
Lorna Ritten has learned of Alfred Cypress, her grandfather whom she has never known. Her family past has always been somewhat of a mystery and now she learns of an inheritance. An inheritance of which she has no idea of just how important this actually is to her and to others.
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THE NEW CYPRESS INHERITANCE: THE BEGINNING - NOW AVAILABLE!
The MAC version of the NEW Cypress Inheritance: The Beginning will update in the next few months.
(An update on the MAC version. We are still working to get this out and we will put new update out as soon as it is completed. This is a goal to get CITB ported to MAC.)
Cypress Inheritance: The Beginning came out in 2014. We went through a lot of changes after the launch. However, the game was still not what was intended to be.
We have been working to rebuild this entirely and now have completed. We have gone through a lot of changes in the company, and this has taken much longer than we expected but we have launched the new CITB game. This is essentially a completely new game. We are confident the game is now an exceptional experience, very engaging, with strong replay ability with its design. In the rebuild we have also added a considerable amount of additional content with several changes to the game play. Cypress Inheritance: The Beginning is now what was intended, and dramatically improved, with using the benefits of UE5 and many additions to the game play. We have made tremendous changes to all the art, UI, characters and overall flow of the game.
We are continuing to update and as well be adding additional content.
A few of the newer features include:
• 3rd person perspective
• A very strong inventory system.
• An in-game map system with scrolling ability, as well will be upgrade-able.
• Detailed weather system that does affect the character and achieving goals.
• Rebuilt in UE5
• Re-shot and new in-game cinematics
• Complete overhaul of SFX and FX systems
• Completely new assets including character, animations, and props
• Redesigned AI for a more challenging and engaging experience
• Steam controller Support
• Steam Cloud save
CITB continues to offer excellent replayability, as each newly started game randomizes item locations, necessitating adaptive strategies.
About:
Lorna Ritten has learned of Alfred Cypress, her grandfather whom she has never known. Her family past has always been somewhat of a mystery. She also learns of what she has inherited, of which she has no idea of just how important this actually is to her and others. After being contacted by a stranger, this leads her into the beginning of a very unique situation. Regardless of what she is facing, she must continue forward to achieve what is needed for herself, and so much more!
Arriving at a secluded island, the setting is somewhat overwhelming. But even with the vastness of the island, and what dangers may lie ahead, she is still very intrigued. While knowing very little about Alfred Cypress, it will become obvious he has an eccentric nature, as well as brilliance in him. The technology discovered conveys all this in many ways. There is so much to do, and find out, not a lot of time, and realization of the need to be extremely careful not to get caught.
Overview for Cypress Inheritance: The Beginning
Cypress Inheritance: The Beginning will give you a unique gaming experience to enjoy with also having replayability. We intended for this game to enable the player to have options, as well as objectives, in an environment with an A.I. that is defending the area. Cypress Inheritance: The Beginning delivers a true-to-life, stealthy gaming experience set in an open world. As you experience our true cause and effect system while on the path to achieving your goals, the strategy you use will have consequences and those decisions will ultimately determine your success or failure.
GAMEPLAY FEATURES
Single player, stealth based strategy gameplay
The Cypress Bloodline - Being adopted at birth, Lorna has never known anything about her birth parents and her true identity has always been somewhat of a mystery to her. After being approached by a stranger, Lorna discovers that she is part of the Cypress Bloodline and is finally given the chance to find the answers she has wanted to know for so long.
Open World - As Lorna, immerse yourself in a non-linear, open-world experience as you search to uncover the secrets of the Cypress family past. You will encounter hidden areas, outposts and vaults filled with secrets and challenges. From the endless forests to the dark shadows of the caves, there is so much to discover.
You only have one chance to complete your mission - On Cypress Island, every decision you make will have a consequence. The way in which you choose to use your resources will affect your chances of completing your mission in time and surviving the island. Choose wisely!
Locate – Collect valuable information and begin uncover the secrets that were kept from you for so long. Stealth technology will aid you on your mission by allowing you to search without being detected.
Protect – The secrets you uncover must be well protected. Remember, what you are about to discover could change the world!
Survive – You must learn to overcome obstacles while balancing your health and stamina. Having only 72 hours to accomplish your mission, you will need to combine strategy and patience. Stay strong to achieve your objectives.
The Enemy – Beware of Vonya and the A.I. that is there to assist her. She knows why you have come and is determined to capture you. Your strategy and the way in which you traverse the area are paramount in helping you gain the assets she is protecting.
Cause & Effect Gameplay – Based on the choices you make throughout the game, there are multiple ways in which a game can end.
Replayability – Being that the locations of the Cypress Family Secrets are randomly generated by the engine, you can enjoy different situations every time you play. You will never play the same game twice!
Family Friendly – Our game has no harsh violence, nudity or vulgar language.
Original Soundtrack – Enjoy an Original Soundtrack created by Award-Winning film composer and record producer Dani Donadi, as you journey through Cypress Inheritance: The Beginning.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
https://www.youtube.com/watch?v=5Bzt6SWqgIE EDIT: I would recommend checking out my developer interview for the game too, as it confirms many of the reasons for the problems in this game. It's also an insightful look into the development process. Cypress Inheritance: The Beginning is a first person exploration game brought to you by the confusingly named Cypress Inheritance, which involves elements of stealth and an open world, or at least it would be if it actually worked. My full review is the video review above. Don't waste your money. UPDATE 12/03/14: The developer has in fact updated the game with some graphics options, as well as "a few changes with the A I". Patch notes can be found in the usual place, although I can't comment on these changes at the current time, as I reviewed the game on release when it should have been complete, and I simply can't re-review games whenever they are patched due to the amount of other titles coming out.
Ребята, я охуел просто. Такого говна не видел со времён Daikatana, ей-богу.
Охуенная игра, щас обьясню почему Во первых мега графика которая не требует больших системных требований и при этом очень красивая и превосходит все игры на 10 лет вперед. Во вторых мега убер пиздатый сюжет он настолько охуеннен что вы ничего не понимаете и от этого он становится охуенным. В третьих геймплей от аллаха множество вариантов развития событий ведь в какой еще игре можно попасть в одну из ♥♥♥ знает сколько тюрем. В четвертых ИИ просто потрясающий уровень Iq противников примерно равен iq фанатов русского репа и киниматографа от чего играть становиться приятнее еще в миллиарды раз. В пятых звук и музыка будут даже пизже чем в titanfall(по качеству, да и не только) но при этом вся игра весит меньше чем tiitanfall в 10-15 раз. В шестых супер мега прохуенское интро от которого у меня до сих пор стоит шышка. Итог-Игра ♥♥♥♥♥♥ гавно без сюжета, графона, ИИ, геймплея, с коричневым звуком. Пойду отрежу себе член после покупки этой хуерги Оценка 1/1(сто нулей)
Cypress Inheritance promises an interesting experience, but is sadly marred by the worst optimisation in a game I've ever encountered. The game is hardly on the bleeding edge of graphical fidelity, looking like a title from over 5 years ago, yet demands absurdly high computer specifications to show off this low-res mess. If you have a very high end gaming machine you could consider this title, though it would scarcely do your investment any justice. Anyone else would do well to stay away until the developers can be bothered to optimise. Buyer beware. Check out my first impressions (such as they are) here: http://steamcommunity.com/sharedfiles/filedetails/?id=239820264
херня редкостная!!!
http://www.cublikefoot.com/cypress-inheritance-the-beginning-first-impressions/ Cypress Inheritance: The Beginning looked interesting going into it, but I ended up very disappointed with the experience. The game’s first issue is its terrible optimization. The game looks like it came out in 2005, but manages to run poorly even on a high-end system like mine. 15fps is simply unacceptable, especially for a game with such low-res textures. I simply gave up on the game about ten minutes into it due to the issues it had running on my system. There was an update for the game with some extra graphics settings, but they did nothing to help the performance. I’d advise staying away from this game.
Я играл в неё полчаса не потому что она мне так понравилась, а потому что я хотел отыграть в неё пять минут чтобы написать этот обзор, но вдруг закипели пельмени и я остался в игре ещё на 26 минут. Это полномасштабный пиз-дец, товарищи. Такого днарского дна игровая индустрия не достигала даже после выхода Варфейса. Тут... Просто неочем рассказывать, в этой игре ВСЁ отвратительно. У неё, прям как в Modern Warfare 3, плюсов не набралось столько, сколько набралось положительных отзывов, тоесть у неё НИ ОДНОГО, нет, даже МИНУС СТО плюсов, эта игра омерзительна во всех её аспектах и проявлениях. Давайте я расскажу Вам о своём отношении к этой игре в форме стандартного обзора. Начнём и закончим с минусов. - Омерзительная оптимизация, лаги, баги, краши, словно запустил Crysis 3 на одноядерном компе, катастрофически мало настроек, а то что есть вообще ни на что не повлияет. - Графика в этой игре отстала лет на пятнадцать, прям как развитие того чувака, который придумывал сюжет к ней. Если Вы хотите поиграть в Quake 2 на острове, пожалуйста, Cypress "дальше впадлу дописывать" - полностью к вашим услугам! На многих местах нет текстурок. Вообще. - Даунский сюжет, если представить его в форме мозайки из тысяч бездарных неожиданных вы-се-ров, то вы скорее соедините свой член со своей жо-пой, чем одно событие в игре с другим, просто отвратительно. - Я в принципе даже не отношу это к недостатку, ведь кто будет унижаться, переводя и озвучивая эту игру на русский, но локализации нет в природе как в материальной, так и в кибернетической. - Геймплей... Ну, не знаю к чему его можно отнести. Просто бегаешь, и, ... бегаешь, и... Ну и бегаешь, и... Ну короче пофигу! С самого начала Вам дают какой-то крохотный красный писюн, которым Вы должны замочить стадо тупых жутко раздражающих средневековых роботов, которые то видят Вас за километр сквозь укрытия, то не видят в упор. Их угражающий вид ничем не оправдан. - Я конечно назвал первоприоритетным недостатком оптимизацию, но я ошибался. Её главный недостаток - это ЦЕНА... Вы готовы отдать пятьсот рублей на то чтобы удалить игру через пять минут? Лично я думаю что нет. Эту игру купит либо конченый школьник, который не умеет листать колёсиком мыши вниз чтобы увидеть обзоры, либо чувак типо меня, который захочет написать этот обзор или сделать стёбовый ролик. - Звуковое оформление опять же напомнит Вам старый добрый Quake 2 или даже самый первый ДУМ, вышедший на мотороллу ещё в 1992 или каком-то там году. Подведём итоги. Если Вы - не даун или не охотник за стёбовыми играми - лучше сразу подтерите этими деньгами жо-пу бухому валяющемуся на помойке бомжу, чем потратьте их на ЭТО. Что за люди изобрели это чудовище, я не знаю, и вообще я не верю что человеческий мозг на такое способен. - 10/10, всем пока.
I've played quite a few broken games before, but this is pretty high on that list. There are so many problems in just the first half-hour of this game, that I doubt I will even try to brute-force my way through the sludge. First, they seem to have ignored optimization completely. Frequent and long loading screens, poor frame-rate, choppy camera control. Secondly, there is really no stealth. Enemies can spot you regardless of your position, visibility or speed of movement; most of the time, seemingly at random. Other times they will completely ignore you. The stealth utilities they give you are difficult to use when harried and when the frames are dropping (you know, the moment you need them). I found that the medkits were totally useless as well. Most of the time you can only take a single hit, and when you got lucky, two. There was never a point where I could stop and heal that graze. The fact that they are trying to work on a Chapter 2 before dealing with all this seems to be a marketing ploy. The developers need to stop what they are doing and work on the game engine + A.I. before they waste their efforts on this shell of a game. I sincerely hope they do; I still think the premise is good. Will be hopeful for any large patches to come.
$10 game at best.
It's crash prone (four in the very tiny amout of play time I bothered with), has limited customizing options (including a tiny range of resolutions and no way to alter graphical quality), and the voice acting makes me wish I'd been born deaf. It isn't just that I don't recommend it, I actively recommend against it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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