
Tactics Ogre, crown jewel of the tactical role-playing genre, is reborn! Based on the 2010 release, the game features improved graphics and sound, as well as updated game design, bringing to life a new Tactics Ogre that remains true to its roots.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 4.1Kreviews | 72% | — | $1.7M |
| $59.99 | 2.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game on sale
Que juegazo, la historia es increible, a la par o mejor que la de FFT ya que tiene 3 caminos con sus propias elecciones, el combate si que se siente un poco pesado y lento, las peleas son DIFICILES y no se puede grindear, no podes simplemente subir de nivel y pasarte el juego asi que cada batalla se siente la adrenalina, recomendadisimo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2K | 55% | $12.49 | |
| $1.7M | 8.3K | 94% | $5.99 | |
| $1.7M | 2.6K | 85% | $29.99 | |
| $1.7M | 6.7K | 92% | $9.99 | |
| $1.7M | 3.5K | 66% | $14.99 | |
| $1.7M | 3.6K | 97% | $10.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $470.4K | 807 | 82% | $19.99 | |
| $367.9K | 581 | 80% | $19.99 | |
| $59K | 142 | 65% | $14.99 | |
| $9.8K | 22 | 95% | $10.49 | |
| $1.6K | 8 | 88% | $7.49 | |
| $1.5K | 7 | 71% | $7.49 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.22/day in the week to Aug 4 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $14.99−70% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Este juego es excelente si te gustan los juegos de estrategia, horas y horas de combates que pondran a prueba tu audacia y estrategia para salir airoso.
バフカードが賛否両論というか否だけども、実際は言うほど苦ではない気はする ただどうしてもランダムに湧くシステム的に、敵に取られて損な印象がつきやすいので自分も好きではない セールなら間違いなく買って損はしない セールじゃなかったら…まあ損はしないと思う
third time i've bought it, third time i'll not regret putting 100+ hours in it. some changes are controversial, but all in all they feel more in line with todays games. for some of them there is mods that fully revert them. (ie level cap)
Honestly the game is pretty good, once you get used to everything. May seem tough at the start but i think im hooked
Surprisingly Awesome – A Must-Play for Tactics Fans I usually can’t stand most things Square Enix puts out—their stories, characters, art style, all of it—but Tactics Ogre: Reborn completely blew me away. If you’re even slightly curious about classic tactical RPGs, this is a must-play. The story is genuinely great, the characters are solid, and the combat/progression systems are incredibly well done. What really impressed me is how you can choose how hands-on you want to be—assigning AI to units or micromanaging every move. It makes the game super flexible and fun no matter how you like to play. The production value is also top-notch. Totally worth the price. Easily my personal GOTY.
The precursor to FF Tactics
不允许升级是为了满足什么变态癖好吗?
love the old school vibe
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.