
Introducing the 2nd installment for the 10th anniversary of SWORD ART ONLINE! A total of 21 characters from the series join the battle beyond memory—a challenge taken on solo or with friends. Go beyond memory... and Switch!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 21 → 0.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2.9Kreviews | 65% | — | $3.5M |
| $84.99 | 4.1Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好玩的游戏,最后还贴心撒播U•ェ•*U粮
I will admit I had fun for some time playing this game. Tho the biggest problem is in it's gameplay loop, you are constantly doing same missions over and over again. Yeah combat and experience was fun for some time but of course you are going to get bored after doing same thing over and over again. Also the progression doesn't feel satisfying, you only get higher lvl equipment after leveling and there is no real end goal to strive for.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 10.5K | 77% | $24.99 | |
| $3.5M | 14.8K | 98% | $9.99 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 4.1K | 94% | $19.99 | |
| $3.5M | 5.8K | 93% | $24.99 | |
| $3.5M | 14.1K | 88% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2M | 56K | 90% | $39.99 | |
| $18M | 77.7K | 65% | $12.49 | |
| $1.1M | 1.3K | 76% | $29.99 | |
| $1.6K | 5 | 80% | $11.99 | |
| $62M | 126.5K | 83% | $39.99 | |
| $12.6M | 12.6K | 90% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 6 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Thai +1 more
| $59.99 |
| 348ratings |
| 80% |
| — |
| not modelled |
| $14.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Edit as of 2025-01-09 Big changes came with season 2, alot of good ones, and hopefully something that will bring old players back, and some new ones. Before the weekly trials could be a hassle for some, i didnt have much problems with it, except like one. But the changes are 15 Boss raids with said class (now its 5) 15 coop quest with said class (now its 5) 5 Synchro counters with said class (now its 2, very happy) 7 free roams with said class (now its 3, but you could just jump in and out and it counted) 500 enemies defeated with said class (now its 100) 5,000,000 damage dealt with said class (the same) equip 20 mods (think this was 50 before, not sure?) But it makes it easier, and hope it makes someone happy. There is also 2 new free roam maps (i think only tried one) 1 new coop quest map, that i've seen, but think there was supposed to be 2, but it might rotate. lvl 115 Also tier 4 for all maps that came before (rotates, most welcomed) Tier 4 boss raid that rotates aswell. There is no longer any element restriction in weapons regarding characters, which is good. These are good changes, and it seems like they have listened to feed back. 1 new character Fuuka. And 2 new on its way. I myself am very happy with all these, and i hope it helps someone make a deciscion! Well, what can i say? I enjoy the game, for what it is. I jump in a few hours a day before bedtime and waste some time. But i get the negative reviews. This game really needs to add something, if it wants to stay alive. Becuase yes, at some point doing the same boss raid or co-op quest, will get devestating, especally since the weekly passes demands it, but you only have to do them up to 16, then it doesnt matter. But to point out some stuff people have issue with. - Hard time finding matches: I find matches all the time? Don't get how others don't And with that i mean, full servers 20/20, sometimes i don't but most of the time i do. And i am 80% of the time in a match within 60s. - The lock on is bad: No, you are, i have no issues with this. - The weekly are impossible to finish within a week: No, not really, you can finish them by doing only 6 matches a day. And like i said, it doesnt matter, up to trial 16 is good, the rest doesnt really matter - Getting knocked down and "stunned": Ye,, alot of games do this? Just dodge and you're good. - Drop rate is really bad of cosmetic: Well yes, but thats the point. BUT, i bigger issue is that players move on the higher their ranking, so its hard to find matches on lower ranking maps. So yes i get it. But i played since launch so i got most of them. But i understand it. - Animations are stale: Its like all fighting games, the routine of your moves repeat.. soo, why is this considered worse? If anything, it moves waaaay more smoothly compared to the older games, THEY are stale. Now is it all good? No, but for me mostly. Matches goes quick, finding a new one is easy (for my rank), i don't mind the grind. But there is stuff i have issues with, that i think people should know. - Finding matches (like i said) on lower ranking maps, can be hard, most player moved on which leaves these in the dust. They really should do something about the ranking on these maps. - Boss raids has 3 tiers with the first two being the same ones over and over, but they changed this, so that on tier 2 (rank 45? or 50) That boss alternates, big change. Very good. - The loop is pretty closed, day 1 launch players, (like me) only do the higher tier boss raids and co-op quest, so it is very, very repetive. They should add more modes, or do something about the co-op quest. Rotate it so earlier maps, gets higher tier or something. I do enjoy the game, but coming in late, its gonna be harsh. They didnt think at all about that part, those of us that are ahead, don't go back, becuase we get nothing out of it. I still play a few hours a day, because i do enjoy it still. But they need to keep content flowing or it will die. So if you're considering buying it from the day of this review, atleast wait for a sale. But i don't regret it.
Można robić zaporowy bo jest P90. Co oznacz że jest to najlepsza gra na świecie. A tak serio to bardzo przyjemnie się gra można zagrać wszystkimi postaciami z Anime/Mangi. Jest dużo trybów rozgrywki więc każdy znajdzie swój ulubiony. Grafika wygląda dobrze. Nie ma spadków FPS wiec nie ma do czego się przyczepić. Polecam gierkę każdemu. :)
this game isn't worth the price I'd say its worth 20$ easy. character movement feels like its sliding enemy AI i awful. ( and simply put more dose not solve that problem ) Combat mechanics are not bad but not really note worthy. Characters don't seam to fit in with world as there textures pop out but not in a good way leaving the world to be extremely boring. I stomached 5 and a half hours of game play to try and finish the game but game play is BORING AF. On a Positive note some of the characters having there preferred game gave different play styles but as i said bad AI and not so notable combat mechanics left it to be boring. So i leave this for anyone interested in the game
its addicting if u do not grinding forcibly
Game is fun, i enjoy the mechanics but it feels dead, i cant get a lobby for coop to try out the mode and ive been stuck soloing free roam or doing story. i wish steam would let you do a inbetween rating cuz i feel like the game would be super fun if i can get lobbies.
Actually surprised me with how good it is. Especially the cutscenes, they actually were given a budget! I've liked all of the SAO games to varying degrees but Alicization Lycoris and Last Recollection were a bit clunky and had some extremely obtuse mechanics. This game goes for a much simpler combat system that I think was much needed. While the game does have some flaws like a somewhat repetitive endgame (The game was recently updated to make the endgame slightly less repetitive), I think you should try it out if you like SAO.
Get on sale. you can get everything by playing. Not much in-depth grinding. Argo.
Enjoy the story game ! 2026!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.