
Play as a ninja through the Sengoku period of Japan. There are many possible ways to assassinate the target and find your own nindou.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Russian, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I like that there is a ninja game and thank you for that whoever, I think the game would be a great one to this list: 1- cursor lock(this one is a must) 2- unique animations that make feel like a ninja. I don't want to be rude, but right now a big proportion of the animations look like mobile to me. 3-controls: 1- full controller support. 2- free controls adjustments for keyboard&mouse and controller some people are OK with the default controls and some are not I think this would satisfy all kinds of people 4- full translation. 5- full character customization, can't wait to see all the characters that people make! 6- character story and lore, please. 7- optional epic bosses would be cool, for example monsters & villains from Asian literature 8- a 4 or 8 player co-op mode. In this mode, I think of the bigger missions with multiple targets or one with an epic boss. That's all for now, I understand what you are doing is quite the taxing work, therefore I say don't work yourselves too hard take it one step at a time.
Comprei este jogo por ter tema de Ninja pois gosto de jogos com esse tema mais me decepcionei pois o jogo é bem pesado tem péssimos controles e sem contar que o mesmo não tem suporte a joystick pois jogos assim não sou bom com teclado e mouse bacana o jogo ser em PT-BR mais não vingou fiquei jogando por poucos minutos e me decepcionei vou pedir meu reembolso pois estava esperando mais desse jogo e me diverti com ele não recomendo ate TENCHU é melhor do que esse jogo #DECEPCIONADO bom é isso esperava mais
Я уже многие годы ищу аналог Tenchu. И до сих пор не нашёл.. У этой игры есть душа, и хотелось бы, что бы её не забросили. Сырая, деревянная, недоделанная, но с душой!) Вот только разраб бросил игру..
El juego es muuuy malo. Personajes que caminan flotando, caminan en el agua, saltan en el agua, ninjas martillando una pared de madera sin martillos. Yo buscaba algo similar o que se acercara a un "Tenchu" pero nada mas lejos! Fue un error comprarlo. NO RECOMENDADO!
日本忍者题材的动作游戏 游戏大概讲的是迅速崛起的三好家在短短十年内又迅速衰落的故事。玩家要做的就是在各个场景干死对面的领头人可以使用各种道具比如烟雾,手里剑,飞爪等等,杀敌的方式有风林火山四种,通过选择其中一种来获取相应的情报或者解锁某个技能。 游戏融入了探索、解密、战斗、收集等多个要素,四种通关方式也增加了游戏性,也就是通关了之后说可以在回头选择别的方式再次通关。地图规模还可以,道场的自定义系统可以自由改变忍者的外观等。 缺点其实也很明显,打击感不强,操作性比较低,而且不知道其他兄弟感没感觉到这游戏的画质有点...太低了叭。我玩的时候还以为是好几年前的,退出了之后才发现是前不久发售的。除此之外我不知道这游戏的伤害还有boss的血量是怎么算的,刚开始我打前面两个小怪用了好久的时间,打boss的时候感觉一下就过去了...bug也是多的离谱,比如走两步就突然停下,还以为我电脑死机了...还有地图的好多位置都有问题,跳进去了为什么跳不出来?用飞爪都没用? 总体来说游戏质量偏低,虽然价格很低,又是一个人制作的,但我还是不推荐各位入手,玩起来真的很难受,能想到的方面基本都不及格。不知道作者用了多久制作完成的,如果做了好几年的话,那我没话说毕竟几年前的画质也就这样了。明知道是自己一个人做的,为什么不好好打磨。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Gameplay needs some work to be playable. Text to read, Bad combat mechanics.
習慣操作後其實關卡流程設計滿用心的
玩还是能玩,但是偶尔会卡bug导致角色方向键失灵只能对着一个方向操作,急缺一个卡死传送按钮,带着来回跑了好几个地方才得到的道具点击重开太膈应了。
[h1]蹲起蹲起蹲起,懂的都懂。[/h1] I am 忍甲,精通风林火山四种忍道,无论是暗杀或强攻,亦或是飞檐走壁、窃取情报都不在话下。通关方式多种多样,甚至可以绕过杂兵直面boss,不得不说在开阔地带,勾爪实在是太bt了,指哪飞哪,距离又远,实属居家旅行,杀人越货不二之选,其他的道具就显得无用武之地了。 暗杀之九字真言尽量集齐,可以增加不少攻击力,不过这个过程有些难受,首先会自动收刀影响最佳时机,其次还要尽量拉近距离,没有可暗杀的提示,我一直都是贴着对方走,就怕距离不够变成普攻。 虽说boss只能硬碰硬,但利用战前准备好的各种buff就能轻松取胜,即使完全潜入没有buff也不用怕,敌人攻击方式较为单一,抓住空隙打一个措手不及,体力槽的设定也仅仅延迟了胜利时间,没体力慢跑两步马上回满,限制不大。 [quote] 关注 [url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] 老实人评测,不恰烂钱,给您带来最老实的评测。[/quote]
去年一毛钱抽的别的我不知道优化挺垃圾的
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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