
A peaceful farming life sim set on the island of Seikyu. Grow your farm, restore your ancestral home, form heartfelt bonds with villagers, and shapeshift into different spirit forms to explore a world that moves gently with the seasons.
Modeled estimate, not a reported figure. How we estimate →
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About
Seikyu is a quiet island sanctuary, hidden far from the noise of the human world. Here, yokai spirits live in harmony with nature and the turning seasons.
You and your sister begin your new lives in an old farmhouse - a place filled with memories, and room to begin anew. There's always something to tend, someone to chat with, or a quiet corner you haven't discovered yet.
Seikyu isn't a place you rush through. It's a place you can return to.


Your days follow a rhythm you create. Tend the farm, wander into town, or follow a path you haven't explored before. Some days you'll harvest. Some days you'll decorate. Some days you'll stumble across something you weren't expecting.
Expand your fields at your own pace, grow seasonal crops, and raise chickens, cows, sheep, and capybaras. Craft furniture and gradually create a space that feels like home.


The people of Seikyu have their own lives, routines, and quiet worries. Torleone, the thoughtful otter fisherman. Sasaki, the well-meaning carpenter who's always in the middle of a project. Nyotengu, the watchful guardian of the island skies.
Spend time with them and you'll start to notice the small changes - new dialogue, shared traditions, and story moments that unfold naturally over time. Their stories are interwoven, and yours will become part of that tapestry.

As a descendant of the Fox Clan, you carry the gift of shapeshifting. Transform to experience the island in new ways - charge through fields as a boar, soar on the wind as a tengu, or slip beneath the waves as a water spirit. Each form opens new corners of Seikyu: hidden ruins, distant hilltops, and sunken treasures.


Cherry blossoms give way to summer heat. Autumn leaves fall. Snow settles on the rooftops. Seikyu lives and breathes through every season, shaping the crops you grow, the festivals you attend, and the pace of life around you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, German, French, Spanish - Latin America
Engagement
Hours played at review time, across 91 reviews with recorded playtime.
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great Games, Really Liked it
You can say it's a spin off of the Tales of... series. The game have nice graphics but the gameplay is way too oriented on combat than on a farmalnd simulation. Farm is limited to small encapsuled parcel, mining is full of combats, too few people.
I have been enjoying this one. It feels like a complete game and so far I've only experienced a single bug in the game requiring a restart. The world lore is a big draw here. The characters are well written, and as they update the game more interactions there would be appreciated. Some critiques. Combat is mediocre, but in this genre that's fine. The game has a few pacing issues, like requiring a heavy investment into animal products without needing any investment there prior triggering quite a grind. The game is too stingy with house decorations, leading your home looking barren if you don't actively seek them out from the one shop that has them. A weapon in the casino null-in-voids the entire weapon crafting system for the majority of the game and trivializes the combat system further. Overall. This isn't as good as the My Time series, and I would buy the bundle with Sandrock and play that game first. If you love that series, it is a good hold over as we wait for the next installment there. It's a solid 8/10 game.
tenia fe en poder rembolsarlo para acabar el lore pero solo logre acabar el lore
Ein nettes Spiel mit Liebenswerten gemachten Bewohnern. Anna zuerst von denn Frauen meine Füchsin kennenlernt
MUITO bom!
i got the game back in early access or i guess beta unsure i didnt think i would like it near as much as i do but its an amazing game if you want a relaxing story
I'm having a ton of fun with this game. It's a very standard farm/life sim, but the yokai mechanics give it a bit of extra spice that I really like. I will say I'd hoped for more depth to the NPCs and dialogue, and some areas of the environments can feel a bit empty. I know it just came out in the full version so I hope they'll keep adding more in the future!
Japanese folklore and mythology are some of my favorite things in life, so naturally this game caught my attention immediately. A fantasy farming/life sim set on an island inhabited by yōkai. I got the game when it first entered Early Access, and I really wanted to love it. I should also be fair and say right away that I did not give it a big amount of time. But there was a reason for that. First, the good: the art direction is beyond gorgeous. The character illustrations are beautiful, the designs are unique, the whole Japanese fantasy atmosphere is wonderful, and I loved seeing all those little ideas inspired by folklore and yōkai. Even the concept of your character being able to take different spirit forms is creative and gives the game its own identity. Visually, in terms of actual graphics, I think it looks fine. But the art is where this game really shines for me. Some of the characters look like they stepped out of a beautiful Japanese fantasy storybook. And yet… When I actually started walking around, talking to people and playing, I strangely felt that the world was lifeless. I know that sounds odd considering how beautiful everything looks, but that was my feeling. I liked the NPC designs. I liked how unique everyone looked. But the way conversations were presented, the plain text boxes, the amount of text and the general flow of those early interactions just didn’t pull me in. Something about the presentation felt flat to me, and I never got that feeling of being completely absorbed into the world. And games are funny like that. Sometimes a game hooks you almost immediately, and sometimes everything on paper says “you should love this”… but you just don’t feel it. That is what happened to me here. But I also think first impressions matter, and mine was unfortunately that such a gorgeous concept felt strangely lacking in life once I was actually inside it. Still, I want to give it another chance. Maybe this time it will finally click.
could do with some polishing still good.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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