
From the creators of Game Dev Tycoon comes Tavern Keeper 🍻, a cosy-chaotic management sim, featuring a powerful decoration sandbox and a magical storybook RPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 29 → 2.43/day in the week after.
About
Build and decorate your tavern, hire staff, stock your larder, meet the locals, be the boss and run the show! Whether you keep a cosy neighbourhood taphouse or a lean, mean gold-minting machine, the choices - and consequences - are yours.

Dozens of intertwined game systems create unpredictable emergent situations. Dirt, heat, noise, flammability, sickness and of course, a parade of colourful customers all keep the unexpected coming.

Today’s situation: Half of your staff are in bed with sleep-sickness. Orders are piling up and patrons’ tempers are getting heated. So is the tavern - because it’s on fire! A spark from a broken lantern landed on just the wrong patch of dirt with no one around to notice. Oops, perhaps it’s time to call the fire brigade...
An expansive narrative campaign lets you build taverns across a vibrant world full of your favourite fantasy cultures. Each new location brings fresh challenges and surprising stories. Meet immortal elementals, outwit halfling philosophers and aid a crazed orc inventor.

Experience a magical storybook fully-narrated by Steven Pacey. Encounter hundreds of bite-sized stories with a surprise at every turn. There’s always someone needing the guidance of a Tavern Keeper like you. What choices will you make?
Decorate every nook and hollow of your tavern to create everything from bustling taprooms to relaxing reading corners. Place and manipulate thousands of items anywhere with complete creative freedom and make the tavern of your dreams.

Go beyond decorating and become a master artisan by using Tavern Keeper’s powerful Design Mode to craft unique furnishings. Combine pieces, add magical effects, then share your creations with the Tavern Keeper community.

Play the single-player campaign your way with adjustable game mechanics and storyteller settings or play in Freeplay for a custom challenge. Pick Challenging and strategize over every decision, barely making it through each day, or play a Relaxed game running the tavern of your dreams without pressure. The choice is yours.
Made by Greenheart Games 💚 (Game Dev Tycoon), a tiny independent team, Tavern Keeper is a passion project more than a decade in the making. Every detail is handcrafted, from the art, sound, writing, animations, down to the 3D user interface and many quality-of-life features. We took no shortcuts to bring you an experience like no other. Come on Inn!

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Il es super bien original graphisme bien je suis presse de voir les autre taverne j ai déjà fini les 3 .
Brilliant game. If you're on the fence, get it. I just finished my first play through of all the scenerios, and it was just fab. Exciting, funny, challenging but not too hard (which can be changed - including seperate details - in settings), the art style is wonderful, and the game mechanics are brilliant. My onlyyy complaint is, when selecting storybook options, I thought my stats would come into play more often. They did at the start, but seemed to fall off in later storybooks. This would be my only gripe, as I would've liked to play with that fate/chaos spinner a bit more. Oh and this game being in Early Access? You wouldn't know it! Cannot wait to see the updates they have planned, and beyond that.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German*, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, French +3 more
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tavern Keeper masterfully captures the magic of a fantastical fantasy tavern while providing one of the ost egaging management systems I have had the pleasure of relaxing to! I would highly recommend this game to both fantasy lovers and tycoon players!
This is the best restaurant management sim and it’s not even close. There are so many layers to why I love this game. The locations have so much charm and character. The narration is funny in a very Fable-esque way. You can micromanage as much or as little as you want with the new updates magic ordering system. There’s festivals to compete in, a recipe crafting system (stew! bread! rat skewers!), a seriously expansive decoration library that doesn’t limit you on where you can put it. There are plenty of difficulty modes to choose from, and easy it isn’t super easy. This game is so much fun. I’m on the third location and I want to play the game forever.
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Excellent jeu de gestion avec un gros potentiel 🧾 Temps de jeu 20h+ ⭐ Mon avis Très bon jeu de gestion, avec une vraie profondeur. La prise en main est un peu difficile au début, mais une fois les mécaniques comprises, le jeu devient vraiment prenant. J’ai terminé tous les niveaux actuellement disponibles et j’attends la suite avec impatience, surtout qu’il est encore en accès anticipé. Il y a déjà de nombreuses heures de jeu, ce qui est un gros point positif. 🎯 Points forts +Gameplay de gestion solide et addictif +Bonne durée de vie (au moins 20h déjà) +Graphismes réussis +Traduction française fluide et agréable ⚠️ Points faibles -Rotation et personnalisation pas très intuitives -Manque de raccourcis (ou pas assez mis en avant) -Progression narrative un peu trop facile (on réussit souvent, manque de challenge sur ce point) 🐞 Bugs & technique Aucun bug rencontré de mon côté 👍 📝 Conclusion Un excellent jeu de gestion, déjà très complet pour un accès anticipé. Malgré quelques petits axes d’amélioration, l’expérience est solide et addictive, avec un vrai potentiel pour la suite. Hâte de découvrir les prochaines mises à jour !
I have been very happy that several indie developers decided to create tavern tycoon games. I really like this take. Only three scenarios are available, and I've played all of them. Here are my more detailed thoughts: The PROs: - well crafted story with enough humour to keep me entertained - nice management systems for staff and tavern - easy to understand progression and very relaxing gameplay - a wide enough variety in decor, food, drinks etc. - very well designed game mechanics (predictable, logical etc.) - very pretty game with lovely decor items What I'd improve: - I would consolidate the management windows and/or add shortcuts. The fact that I have to remember where I put the staff management board every time I want to adjust a schedule is a bit silly. - I would also keep the item designer thing in the main menu as I feel it's a bit clunky ingame. It felt a bit clunky overall, with some items not snapping properly and hard to manipulate objects. It's a good idea, but it needs some refinement as I ended up using the free and/or readily available decor more often than not, especially since it's so pretty. - I would like the option to light up my tavern when I'm trying to add rooms at night when it's closed At the same time, I realise this is alfa build, and it already looks really good so I am very excited for the final product.
Mit sehr viel Herzblut gemacht und sehr unterhaltsam!
O jogo está até legal, mas tenho sensação que falta muita coisa ainda, no momento o jogo vale no máximo uns 30 reais, porque não vi nada inovador comparado a jogos no mesmo estilo, os vídeos e propagandas do jogo passa a sensação de um jogo bem diferente do que é realmente.
Lovely cozy game, love the ability to customise the decorations so specifically, had a bug report and got a response within the hour from the devs telling me they had just pushed a bug fix out and to update my game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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