
Embark upon a vast, snow-ravaged kingdom in Tails of Iron 2, sequel to the critically acclaimed action-RPG. As Arlo, heir to the Warden of the Wastes, adventure through harsh northern lands, home to giant beasts and ragtag bandits, in an epic quest to overcome an ancient, blood-starved evil.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 21 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"It feels half Witcher, half Game of Thrones... Tails of Iron 2 presents us with a rich, full world."
- The Gamer
"Think Elden Ring, Dark Souls, and Bloodborne, but with a supremely stylish rodential twist."
- PCGamesN
Just as the Rats of the South start to piece their lives together, following the great war between Rodent and Frog, an old and unspeakable evil stirs in the North; wings black as death; fangs sharp as steel; and a thirst for blood rivalled only by their insatiable hunger… for vengeance.
As Arlo, young heir to the Warden of the Wastes, journey through the vast, snow-ravaged lands of the North in an epic quest to overcome the Dark Wings once and for all. Hunt down giant beasts. Unite disparate clans. Upgrade your settlement. And discover a terrible secret of blood and crown…
The time for heroes is over. For the Kingdom needs a warrior; forged of the North and as cold as the snow that shrouds these lands. A rat… carved from iron.
And so, a new tail begins.
Fully narrated by RPG-legend, Doug Cockle, prepare to embark on an epic adventure across the northern realms of the Ratdom; an expansive, frost-bitten land on the brink of all-out war.
Track down and defeat the legendary monsters of this realm, and be rewarded with rare resources with which to craft devastating equipment. But be warned, these colossal creatures won’t go down without a fight… and then some.
The lands of the North are a perilous place, so you’ll need to master the fast, challenging combat for any chance of survival. Evade attacks with a dodge roll, nail split-second parry bashes, and unleash an array of gruesome executions.
Craft your own extensive arsenal of upgradeable weaponry, ready to fight as you see fit; strike quick with a spear, afar with a bow, or go claw-to-claw with a heavy-hitting mace. Alternativity, gain a tactical advantage with a range of new, deadly traps…
As Warden of the Wastes, defending your lands is only half the battle. Construct and upgrade your settlement with hard-earned gold to gain access to more powerful items from the Smithy, tastier meals at the Kitchen, a wider range of powerful traps from the shoppe, and more!
Unlock the devastating ‘Elementa’ sorceries of Electric, Poison, Fire, and Ice in an all-new magic system. Bestowed upon you by the gods themselves, these arena-devastating powers can quickly turn the tides in battles.
- Explore a vast and treacherous, snow-ravaged kingdom
- Master brutal soulslike combat, with dodge-rolls, parry bashes, and gruesome executions!
- Discover a compelling story, narrated by the legendary Doug Cockle
- Overcome savage boss fights against the ferocious leaders of the Dark Wings
- Hunt down giant beasts for rare resources with which to craft devastating equipment
- Customise your attack style with an extensive range of upgradeable weapons
- Personalise your appearance from a significant collection of diverse armour sets with exclusive properties
- Encounter a range of curious companions among the many Northern factions
- Construct and upgrade your own settlement, to unlock new recipes, traps and more
- Complete side hunts to earn additional gold-on-the-side
- Three difficulty levels to choose from, with the ability to swap between them at any point of the game
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.2Kreviews | 80% | — | $1.1M |
| $29.99 | 2.2Kratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 233 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Önermeyi unutmuşuz, bizim ayıbımız olsun. İlk oyuna göre kolay ve kısa olduğunu belirtmek gerek, yenilik olarak element hasarı eklemişler, artık stat odaklı bir oynanış değil zayıflıklara göre silah kullanıyoruz. Silah çeşitliliği yeterli, keyifli oynanışı var ancak uyarmam gerekiyor; "Lazy working" sezdim çok fena. İlk oyunu için oyun gereksiz uzun, çok ayak işi yapıyorsunuz yok efendim fazla zor diye eleştiriler vardı, dikkate almışlar. Gereğinden fazla dikkat edilmiş diyelim, mızraklı bir lavuk hariç ikinciye denediğim boss görmedim. Oyun gerçekten kısa hissettiriyor, keşke ilk oyundaki yapıyı korusalarmış. Son olarak, finalden anlayabileceğimiz üzere abilerimiz üçüncü oyuna kalkışacak sanırım, keyifle bekliyorum. Sizlere de tavsiye ederim.
The game is absolutely amazing!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $24.99 |
| 297ratings |
| 94% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 234 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
雖然沒太多新東西,但還是讚
Played this one right after I beat the first one. The beginning was rough. I felt very weak. One hit from any enemy got my health to 1 hp. Healing take forever, so it's hard to rely on that during battle. The 2 handed weapons strike so much slower than in the first one, so I rarely used it unless it was a shielded weapon. Once you are able to upgrade your health and get the level 2 armors and weapons, the combat becomes much more enjoyable. Max health and gear makes you feel almost invincible. I like that there are a lot of bosses, but wish that with some of them, you didn't have to fight them in 2 to 3 different places. It got tedious. Story is good. Gets depressing at times, but also epic. The new dlc content was fine. Really needed a new area to explore after beating the main quest. I recommend the game if you do like the first one, but you might not like the beginning at first.
No cambia la fórmula del I porque funcionó y simplemente no hay que tocar lo que funciona. Me encantó también por su simplicidad y por ponerle algún pero, los subtitulos a veces ocupan media pantalla.
hat so viel spaß gemacht
Awesome as the first game, love the new crafting added here and a small mole shop before every boss fight.
In se il gioco non è male ma sono stato deluso dalle buone possibilità del primo, disattese in questo secondo. Per certe cose è anzi peggiore del primo e ne condivide tutti i difetti; peccato.
[b]My score: 7.5/10 ⭐ TL;DR:[/b] A polished 2D Soulslike with gorgeous hand-crafted visuals, solid combat, and an underwhelming elemental system that adds more inconvenience than depth. [h2]Overview[/h2] A robust 2D Soulslike heavily based on telegraphed attacks, dodging and parrying, with no stamina management and a permanent healing flask. It's very similar to its predecessor (read my review[url=https://steamcommunity.com/id/averagemage/recommended/1283410/]🔗here[/url]), with the main gameplay difference being the new elemental system. The previous game's equipment and weapon alignment based on enemy species has been replaced with a more traditional elemental system: fire, ice, lightning and poison. It sacrifices a bit of the series' identity in the process, but the system does allow for some flexibility without forcing you to constantly swap weapons and armor. Most enemies are weak to two elements and resistant to the other two, so chances are you'll already be equipped for the job. The problem is that the system rarely feels like a meaningful strategic layer; it's mostly an inconvenience, especially when roughly 85% of enemies seem to be weak to fire anyway. A few other questionable design choices—such as mission bosses occasionally running away and making you chase them across the map—and a story that borrows heavily from [i]Game of Thrones[/i] without ever feeling particularly deep or compelling keep the game from reaching its full potential. [h2]One Thing I Liked / One Thing I Didn’t[/h2] ✔️ [b]Liked:[/b] The art direction and environments. Beautiful, detailed, and full of personality. ✖️ [b]Didn't:[/b] Some mission structures, especially the ones that turn into a game of "chase that bastard across the map." [h2]Key Points[/h2] [*][h3]DIFFICULTY:[/h3] Challenging, but somehow a little more forgiving than its predecessor. An [i]Hard Mode[/i] is available from the start for those looking for a real challenge, although thankfully it's no longer tied to an achievement like it was in the first game. [*][h3]PRESENTATION:[/h3] Gorgeous hand-crafted visuals with that wonderfully detailed pop-up-book aesthetic. Perhaps slightly less inspired than the first game, but still a joy to look at. The soundtrack is pleasant and the sound effects are nicely done. [*][h3]STORY:[/h3] The story is constantly narrated by Doug Cockle, the voice of Geralt of Rivia from [i]The Witcher[/i] series. Thankfully, it's never particularly intrusive: there are no lengthy cutscenes or forced pauses, and you're almost always free to move around while the story unfolds. [*][h3]GAMEPLAY/GAMEPLAY LOOP:[/h3] A 2D Soulslike with platforming elements, telegraphed attacks, dodging, parrying, and no stamina management. The elemental system adds some flexibility, although I wouldn't call it particularly deep. [*][h3]TECHNICAL POLISH:[/h3] No bugs or glitches detected. [*][h3]MONEYxCONTENT VALUE:[/h3] It comes pretty close to my €1 = 1 hour rule: I played for 22 hours including the free DLC, for a total spend of €25. The level of craft and polish makes the price easy to justify, and the game goes on sale fairly often. There's also a Steam bundle containing both games in the series, which is a very good deal if this is your kind of game. [/list] [h2]Free update: "Blood & Brine"[/h2] A very welcome free addition that adds roughly two hours of gameplay, several bosses, new achievements, and—most importantly—the ability to go fishing. And honestly, fishing is almost always a welcome addition. A solid piece of free DLC.
Tails Of Iron 2: Whiskers of Winter is one of my favourite games. It's beautifully narrated. Looks fantastic, smooth gameplay with great mechanics. The game is also offers a good challenge in Bloody Whiskers mode.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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