
"Tale of the Immortal Ring": A relaxed, top-down shooter. Use a mystical ring to journey between worlds. Battle monsters, gather resources, repair the ring, and grow stronger. Your final goal? Shatter the heavens and ascend to immortality.
Modeled estimate, not a reported figure. How we estimate →
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About
Your journey begins when you discover a mystic ring, gaining the power to travel between two worlds! Tale of Immortal Ring is a top-down cultivation game that masterfully blends intense bullet-hell combat with relaxed incremental growth.
Thrust into a supernatural realm overrun by demons, you'll wield your sword against hordes of monsters—each with unique forms and deadly abilities. Dodge dazzling barrages of enemy fire as you weave through chaos, cutting down entire legions of foes. Every victorious battle rewards you with precious Spirit Stones and essential crafting materials.
Use these resources to gradually restore the ring's power, unlocking incredible new abilities as you progress. Simultaneously cultivate your inner strength—advancing from Qi Refining all the way to Transcending Tribulation—breaking through cultivation bottlenecks one by one. Your ultimate destiny? To shatter the void itself and ascend to immortality!
01. Ultimate Convenience
Designed for one-handed play with 1-2 minute sessions, delivering a relaxing, fun, and satisfying casual gaming experience perfect for short breaks.
02. Well-Designed Progression System
Blends laid-back incremental gameplay with meticulously tuned mechanics, providing constant motivation and tangible feedback throughout your journey.
03. Rich and Varied Content
Explore 7 distinct themed maps, 42 carefully designed levels, and battle over 70 types of uniquely crafted monsters with smooth difficulty progression that gradually immerses you in this enchanting cultivation world.
04. Deep Customization Paths
A diverse skill upgrade system spanning new ability unlocks, resource gathering efficiency, and character cultivation enhancement - allowing complete freedom to develop your personal growth strategy.
05. Thrilling Random Elements
Random equipment drops inject exciting surprises into your journey, where a single lucky discovery might grant game-changing gear and the exhilaration of making an extraordinary leap toward immortality.
06. Authentic Xianxia Experience
Faithfully recreates the classic cultivation realm system from "Qi Refining" to "Transcending Tribulation," offering an immersive path to ascension through breakthrough challenges and ultimate enlightenment.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, Korean
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游玩中 总是游戏崩溃 最严重的一次boss掉落给卡没了 只能删档了
看个人喜好。游戏整体战力偏低,但是没有等级压制降收益debuff,技能点满纯爽局。游戏内容有待增加
几个小时就通关了,真没劲
难度不高的甜品游戏
선협풍 가벼운 탄막 로그라이크 컨셉이나 아트가 생각보다 준수합니다. 금손이신듯 인게임 시스템은 한 10년전 양산형 방치형빌드류 같은데 그림이 생각보다 좋습니다. 공략은 자원류를 항상 0순위로 놓고 골고루 찍으세용
good game but we need new updates
很好玩!就是优化像坨💩
本来想给个中评,奈何完全就是换皮版的《咖啡星矿工》,完全没有自己的东西 。硬说硬加上去的装备系统是自己的东西的话,完全就是狗尾续貂,非常割裂的感觉,完全可以做一些比如功法灵宠之类的,结果里面的技能基本全是咖啡星的换皮。数值做的稀烂 ,补丁前像是东方,补丁后 直接站在怪里游泳。
大号不差评,特地小号买一个给差评,挂几天退款。 我愿称之为我玩过的最憋屈游戏,别人修仙都是越阶打怪,这游戏是降阶打怪,真仙境打合道境界还得掂量掂量。 煞笔游戏生怕玩家玩爽了是吧?真仙境了打个合道的图都费劲(合道-渡劫-真仙) 还有技能设计得也是一坨,合道境的新技能还没初始技能伤害高?就好比你费力进阶到合道花掉毕生资源练了个合道境的功法,结果发现伤害还没练气学的技能牛逼?一张地图就一分钟多,一个技能冷却30秒还小怪都打不死?不仅仅是合道的技能所有新技能没点满都不如初始技能。但是真仙境才将将能把化神能学的技能点满。也就万剑归宗还能用一用。 过渡极其不合理。技能全点满了装备全部最高级了,刷图都还不能爽,你他妈做肉鸽游戏还是做魂游啊?装备属性也是设计得一坨,每个大境界的装备就提升一点点有些低品的甚至不如上一个大境界的属性。 你要做增量游戏就好好做,要做类幸存者、类土豆游戏就好好做,你做的啥玩意四不像?纯折磨人,我还以为就前期折磨,没想到最后一关都还在折磨人。 从没这么生气过,浪费我下午到晚上的时间。 虽然是个人制作者,但是也不到到处丢屎。什么是肉鸽什么是爽游?不要带脑子不要计算,数据膨胀,爽就完了懂不懂?我能接受前期折磨,憋屈,但是不能一直折磨一直憋屈啊?
10/10 game]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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