inspirován.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best CA #70, worst KR #100 · 10 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Why is this game popular? There's 3 mechanics you'll spend your time doing: hold LMB on shelves to stock, give change to NPCs at cashier, hold LMB to play the open pack animation. Then you hire an NPC to do the cashier thing which is where you spent 90% of your time. So I guess you're supposed to rip packs for hours and then just stock the shelves with the cards? I don't get it.
I really am trying to put the pieces together when it comes to the positive reviews on this game... but I am struggling here. It takes FOREVER to get anywhere. You find rare cards but in order to advance anywhere to making decent profit, you HAVE to sell them. The employees you hire marked "FAST" or whatever speed, they walk so SLOW!!! The fast pace, stock or running the register, is actually SLOW AF. You have to buy scent constantly to spray stinky customers... sure who wants to be around nasty people... BUT TO HAVE COMMERCIAL MACHINES to spray them down when they walk in the door!? To NEED those!? The artwork is phenomenal, per card and collection... But there are SO MANY tiers of the same card... Instead of having, let's say, 150 different cards of different creatures... we got 50 with 12 times the configuration. Means each creature has 12 different actual value ratings... Worker AI is so wack... Stocker will stock a shelf for one minute... go back outside, then go "Okay, gonna stock a different item now"... That is asinine. The game itself is fun based on CONCEPT. Nothing more. The customers walk in, and if you don't fluctuate your prices in your stock or hire a worker for that, somehow EVERY customer knows the base market value that is updated daily... Meaning if the market price is $4.05 monday... and you set it to be affordable for that price... then tuesday its $6.00 they're all "WOW THATS CHEAP!!!" and vice verse. So if you don't set an employee with a secondary task to maintain this... you are screwing yourself and you have to WAIT long periods before opening or just open while he is actively changing the prices for you... EVERY... DAY... Customers can get stuck in the second shop trying to make your purchases. Game has a lot to work out. Slow growth... you level faster than you can afford to expand... ALSO... BIG deal for me is... Every single object you buy... you need to purchase a HEFTY license to be able to "unlock it"... Wanna sell a specific card type? you need to buy the pack that sells 12... then the same pack that sells 24 you need to spend money on another license. Rather than saving up and buying a license to sell one product.. you're buying a license to sell or purchase to sell, a bigger bulk in the SAME product. This is where they bought your time spent in game. It is utterly ridiculous. You want to collect and save your rare gotten cards... NOPE! either that or be prepared to put WEEKS of game time in to move up in the world... and even if you sell them... and get lucky enough to come across deals, or open packs to get the rarities... you are still behind as you pay bills daily, overpriced employees that move at turtle speed, and fighting everything to gain a step. You will get dissatisfied customers, but never know why. The options for employees, actually pretty awesome. How you can manage one with two different priorities, that's a gem. Other than that, this game is NOT worth what these comments are preaching on. IDK what they are smoking, but I will NOT have some. Oh, also, Your employees leave at 9. You will finish the day out alone.
Це, без перебільшення, допомогло мені перестати марнувати гроші на відкриття коробок та пакунків. Я використовував цю функцію, щоб задовольнити свою пристрасть у цифровому форматі, не витрачаючи сотні доларів. Усі інші аспекти ігрового процесу надзвичайно приємні, але саме цей був для мене найважливішим. Моя оцінка — ⭐️⭐️⭐️⭐️☆ Відгук написано: 23.08.2026 Михайло Punkel Кенебас ▬▬▬▬▬▬▬▬Thank you for your attention. I hope you all understand. ᅠᅠᅠᅠᅠᅠᅠᅠᅠ Сторінка захищена авторськими правами. ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠЄ ліцензії та сертифікати. ᅠᅠᅠᅠᅠᅠᅠᅠ Будь-яке копіювання карається законом. ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠВсі права захищені © Punkel ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ2002-2026
tengo tdah y este juego me activa cabronsisimo, al principio casi no lo jugue, pero en la ultima semana le meti como 30 horas, me gusta mucho poder acomodar a mi gusto, el re-stocking, negociar, mandar a gradear cartas, el up-selling, los torneos, todo esta padre, si, le faltan muchas cosas al juego, pero en general esta relativamente completo, eso si, pudiera tener mejor optimizacion, ahorita soy nivel 60 y llegan muchos clientes al dia en ocasiones, y si bajan los FPS, mi pc no es nada del otro mundo pero otros juegos mas pesados corren mejor, esto es gradual, ya que cada vez expandes mas, metes mas articulos, mas clientes, etc.
You read negative reviews about your customers smelling. People come in and complain about prices, or being out of product. Captures the essence of a card shop pretty well. Even if you don't like TCG, this is fun for sim/management games.
i would like to recommend you to buy this game, the game games pretty hard i have a fever of 102 while i write this... My hair hurts and i ordered Panera soup.
This is a good game. It's enjoyable, but ... TBH ... it feels a little boring right now. Maybe ... add something to spice things up(?) It doesn't have to be challenges, just a few unexpected events for some laughs would be enough to make the experience more fun.
Just like the good old days buying Monster cards and having smelly armpits everywhere in the store. very accurate simulator!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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