
Trapped in a buried, forgotten facility, you must reach the core of an ancient machine to rescue your lost lover. System Purge is a challenging, atmospheric 2D platformer.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
小品级平台跳跃,手感还行,内容也算不错,而且氛围营造顶级,第一次在平台跳跃里面体验到恐怖要素
cortico y intenso, un reto para disfrutar en una tarde
Creepy, decent challenge towards the end, lesbians. Minimal bugs with the jump button (for me atleast). What more could you want?
Pretty good game. Thanks Christopher Nolan.
good game, but I didn't pay attention to the game's story
Its fun, and who dont like fun ?
很不错的精确平台跳跃,难度不高,比较休闲,打完还能赶得上退款呢(bushi 打完折只要四块四,可以说是十分良心了,喜欢平台跳跃的可以一试。
2Dアクションはあまり触れたことがなかったのですが、2,3時間ほどで全コンテンツの回収とクリアができました。 操作感とやり直しの素早さ、ステージごとのチェックポイントなど、様々な点で非常に快適なゲームプレイでした。 個人的には世界観やキャラクター、そしてその表現にとても惹かれて購入を決めたのですが、実際にプレイしてみるとアクションもとても楽しいと感じるものでしたので、この値段でこの満足感が得られるのであれば非常に良い作品だと思います! 次作のHollow Pointが発売されるか未だにわからないような状況で、もし発売されないとなったら泣くかもしれません...[spoiler]彼らがこの先報われるのか、それともこのまま離れたままなのかがすごく気になる...[/spoiler]
This is a very light recommendation. It's not great, but for the most part it gets things done well enough and doesn't overstay its welcome. It's on the easier side as far as precision platformers goes, and mechanically there's very little: you run and jump, and occasionally there's swimming sections with potential drowning. The obstacles are generally well telegraphed with generally generous timings for those that operate on a cycle; there's a few "horror" sections that take a bit of time to get used to but which are not hard once you get the hang of them. There's also very occasional exploration (less than once per chapter) that rewards you with data logs, though the game does tend not to orient you too much in these rare bits which aren't fully linear (ie. there's a few platforms you think might be reachable or important but aren't). Narrative (mix of the logs and some very hard to miss setpieces) is well written enough and the game's final challenge is tough but doable. I wasn't interested enough to try the speedrun/no death achievements, but I did have a generally good time. Here's hoping the upcoming sequel is more remarkable.
How did i not hear about this gem before? :o
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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