
Unravel a thrilling mystery by exploring a strange and twisted mansion, discovering curious clues, interrogating peculiar suspects and solving unique puzzles. Will you be able to uncover the secrets of Tangle Tower?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 23 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, App Store, GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6.8Kreviews | 95% | — | $1.8M |
| $3.99−80% | 196ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 562 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The art is great and the story so far has been engaging. Would be nice to be able to skip through already seen dialogue and be able to use clues to solve puzzles in rooms. like drag them from inventory.
五个小时玩完了,没有达成全成就,差两个和嫌疑人讨论的。目前懒得开二周目。 配音很喜欢,以为剧情会更短没想到还可以,地图也很大,每个房间的信息都需要找一下,很容易错过一些。然后以为结局会更宏大一些,但是没有太让人惊讶吧。这个画风我挺喜欢的,第一次玩这个类型的游戏
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $4.99 |
| 183ratings |
| 97% |
| — |
| not modelled |
| $3.99−80% | 73ratings | 84% | — | not modelled |
| $19.99 | 62ratings | 96% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 79%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 562 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A arte do jogo é bem bonita e ambientação é bem mistica e interessante. A historia foi bem interessante e me deixou instigado a continuar jogando.
흥미로운 전개와 매력적인 캐릭터, 질 좋은 대사 등 분명 이야기를 끌고 나가는 강력한 힘이 있었다. 하지만 마지막 30분으로 그걸 다 까먹는 느낌. 작가가 갑자기 분량과 타협한 듯 영 엉성한 모양새로 마무리된다.
前面寫得令人期待 結尾收得有點隨便 柯南的劇情都比他嚴謹 還好是特價買的 加減玩
省流:指向点击推理+解谜,错过成就需要二周目,有全配音。 太好玩啦!一玩就是一个下午,看侦探二人组拌嘴真的很有意思,配音让我梦回英语听力哈哈。每个人物的动画也都很流畅很有意思,玩完了可以抽点时间来看主界面右下角的画廊,从人物设计到场景设计都有,主创团队的吐槽也很有意思。 游戏是个推理游戏,但是在拿线索的时候需要你在房间里到处点寻找线索,如果没有一点探索欲的话可能玩这个游戏会比较难受。实在卡关的话可以点地图的右上角的问号,会告诉你找谁聊天或者在谁的屋子里找线索。 做全成就的话建议在解开花园鱼人雕塑的解谜前,不然有些就要等到二周目了。
Very nice work of art, and well worth the money if buying it at the discounted price (also otherwise). Few games make me realize that this is a perfectly valid form of art, and this is one of them. I genuinely felt "cultivated" simply because it was not simple "dumb fun". The art and the music were there to be genuinely enjoyed, and no parts felt slow or annoying. Still, it is extremely easy, so take this as an interactive visual novel with some very light puzzles, not as some sort of brain/reactions-developing game. It's a lot like Jenny LeClue in some regards, but honestly, significantly better. And I really appreciate that the characters are not described by a singular characteristic. Grimoire is airheaded and slightly goofy, but not dumb. Sally is somewhat bored, but is not arrogant or annoying. It more or less goes for the other characters as well. They had moments that didn't fit within the pre-set expectations, and this is what made the game feel honest, modern and "real".
Um jogo leve, mas muito interessante
面白くて一気に進めました!キャラクターデザインと動きが好きだったので最後に設定をたくさん見られて嬉しかったです。
Muy buen juego de misterio, pocos minijuegos de puzles como tal pero lo verdaderamente interesante es la historia en sí así que no hay queja al respecto
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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