
In Tactical Breach Wizards, you lead a team of renegade wizards in kevlar through turn-based battles to unravel a modern conspiracy plot. Combine their unique spells in clever ways, or rewind time to try every crazy plan you can think of to punch a Traffic Warlock through a 4th story window.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 935 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love the humor. Didn't make me laugh my ass out but always give me a smiles.
wizaard
This is just an all-around great game. It's more of a TBS/puzzle game. But instead of it being "this is the one way the devs wanted you to solve this level" kind of puzzle, there are many different ways and it's amazing how it all fits together. My only complaint is that I want more, but that's not really a bad thing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Le monde moderne avec de la sorcellerie. Du tour par tour prédictif avec une mécanique simple qui se concentre sur l'essentiel, sans une tonne de particularités à mémoriser, pour une prise en main et un plaisir immédiat, servi par des visuels lisibles et épurés. S'adresse à tous ceux qui veulent juste faire quelques maps tactiques en mode détente, sans devoir au préalable ingurgiter des quantités de règles de micro-gestion, et profiter d'une raisonnable tolérance à l'erreur. Fatigués de gérer des bases dans X-Com ? Déçus par Phoenix Point ? Cyber Knights vous donne la migraine ? Vous êtes rincés par Showgunners ? Vous n'avez rien compris au tutoriel de Counterforce ? si vous avez aimé la série des Shadowrun, TBW devrait ranimer la flamme...
Terrific tactical combat, interesting and meaningful upgrades, cool visual style, and a great sense of humor that had me legitimately laughing out loud. The enemy variety and mission objectives vary enough for increasing challenge without too much cognitive load. I'm impressed, this is an easy recommendation.
Всегда и во всех играх я пропускал простыни текста. Это - единственная игра, где я всё это читал!!! Ибо - добротный сюжет, отличный юмор. Много смешных моментов. Сюжет писал гений с хорошим чувством юмора: (брифинг перед миссией) Йен: Ну, они еще ничего не слышали о событиях, поэтому мы просто спросим (начало миссии - партия сразу под прицелами врагов) Йен: А, нет, всё-таки слышали! Что касаемо игры... Это не совсем тактика, а, скорее, тактическая головоломка. Добротная хорошая, дополнительные, но необязательные цели (дающие скины) - заставляют поломать голову. Фактически - уровень сложности себе строишь сам, выбирая, сколько побочных заданий ты будешь выполнять.
Очень крутая игруха, супер понравилось. Всем рекомендую
Finishing a challenging puzzle and throwing people out of the window gave you a similar feeling of satisfaction admittedly
peak
Fantastic gameplay and witty writing. Nice character designs and representation. If the devs ever release a voiced version please give Banks a German accent as I can no longer hear her with anything else.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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