
Tails of Iron is an epic RPG Adventure with punishingly brutal combat. As Redgi, heir to the throne, you must embark on a perilous quest to reclaim your Kingdom. Explore a deceivingly charming world. Assemble a band of brave companions. Banish the merciless Frog clan!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Aug 27 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 15.1Kreviews | 88% | — | $6.1M |
| $24.99 | 8.1Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 996 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好玩的游戏,画风也很独特。十分推荐游玩。唯一的缺点就是攻击后摇太大了。
Tats the best game of its kind, i love it so much, graphics are really cool, fighting, story - everything is perfect
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
| $24.99 |
| 1.5Kratings |
| 92% |
| — |
| not modelled |
| $4.99−80% | 149ratings | 90% | — | not modelled |
| $24.99 | — | 92% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 999 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
recomiendo este juego mucho si quieres empezar por un indie ademas es dificil pero no al nivel masoquista de otros indies como hollownight ademas la musica la ambientación el sistema de lucha y y el esfuerzo que se nota en cada escenario en conclusion juegazo y si te gustan los platinos juegalo el platino lo saque en menos de 25 horas
A game clearly and openly was developed by rat owners with a dedication to a number of pet rats prominently displayed, this game is a challenging, adorable story dripping with love and personality. Set in a dark medieval world, the adorable, hand-drawn style gives the intense story a sense of adorable levity. The combat is simple, mostly easy, but can ramp up the challenge for a good story beat. Rat lovers (however few we are), check this one out!
El juego es una auténtica joya dentro del mundillo indie. Desde el primer momento destaca por su estilo artístico, que le da una personalidad única y muy inmersiva. Al principio me chocó el uso de un narrador descriptivo y los silbidos para los diálogos, pero con el tiempo le cogí cariño a esta decisión creativa. La historia, aunque sencilla, está muy bien narrada y logra enganchar gracias a su tono serio y su mundo brutal, que junto al sistema de combate donde cada lucha se siente intensa y estratégica me parece uno de sus mayores aciertos. Y no contentos con eso, el Post Game esta lleno de aún más peleas intensas llenas de referencias que te harán emocionarte por ver cual será el próximo encuentro. Además, la variedad de enemigos, armas y armaduras permite experimentar diferentes estilos de juego, lo que mantiene la experiencia fresca en todo momento. Si tuviera que criticar algo seria el tema del desplazamiento por el mapa que acaba siendo tedioso y más si llevas un build pesada. En resumen, Tails of Iron es un título que combina arte, desafío y narrativa de forma sobresaliente. Ideal para quienes buscan una experiencia intensa, bien diseñada y con mucha personalidad. Mi nota final es un 9,5/10
Awful hitboxes
Um ótimo jogo! A história é simples, porém com a narração durante os acontecimentos fica parecendo que estou assistindo um filme enquanto duelo com sangue nos olhos.. gostei demais! Combate 10/10 Outro ponto daora é que não tem como se perder no mapa pois é tudo muito bem organizado a tornando a progressão fácil, as quests secundárias são gostosas e da para fazer indo para a missão principal e isso é bom demais... Por fim, apesar do foco ser a história principal que da para terminar em 5 horas, as quests secundárias te atraem bastante tornando o jogo mais longo. Comprem se estiver em promoção 10/10 Abraço!
NO LO COMPREN El juego tiene buenas ideas, es entretenido pero esta totalmente arruinado por como fue planeado en su combate. No tiene sentido muchas cosas, siendo la principal esquivar. No tiene ningun sentido ni uso real ya que hay ataques que no se pueden esquivar por idea del propio juego... pero si el alcance del ataque que no se puede esquivar es de toda el area de la batalla, entonces que sentido tiene? Es un juego DOS DIMENSIONES, no hay otra opcion mas que izquierda/derecha/saltar. Y cuando avanzas en el juego, todos los bosses spamean ataques de este tipo que son los que no se pueden esquivar. Una lastima porque es entretenido. Ojalá pudiera pedir un reembolso porque no vale la pena para nada
Excelente juego. Muy relajante. Lo encuentro algo dificil en dificultad media. Soy de las personas que opina que no hay necesidad de sufrir en un juego, pero aún así, en dificultad media y muriendo varias veces con cada boss, lo disfruto bastante.
It's a decent game with beautiful artwork and story, but is ultimately held back by really clunky controls and way too much repetition and backtracking. It's definitely difficult, but falls into some of the many pitfalls the souls-like genres face: Poorly defined hitboxes and unclear telegraphing. It doesn't help that some save areas are so far apart... One of the worst things about it is that the rewards are almost all cosmetics, you don't level up or gain any significant progression. As you get gear, your defense increases marginally, but enemies increase damage at a faster rate and you will eventually need to be perfect at dodging/parrying. Should be able to grab all sidequests at once, instead this just lengthens the game with travel that feels unrewarding since combat is unrewarding (in a literal sense of lacking reward) Lastly, if you have to finish a quest to progress, it isn't a sidequest! 6/10, a lot of love went into this but I can't recommend it at all unfortunately
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.2K | 80% | $24.99 | |
| $27.5K | 79 | 78% | $17.99 | |
| $13.5K | 39 | 62% | $14.99 | |
| $2.3K | 35 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $6.1M | 24.2K | 79% | $13.99 | |
| $6.1M | 5.7K | 77% | $29.99 | |
| $6.1M | 8.2K | 83% | $24.99 | |
| $6.1M | 26.9K | 91% | $11.99 |