
In Tactical Breach Wizards, you lead a team of renegade wizards in kevlar through turn-based battles to unravel a modern conspiracy plot. Combine their unique spells in clever ways, or rewind time to try every crazy plan you can think of to punch a Traffic Warlock through a 4th story window.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Throwing people out of windows with a good story, now with more X-com
Good writing. Good gameplay.
Just a delightful game! Great dialogue interspersed between quick, fun levels. As your toolbox of abilities grows, the different sequences of moves you can make become nearly overwhelming -- that's when the game really begins.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 938 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Got at least 18 amazing hours out of this charming, well-constructed and all around amazing game. The worldbuilding and story is simply S-tier - you can't help but love the characters for their witty dialogue, and be intrigued by the politics of the zany, wacky, yet modern wizard world where the story takes place. Gameplay is great, and has you scratching your head over how to complete each level and fulfill the optional goals. Each level feels like puzzle with a thousand different correct combinations, that you have to navigate your own path through. Gotta say though - the difficulty dips a little once your characters learn a few more abilities. I wouldn't mind it if the game got a lot more challenging towards the end. But you can tell that the devs put a lot of work into not making the game too daunting and embrace everyone's playstyles, so I gotta respect that too. The graphics and art direction is simple, but stylized in a unique way that makes it fresh, while keeping gameplay atmospheric and immersive. All in all it's just a really good game man! It had me hooked from start to finish, and I think I finished it in like 3 play sessions. The love and care that the devs put into this game is very evident and clearly reflected in the final product. Nothing like all the soul-draining AAA games at 3x the price from the big soulless companies. I implore you, play this wonderful game and support the indie devs that put their heart and souls into creating unique experiences like this.
These types of games aren't really my comfort zone, so I wasn't sure if I was going to have a worthwhile time with it. My god, it's amazing, 100% play it.
This is not a tactical game, I would say this is a puzzle game somewhat similar to Hitman Go (very far). However it is still very fun to play. I still do not understand why the game only makes people "unconscious ", and not kill them altogether. But it wont make them the cool wizards as they are if they killed :>
I love tactical games and I'm so impressed by this, I hope we get more. Not only do they mostly avoid the massive slog that happens in end-game tactical battles, the levels just steadily improve and the last few are really fun. Clever mechanics, fun dialogue, interesting choices, all the good brain chemicals from the puzzles. One of my favorites I've played in recent years, I am gonna need more.
Just an amazing game all around. I could not stop playing. The story, characters, everything, was really amazing. Thanks for the experience. Very much enjoyed.
✅ Impressive turn-based strategy game ✅ Charming artstyle ✅ Humorous dialogues ✅ Decent story ✅ Great gameplay ✅ Rewind system is just dope - you can use it unlimited times in a turn until you get the perfect outcome ❌ The dream occurrence felt terrible (thankfully you can skip all of them so not a huge con. BUT you miss out achievements) ❌ No voiceovers ❌ Gameplay is less tactical and more of a puzzle
Unabashedly excellent across all areas. Really fell in love with the narrative and dialogue quality.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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