
Welcome home, Hobbit! Live the cosy life of a Hobbit in the wonderfully serene landscape of the Shire. Discover, decorate, & share in this idyllic corner of Middle-earth. Join friendly Hobbits & familiar faces awaiting your arrival in Tales of the Shire: A The Lord of the Rings™ Game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−40% | 3.2Kreviews | 81% | — | $4.9M |
| $34.99 | 808ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
graphisme ok et gameplay redondant, rien de plus normal dans ce type de jeu. Toutefois, on aurait pu varier les quetes et ne pas axer le jeu uniquement sur la cuisine. Optimisation mauvaise, fps instable. Personnalisation de personnage vraiment trop léger. Housing très léger aussi. Ca reste un jeu tout de meme sympa, donc la mauvaise note vient...du prix...il ne vaut clairement pas ce prix là, c'est abusé, il n'a pas le niveau. Donc si vous le voulez pour chill 1h par ci par là, à 20 balles, pas plus
This would qualify as a "Maybe". While it looks like a tolkien-ified animal crossing it's more of a light story RPG. The social aspects are lacking and technical issues dampen the experience. Game is also abandoned, so no improvements in sight.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Polish, Spanish - Latin America +1 more
| $34.99 |
| 244ratings |
| 88% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a quick dead end and I'm sad to hear that there's no future for it. This game has so much potential, but without fulfilling that, it's a disappointment. The story campaign is so short, after that your only aim is to max out the upgrades. That's it. Upgrades. That benefit nothing because there's no other goals. The game hardly even has enough clothes to choose from. The mechanics of the meal making is rough because while some characters crave specific dishes with specific flavors, sometimes that particular dish has no way of achieving the flavor they want. Even then, you can have a number of seasonings but only be able to cook with a few. I loved this game, it was fun and challenging until the quests were over. Then it became dull. Not at all worth the price if they don't plan on improving it.
IF you are looking for a cozy resource gathering game with a cute story this is it! I am enjoying gathering the different wild resources and farming the ones that are domesticated. I like earning new recipes by levelling up relationships and earning backpack upgrades by levelling the foraging club. I liked dressing up my character and decorating my house. I have played and enjoyed cozy games with far less going on so I do not understand the dissapointment I've heard. If you are looking for a cozy hobbity resource gathering game this will likely be great for you! If you are looking for an action packed LOTR game with fighting this is not the game you are looking for so please take note.
This does not deserve the Steam deck verified tag.
指輪物語のゲームというと、殺伐した世界な部分がよく見られますが、 これはオオカミさえ見たことがない、牧歌的なホビット庄暮らしのホビットたちが、面白おかしく暮らすスローライフゲーム。 しょうもないくらいの些細なことも事件になる、小さな集落のやり取りが楽しい。 逆にいうと、膨大な資産を貯めたり住人と結婚するタイプのゲームではないです。 ガンダルフが親切にしてくれたり、バギンズさんの名前がチラッと出てきたり、おぼろげなロードオブザリングの記憶がよみがえるところも。
This is not fun... I played through the first day of gameplay, which took approx. 42 minutes. In those 42 minutes, this is what I learned: Hobbits are rude and stupid, Nobody has any kind of memory, and hobbits fight with food. But not in the fun way. I'm not even 100% sure who this game is made for. It doesn't seem to be very good at anything. Everything is slow, and time-consuming (which I get is the point to the day-cycle). I dunno. It just feels like at best its slow and boring, and at worst its tedious and time-wasting. I think the best thing I saw was the fishing, but I'm not sure if that's even worth the time it takes to do. At no point did I feel like anything I was doing was worth doing, and It said I was only like 34% complete with the tutorial after wasting an entire day being forced to wander around and chit chat with a bunch of degenerate lay-abouts while completing menial tasks that feel pointless and forced. Hard pass on this one, peeps. Refunded. (PS: My Computer's Name is Helm's Deep. I am a huge LotR fan, but this ain't it. Trust me.)
Leider total enttäuschend. Ich hatte mich so auf das Spiel gefreut. Ich liebe Cozy-Games, Tales of the Shire ist aber leider sehr eintönig und wird nach sehr kurzer Spielzeit absolut langweilig. Außer ein bisschen Gartenarbeit und Freunde zum Essen einladen gibt es nach kurzer Zeit nicht mehr viel zu tun. Ich hätte mir mehr Abwechslung und vor allem mehr Quests erhofft.
After returning to the game since it first released, it's really disappointing to see how it's turned out. I enjoyed it at first, it was cute, cosy and the decorating system is good! But everything else lacks. The game had good foundations for something more, but with no updates so far it seems more and more unlikely something good will rise from this unfortunate flop. You finish the game's bland story too quickly, and after that it's "completionist mode" from about 40%, but there isn't enough substance for me to want to 100% it. Very minimal sound effects or VA (if any), the meals - being the main focus of the gameplay, have repetitive interactions/animations and it feels so lifeless and sad. It also runs terribly. I'd only buy this game for less than a tenner if you're even considering it :(
Sadly pretty boring at the end.. Was loving the aesthetic and the history but wanted a lot more to do.. The tasks took an eternity to finish..
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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