
Tackle. Die. Repeat. Use American football skills to dash through a bloody 2D underworld. Fast, top-down carnage until the floor is cleared. You’re at the top of your game... but unfortunately, your C.T.E. is catching up.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Tackle for Loss is a 2D top-down action game that puts you in the shoes of a former American football pro. Utilizing his unique set of football skills, you'll navigate a gritty underworld, battling enemies on a desperate mission to save a loved one. Violent combat, a gripping narrative, and dark pixel art combine to create a high-impact experience inspired by the likes of Hotline Miami.
Combat is built around a brutal twist on American football’s four-down rule: you get four tackles - total - to clear each level. No button mashing. Just four perfectly placed tackles between you and the end zone. Sounds impossible? It kind of is.

Football Infused Combat
Killstreak Mechanic
Unlockable Skillpath
Gamepad & Keyboard Support
Badass soundtrack by real musicians
Runs at 90 FPS on Steam Deck
Languages: English, German
Auto-Translation: Spanish, Simplified Chinese, French, Italian, Russian, Brazilian Portuguese, Turkish
(please contact me if you find any errors - there will be some!)

TACKLE: Move through enemy lines like a knife through butter and rack up killstreak points.

SPIKE: Grab your enemies with a lethal grip and smash them into pieces with this melee attack.

PIGSKIN: Use your deadly precision in this ranged attack.
SKILLPATH: Rapidly eliminating enemies extends combo chains and increases score multipliers, rewarding players for aggressive and strategic gameplay. Unique moves and attacks can be unlocked through progression. By experimenting with a variety of skills and perks, players can develop and refine a variety of combat styles.

Tackle for Loss is a game solo-developed by Indifferent Penguin / Daniel Wichterich. That means I am the only person working full-time on this game. During development, I’ve been fortunate to meet people who have contributed in meaningful ways, whether through their creative work, valuable feedback, or support.
Nik Neumetzler – Key Art
Riccardo Berndt – Additional Pixel Art
BaerSerker-Art – Promotion
The team at 1UP - PR & Marketing
AI Disclosure
Tackle for Loss does not use generative AI in the final product. While I experimented with it during the prototyping phase, all the content you’ll see and hear in the game was created by real people. However, the dialogues of Tackle for Loss have been translated with DeepL for languages other than English and German in order to make the game accessible to more people. I believe this is AI, right?
Funded by Medienboard Berlin-Brandenburg

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Just starting the game still, but overall its a very fun and snappy "Hotline Miami"-like in a very good sense. The controls are tight and snappy and the level design keeps you thinking "I can do this better/faster." Great loops, fun upgrades so far, and a story that is delightfully 80/90s action camp. An easy to justify purchase imo.
Love the attention to detail in here! so much to discover and fun gameplay!
Sehr cooles actiongeladenes Game! Hat Witz, Charme und schöne Pixelgrafik sowie Musik! Wird auf jedenfall durch gespielt!
Football+Hotline Miami style game=pure adrenaline fuel gameplay. Incredible story and smooth gameplay. Games like these are some of my favorites and I need more!
Absoluter Banger!! Tackle for Loss hat mich ehrlich überrascht und komplett abgeholt. Von Beginn an ist man einfach gefesselt von der Story und dem Gameplay das echt süchtig macht und an mancher Stelle auch herausfordert. Fühlt sich einfach SO gut an ein schwieriges Level zu schaffen ngl. Das rasante Feeling kommt nicht zuletzt auch durch die Musik, die einfach den perfekten Beat zum Tackeln liefert. Ich hab mich schnell erwischt im klassischen "ach nur noch ein Try" bis ich die Passage geschafft hatte. Ganz klare Empfehlung mit hohem Wiederspielwert 🔥
I'll open this with the obvious from the orange text above, The dev reached out to me and offered me a review copy before launch! Honestly this was pretty well executed project. It feels like a combat oriented puzzle that nailed the aesthetic it was inspired by. Tones of fun little details and gimmicks. A little on the short side, but there is a post game challenge mode and replay function. I hate those dogs tho. Like actually ♥♥♥♥ those dogs, I filled my footballs with explosives just to spite them.
Really enjoyable short game - fast paced hotline Miami inspired.
Cool, juicy, fast paced, Hotline Miami inspired game. I really like how responsive the input feels (which is crucial for me).
Klasse Game! Interessante Story, richtig guter Soundtrack ( genau mein Geschmack). Das Spielprinzip ist mal was erfrischend Anderes, vor allem dass man da auch etwas taktisch vorgehn und nachdenken muss, find ich richtig klasse und hat mich sofort überzeugt und mitgerissen. Dazu noch die vielen kleinen Details ( ich lieb sowas einfach, okay ^^) Wenn man was sucht mit guter Story, 80er vibe Soundtrack und etwas anderem Spielprinzip dem kann ich das Game auf jedenfall mehr als empfehen.
Hab das Spiel durchgespielt und es war klasse! Eine gelungene Mischung aus Football und Hotline Miami (welches ich nie gespielt habe) Mag Spiele mit tieferer Story und innovativem Gameplay und das bekommt ihr hier meiner Meinung nach. Zudem bietet mir das Spiel durch verschiedene freischaltbare Gameplay- und Kosmetikitems und (Spoiler!) verschiedene Enden hohen Wiederspielwert. Alles in allem super gelungen und ich empfehle es gern weiter!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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