
In Tactical Breach Wizards, you lead a team of renegade wizards in kevlar through turn-based battles to unravel a modern conspiracy plot. Combine their unique spells in clever ways, or rewind time to try every crazy plan you can think of to punch a Traffic Warlock through a 4th story window.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun and well written
Came for the tactical combat, but the characters and story are what make it great. It starts off seeming very small and constrained, but progressively grows in scope and options. Each new team member added provides a wealth of new tactical opportunities and also story depth.
Great turn based strategy, good skill development, story line and game play. Plenty of humor in the in game dailogue.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 938 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10
Do you know the door breach sequences in Call of Duty? Where you place a breaching charge on a door, it explodes, and then you shoot every bad guy in a room while the time is slowed down? Tactical Breach Wizards is that sequence turned into a full XCOM tactics puzzle, but with militarized wizards instead of elite soldiers. Mechanically, this is Into the Breach if it was turned into a puzzle game. You can see what every enemy unit is going to do at the end of the current turn, and so you have to plan your actions to match them. Each of your units can do one movement and one action per turn, but unlike the other titles in the genre, you have unlimited undo up to the beginning of the turn that lets you experiment. This is what differentiates Tactical Breach Wizards: it wants you solve each position and plan out the perfect turn, instead of forcing you to commit to your actions. The abilities of each of your wizards are likewise designed to interact and combine in interesting ways, making you constantly orchestrate crazy plays that you would typically only see done by professional XCOM players. This doesn't have to be hard because the game is friendly with its difficulty: there are multiple difficulty presets that let you tune how forgiving the game is, and you can skip any level that you may find frustrating without the game judging you. The plot also has lots to like. It plays out like a Tom Clancy geopolitical thriller, in which humanity has successfully militarized magic and now it's just another kind of technology used by people and governments for good and ill. It's well thought out, and I wouldn't mind another game in this setting. I found the prose to be funny and well-written, with Deadpool-style banter that is delivered by actually likable middle-aged messes of characters, instead of some obnoxious main character types. It took me about 30 hours (so, shorter than the length of an XCOM campaign) to 100% the game on the harder difficulty preset. I would recommend this to people who would like to get into tactics games, genre veterans who like the tactical puzzle itself, and people who wished Into the Breach wasn't a roguelike specifically.
A fun tactical / puzzle game, with a nice sense of humour.
Please try this game! Could gush about the strategy, script, comedy... but overall it's an unforgettable one-of-a-kind story with treasured characters that will live on in my heart. THANK YOU to the devs who brought such a lovely masterpiece into existence, God bless.
absolutly amazing: - loved the graphics and color - loved the gameplay - loved the humor
Peak tactics game, lot of fun
A really enjoyable turn based game. I recommend trying to get the bonus points in the levels (you may have to come back after some upgrades) it really changes how you think about the game and strategy.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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