
Takkoman -Kouzatsu World- is a stylish 2D action game born from character fan art based on the Touhou series, featuring individually unique creatures running rampant across all thirteen stages!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
画面ちっちゃ! ゲームスピードに対して、視認距離が短いので、初見が牛歩になってダルそうなんで、返品しますた。
Unyuu~
This game likes to troll you which I found rather refreshing and funny.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Legitimately fantastic
забавная игра про забавных тохо девочек^^
No full screen, no good review
我東進&買&玩
It's good.
I'm not even sure where to begin. This game is excellent. Its cracked out megaman x/zero style action with unique stage design and boss fights. Touhou Project elements are hard to miss but even harder to describe in some ways as they're stylishly imposed and seemingly fused with other tropes of bosses or formidable foes from other games or series unrelated, and then you have versions of characters as bosses that are almost fused into part of sort of the meme or fan culture around them. There is a wide variety of hazards and stage design you'll find yourself navigating through as you blast, slash, and kick your way through everything. Its an amazing platformer. It has that very original doujin style game design to it, as in, its just purely creative. What I love about this game is just simply how... engaging it is? Even from the very title menu, theres a tone set for the player that you're really 'in' for something. A stage select that really says these are tough missions, and make you feel truly accomplished when you get better at the game and learn to just play it, and not be overwhelmed by whats happening in some fights. I truly wish this game had a sequel and it came as sort of a surprise to me when I found out this was developed by the same team that made Skydrift, because it feels like more of a passion project of maybe a few key people. I know its older and actually came out before sky drift so it makes alot of sense for things like graphical fidelity and certain levels of what I'll vaguely call polish, but it stands as a fantastic game. Its challenging and keeps you on your wits no matter what. I hope illuCalab dips their hands more into the action genre. This game is a real treat for people that grew up playing faster games, and enjoy a challenge with explosive action. This game does not hold your hand. Also main protagonist goes hard as a.. Yukkuri of I think Yukari but turned into her own character with legs and a "torso" with the cloak. I don't even know what to say, the game is a 'classic' to me. Give it a shot. Here's to more Takkoman.
《Takkoman 攻杂世界》是由illuCalab制作,PLAYISM发行的一款具备东方主题,略带邪典风味的横板闯关玩法游戏;其仿照了洛克人的血条设计,战斗系统和平台关卡风格,佐以非常东方STG风味的密集弹幕和上限极高的近战空中连段玩法。估计发行商PLAYISM仅有发行授权,目前已经无法联系制作组继续对本作提供支持,这款游戏因包体过老,无法再嵌入官方的中文翻译,只能以英语或日语呈现,实属遗憾。好在文本量不大,硬啃也还能接受。 本作并不像部分规规矩矩的车万二创一样,把故事设定在友好和睦的幻想乡,本作的人物造型部分参考了东方的邪典二创系列油库里(ゆっくり,亦称馒馒来),主角使用了三头身+有jio没手的形象,攻击也由各种踢技连段构成。Boss更是一众大脸馒头人,无法接受画风的话最好谨慎尝试这款大作。本作的背景设定在幻想乡的对立崩坏版,攻杂乡,主角虽有二小姐的一众特征,但实际为名为蛸灵的其他生物,醒来后肩负起拯救世界的重任。 游戏采用了类洛克人的柱状竖向血条设计和综合远近攻击的战斗体验,同时,一如东方大量的STG游戏,本作继承了擦弹系统,当然一起随之而来的是你根本不应当在常规的横板闯关游戏中遇到的重量级弹幕。你需要利用冲刺消弹的特性,在频繁的跳跃中闪转腾挪,快速结合远近攻击进行清版,本作的动作系统上限很高,每个方向都有派生衍生,也会产生额外的滞空和位移,不少平台跳跃需要你熟练运用这些技巧。全作共有八个关卡,均有Boss和精英镇守,击败关底Boss则会得到特殊技,进一步加深本作动作系统的上限,或许正因此,游戏的难度上限也很有东方特征,不仅是堆怪和我在N难已经卡关了,而其上还有三个难度,建议至少是洛克人熟手再来挑战,毕竟古早作品的修改器也难寻。 总体而言,本作通过融合了洛克人战斗系统和东方系弹幕擦弹玩法,以及上限极高的空中位移和快速滞空连段,提供了足够独特的战斗体验;其带有一定恶搞意味的参杂油库里风味的东方风格美术,可能也因为时代特征的滤镜,对考古而来的车万人也别有魅力。无论你是洛克人系列的粉丝,想体验类似框架但又独特的战斗和关卡,还是慕名而来看看这部冷门邪典神作的东方爱好者,本作低廉的价格都值得你无脑购入。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Players by region
Where this game's players are, estimated from review languages.
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