
Set in a mysterious yet dangerous fantasy world, you have to constantly grow stronger to defeat the powerful monsters on your journey. Magical items will also randomly appear and aid you in your adventure.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So you are a white tiger head with a halo that flies around and shoots 3 kinds of laz0rz from itself. The aim is to move up through the level and kill everything around you. As you kill stuff you get "exp points" that you spend on leveling up your kitten head. So... You die. A lot. Ok. Let's say it's a hardcore top down bullet hell shmup? Right. Everything with a word "design" in it is not that good in this game. It feels like some regular not popular PS1 game. Monsters are poorly done, the level design doesn't exist, the sounds.... Let's say I didn't find them attractive. Storytelling is poor. And the core action - the combat. Well. It's fair. But sloppy controls, and no "emergency! spend your skills" button that we all loved in Crimsonland and Nation Red? Just to defend this game, I'd say that there WILL be some people, who would actually like it. And, surprisingly, this is NOT among the worst games that got on Steam because of WGN promotion. 4/10 Cheers!
I... I think I just played the worst game ever made. I am in shock right now. I need to lie down...
[h1]First Try reviewing. First Try of this game.[/h1] The video can be found here: http://youtu.be/aJYyVaQo71o Now on to the written part, shall we: After reading 2 positive reviews about this game before it's official release, I thought I might give that game a try to review and chose it as my first game to review. First things first, the spelling and the line breaks are off in a big way and makes reading the story and the "tutorial" really hard. Speaking of the turotial... Let's put it that way, I've seen better, but in this case the screen at the beginning of the first level is enough, because as far as I've seen(level 3) there isn't more to the game than that. Which leads to the next point: The tutorial can't be toggled on again, in case you want to look up something. Speaking of toggling things on or off, there is no options menu whatsoever. I didn't even find a config file of some sort. The lack of an options menu also leads to the problem that you can't put the game in borderless fullscreen mode, which is a problem if you move the mouse a lot, as you tend to do in a twinstick shooter. Because when you go out of bounds, the game locks your last input and keeps on doing that until you click back into the window and take over control again. The same problem is, when you click the application frame and move it around(which I know is not intended to happen, but still it's more or less the dev's fault of not putting a proper fullscreen mode into the game... So far we've covered the basics, let's go into the game. The combat is simplistic to say the least. You move using WASD and shoot with the left mouse button. So far so good. That is what I expect from a shooter like that, but then we come to the spell system. The spells are numbered 1-8 and put into a toolbar just like in a MMO. So your basic instinct would say: "1-8 are the hotkeys, right?" NOPE, you have to left-klick the spell and right-klick the direction you want to release it towards. That is not intuitive to say the least. What is unintuitive as well are the hitboxes. In the video you see some situation in which the hitbox of a tree is bigger than its sprite and blocks my shots this way. Also the hitdetection is kind of random. Sometimes your shots just float through the enemies and deal no damage whatsoever. Let's talk about enemies then. The enemy design is simple until the stage I've played. When enemies have special abilities they use it at random. Bosses have random attack patterns as well, which can lead to unfair oneshot kills. Speaking of random, the powerups as well as health globes spawn at random, so the game can srew you over pretty badly. One thing that is good in this game is the soundtrack, but that is the only thing to praise from the sound perspective. The soundeffects sometimes are absolutely destroying the good music. Especially the explotions sound just like someone shoved a microphone into a dryer and turned it on. So there's one final question which is also the tl:dr of this review: Can I recommend the game? And I have to say: At this pricepoint, definitely not. I would buy the soundtrack seperately for 3-4 Euros, but if I were you I'd wait for a 75-80% sale on the game and maybe then I'd pick it up.
Finally, my dreams of being being a flying cat head, shooting globs of ♥♥♥♥ with lasers coming out of my face have finally come true! But as often happens, sometiems you dream of something so hard that when it finally comes to fruition...it turns out you're left with nothing but sweaty bed sheets, dried drool in your beard and eye boogers a mile deep. I almost made it 30 minutes, which is impressive because I had no idea what the hell I was doing. At all. There were some words slapped on screen that if I squinted just right I could catch the first two or three of them. I couldn't really make out the rest because they were slapped over the top of the boss I happened to be fighting at the time. Oops. But, I could probably adjust the graphics settings to fix those issues, maybe make the text a bit easier to read. That's what I would have said if there was actually a menu. Any menu at all. (What I'm trying to say is there are no menus.) (None, except Start and Continue.) Phew. So then, game play. Well...that's a mixed bag. I like some shmups. They're a good time. Even the cheapo ones. Those, I can usually use a 360 pad with though. You know...analog sticks to move my Flying Cat Head of Doom back and forth quickly. But...no. Let's use some clunky ass WASD and just hold down the left mouse button to shoot FREAKIN' LASERS out of my FREAKIN' CAT HEAD. Cause why not? Even this wouldn't be so bad, if I could...you know...aim my laser. They kinda take care of aiming for you...if you can get close enough for their aim thing to take over. Then you should be okay. Maybe. Just keep holding that mouse button down and moving yourself around with the left hand. Don't get too close to the wall though. You're gonna get stuck. If you get to close to the wall, you're gonna have a bad time. There's also a whole row of spells and powers across the bottom I can use! I don't know what the hell any of them do, but they're there! One makes some big squiggly spiral show up some random spot on screen. No where near the dude I'm trying to shoot. Another surrounds me in a giant gum drop. Another one turns my cat head blue. Another shoots a light beam I can actually aim! I don't know if does any damage or not. The others...I dunno, I can't even make out the icon. I pressed them, but uh...I don't know that they did anything. I figured I'd read up on them in menus but...well, you know how that works out. I picked up some blue things too, but your guess is as good as mine as to what they do! PLUS...read the community boards. Stolen assets, all sorts of stuff. So if my review is not exactly clear, what I'm trying to say is....don't.
nice addictive fun game to play where you die a lot....once you get hang of the controls it gets a lot easier and you wont stop shooting!
just no! Q.Q
This game is a stain on my library. This is literally THE worst game I ever played. Why is this even on Steam?! Any kind of quality control should catch such a stinking fish. TRIED to play it for like 15 mins, but not even the controls work right. Total waste of life time. DONT BUY!
[strike]14$[/strike]のゲームとしてはかなり微妙な出来。(無料で貰った) ※10$に変更。だが十分高い。 フルスクリーンモードはない。ウィンドウモード固定。 [strike]セーブ方法は不明。プレイ中にESCやスペースを押しても特に何も表示されず、一度終了させると最初から。[/strike] ※右下の⇔でセーブ可能とのこと。 主に3種類の武器を使って進んでいくスクロールシューティング。(ちなみに貫通弾以外使いものにならないぐらい弱い。) コントローラー対応とは書いてあるものの箱コンでは反応しなかった。ちなみにメニュー画面はSTART・CONTINUEのみとデスクリムゾン以上に充実している。 WASD移動、左クリックで通常攻撃、右クリックでスキル攻撃。 まずスクリーンショットを見ればわかるがグラフィックが非常に汚い。PS1レベル。 敵の攻撃はつまらないパターンが多く、とりあえず攻撃力上げとけばいいでしょという印象を受ける。 操作性は悪い。斜め移動が出来る時と出来ない時があり、かなりイライラする。 ※攻撃中のみ斜め移動が可能とのこと 成長要素がなんだかつまらない。 敵を倒すとSP(経験値のようなもの)が貯まっていくのでそれを使って育てるという感じ。 中身は最大HP増加、攻撃力増加など極普通なものから、道中で敵が落とす補助アイテムの効果時間増加など。 なのだが、バグなのかわからないが強化すると普通は必要SPが増えるはずなのに全く増えない。 しかも攻撃力UPは150SP必要なはずなのに100SPで強化可能。逆に130SP必要な物が150SP必要。これは確実にバグ。 SPはガンガン貯まっていくので一気にヌルゲー化する。 死ぬとデスカウントされるがデメリットはそのマップの最初に戻される、HPが減った状態からスタートぐらい。というかSPが残った状態でまた敵が湧いてくるのでSP稼ぎ放題。 ボスを倒すと何事もなかったように次のステージに。ここで急にショットが強くなり、更に??状態に。 ここまで述べたとおり、とても[strike]14$[/strike]のゲームとは思えないほど残念な出来。 ※10$としても面白いとは言い難いです。 待っとけば一瞬で80%OFFになりそうなので定価買いは絶対駄目。 7/31 アプデでセーブアイコン変更、フルスクリーン対応と多少はマシに。
You have to look at this game differently than most. It was only made by one person so you cant judge it the same way as dayz or call of duty. Personally i thought the game was okay. I like that the game was creatively desigined and different from all others like it. I do honestly believe the $10 price tag is a little much. Also it would be nice if escape took you to the title page or exited out of the game. I recomend this game if it is really cheap.
PLEASE, DON´T BUY THIS!! give the 9.99 to someone in need and do something good with it. but don´t support this cr.ap.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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