
A unique, infinitely replayable, story-driven hybrid between a deck-building Roguelike and an RPG game. Explore the ever-changing maps, fight with deadly enemies, and learn what happened to the cursed island of Avalon.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.25/day in the week to Jul 21 → 1.8/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.6Kreviews | 90% | — | $3.5M |
| $19.99 | 169ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A marvellous game, well worth its price several times over. Think Slay the Spire, but with more narrative to it. Think Arthurian legend, but with Lovecraft and a bit of the theology of hell mixed into it. Topping it all off with some lovely graphics that fit perfectly and music that fits even more perfectly.
Tainted Grail é uma obra-prima sombria que mistura RPG, construção de deck e narrativa profunda com maestria. A ambientação melancólica e o enredo envolvente criam uma imersão única, digna das melhores lendas arturianas reimaginadas. O sistema de progressão é inteligente e desafiador, mantendo o jogador engajado por horas. Visualmente impressionante e mecanicamente refinado, é um dos títulos mais marcantes do gênero. Imperdível para quem curte jogos de Deck Builder
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
致全球游戏及地图开发商: 作为一名核心探索型玩家,我坚决认为跟随旋转小地图是反体验的糟糕设计,严重增加方向辨认成本,彻底打乱探索节奏!线索指引 “村子西南方有宝藏”,本应锚定方向即可探索,可途中战斗、跳跳乐会让小地图跟风车般乱转;每次结束操作后,都要额外耗时重新校准方向,原本的探索乐趣全被方向换算的无效内耗消磨。固定小地图才是探索玩家的刚需:方向基准恒定,西南永远在固定方位,无需浪费精力校准,能全身心投入解谜、寻宝核心体验。恳请所有开发商,要么默认采用固定小地图,要么务必开放 “小地图固定 / 旋转” 自定义开关,让地图成为探索助力,而非阻碍!
What a underated game this is! Honestly, The best Slay the Spire-like game i've ever played (besides Slay). The class design is somewhat simillar, but still cleaver and different enough to stand its own ground. There are 9 classes, but 3 of them are very simillar. So they are more like subclasses then anything. Which is nice, because you don't have to learn a fully new character from scratch and makes the game easy to learn. There are some other mechanics inspired from other roguelikes that were pretty well put together, although I feel as torch could be a little bit better. Altogether, an amazing game!
Good
Perfect combo of turn based, while building momentum in-play progress, developing your stats through the journey. Mixed with storytelling with character combat visualization. Some soundtracks are great as well.
The look makes me think of Dark Souls, and the gameplay reminds me of it as well, though the mechanics are very different. The story, what I've seen of it so far at least, is interesting. The random nature of skill upgrades each run can leave you struggling, or form a syngery that carries you far.
This great is one of the best rogue lite card games I ever played. Fantastic artstyle, pretty much NO bugs (sick isn't it!!!), superb voice acting and an interesting story. It can be hard at times, but as you play the game, you get stronger and stronger eventually defeating everything with easy (unless playing the higher difficulties). Have fun!
The game is very good. after playing Fall of Avalon (fantastic game, try it), this game scratches that itch for a bit more of that good lore, some basic RPGs things, a roguelike and well yeah Deckbuilder. It's a really nice surprise...so much to do, good game and cheap on sales. worth it.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $15.3K | 34 | 88% | $14.99 | |
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| $2.1K | 7 | 14% | $13.99 | |
| — | 0 | — | — | |
| $0 | 294 | 82% | Free | |
| $2.4M | 5.3K | 93% | $24.99 |